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direct3d
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If the viewport changes the cliprect should be updated
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2024-02-28 08:48:40 -08:00 |
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direct3d11
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If the viewport changes the cliprect should be updated
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2024-02-28 08:48:40 -08:00 |
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direct3d12
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d3d12: xbox has no DXGI_PRESENT flags
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2024-05-25 00:41:47 +02:00 |
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metal
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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2024-02-15 02:55:02 +03:00 |
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opengl
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If the viewport changes the cliprect should be updated
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2024-02-28 08:48:40 -08:00 |
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opengles
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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2024-02-15 02:55:02 +03:00 |
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opengles2
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If the viewport changes the cliprect should be updated
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2024-02-28 08:48:40 -08:00 |
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ps2
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If the viewport changes the cliprect should be updated
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2024-02-28 08:48:40 -08:00 |
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psp
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PSP: zero-copy WindowSurface API for direct VRAM access
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2024-03-24 11:33:32 -07:00 |
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software
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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2024-02-15 02:55:02 +03:00 |
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vitagxm
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If the viewport changes the cliprect should be updated
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2024-02-28 08:48:40 -08:00 |
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SDL_d3dmath.c
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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2024-02-15 02:55:02 +03:00 |
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SDL_d3dmath.h
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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2024-02-15 02:55:02 +03:00 |
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SDL_render.c
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Convert mouse wheel coordinates to renderer view
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2024-02-20 15:44:26 -08:00 |
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SDL_sysrender.h
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Updated copyright for 2024
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2024-01-01 13:19:49 -08:00 |
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SDL_yuv_sw.c
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Updated copyright for 2024
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2024-01-01 13:19:49 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2024
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2024-01-01 13:19:49 -08:00 |