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d3d12: xbox has no DXGI_PRESENT flags
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@ -58,6 +58,11 @@
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#define SDL_COMPOSE_ERROR(str) SDL_STRINGIFY_ARG(__FUNCTION__) ", " str
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#endif
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/* DXGI_PRESENT flags are removed on Xbox */
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#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
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#define DXGI_PRESENT_ALLOW_TEARING 0
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#endif
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#ifdef __cplusplus
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#define SAFE_RELEASE(X) \
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if (X) { \
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