mirror of https://github.com/libsdl-org/SDL.git
The clip rectangle is defined to be viewport relative, so if the viewport changes we need to update it.
Fixes https://github.com/libsdl-org/SDL/issues/9094
(cherry picked from commit
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| SDL_render_d3d.c | ||
| SDL_shaders_d3d.c | ||
| SDL_shaders_d3d.h | ||