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direct3d
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
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direct3d11
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Fixed resource leak and crash at exit in the D3D11 renderer
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2023-07-03 17:43:21 -07:00 |
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direct3d12
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The clip rect is defined in terms of the current viewport
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2023-07-03 17:16:03 -07:00 |
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metal
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metal: Add hint to select low power device instead of the default one (#8182)
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2023-08-31 01:55:40 -07:00 |
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opengl
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
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opengles
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style fixes for SDL_PROC macros.
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2023-05-19 14:10:02 +03:00 |
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opengles2
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style fixes for SDL_PROC macros.
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2023-05-19 14:10:02 +03:00 |
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ps2
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Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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2023-03-09 15:23:59 -08:00 |
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psp
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
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software
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Removed useless branch test
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2023-11-08 01:34:42 -08:00 |
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vitagxm
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
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SDL_d3dmath.c
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
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SDL_render.c
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render: Enable clipping for zero-sized rectangles
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2023-09-09 11:14:25 -07:00 |
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SDL_sysrender.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
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SDL_yuv_sw.c
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Updated source to match SDL function prototype style
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2023-05-23 10:59:03 -07:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |