SDL/src/render
Sam Lantinga e5ccc80aba Removed useless branch test
Fixes https://github.com/libsdl-org/SDL/issues/8286
2023-11-08 01:34:42 -08:00
..
direct3d Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
direct3d11 Fixed resource leak and crash at exit in the D3D11 renderer 2023-07-03 17:43:21 -07:00
direct3d12 The clip rect is defined in terms of the current viewport 2023-07-03 17:16:03 -07:00
metal metal: Add hint to select low power device instead of the default one (#8182) 2023-08-31 01:55:40 -07:00
opengl Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
opengles style fixes for SDL_PROC macros. 2023-05-19 14:10:02 +03:00
opengles2 style fixes for SDL_PROC macros. 2023-05-19 14:10:02 +03:00
ps2 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:23:59 -08:00
psp Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
software Removed useless branch test 2023-11-08 01:34:42 -08:00
vitagxm Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_d3dmath.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_d3dmath.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_render.c render: Enable clipping for zero-sized rectangles 2023-09-09 11:14:25 -07:00
SDL_sysrender.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_yuv_sw.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_yuv_sw_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00