SDL/src/render
Anonymous Maarten 54c435409b d3d12: xbox has no DXGI_PRESENT flags 2024-05-25 00:41:47 +02:00
..
direct3d If the viewport changes the cliprect should be updated 2024-02-28 08:48:40 -08:00
direct3d11 If the viewport changes the cliprect should be updated 2024-02-28 08:48:40 -08:00
direct3d12 d3d12: xbox has no DXGI_PRESENT flags 2024-05-25 00:41:47 +02:00
metal Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 02:55:02 +03:00
opengl If the viewport changes the cliprect should be updated 2024-02-28 08:48:40 -08:00
opengles Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 02:55:02 +03:00
opengles2 If the viewport changes the cliprect should be updated 2024-02-28 08:48:40 -08:00
ps2 If the viewport changes the cliprect should be updated 2024-02-28 08:48:40 -08:00
psp PSP: zero-copy WindowSurface API for direct VRAM access 2024-03-24 11:33:32 -07:00
software Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 02:55:02 +03:00
vitagxm If the viewport changes the cliprect should be updated 2024-02-28 08:48:40 -08:00
SDL_d3dmath.c Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 02:55:02 +03:00
SDL_d3dmath.h Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 02:55:02 +03:00
SDL_render.c Convert mouse wheel coordinates to renderer view 2024-02-20 15:44:26 -08:00
SDL_sysrender.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_yuv_sw.c Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_yuv_sw_c.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00