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26 Commits

Author SHA1 Message Date
expikr 6d9839b5a7
Merge c8bd0e7605 into 9ed83e71f6 2025-06-23 09:42:57 +02:00
Sam Lantinga 9ed83e71f6 Fixed memory leaks in KMSDRM property handling
Also cleaned up the code for consistency so it's easy to see memory leaks here.
2025-06-22 21:33:52 -07:00
SDL Wiki Bot 603118c340 Sync SDL3 wiki -> header
[ci skip]
2025-06-23 04:18:24 +00:00
Sam Lantinga aa4f916b71 Renamed SDL_PROP_AUDIOSTREAM_KEEP_ON_SHUTDOWN_BOOLEAN to SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN 2025-06-22 21:17:06 -07:00
SDL Wiki Bot 6cfe211142 Sync SDL3 wiki -> header
[ci skip]
2025-06-23 04:07:09 +00:00
Ryan C. Gordon 274aa0242e
audio: Let apps save an audio stream from destruction during SDL_Quit(). (#13244)
This is a special-case piece of functionality, generally these are expected
to go away during shutdown, but maybe someone is switching between audio
subsystems or something...
2025-06-22 21:06:15 -07:00
Ozkan Sezer af8bee2dd1 alsa: change an SDL_LogError into SDL_LogDebug.
it is informational only and seeing ERROR on the terminal was confusing
2025-06-22 21:04:44 -07:00
Marcin Serwin bbc674b9e7 test: Fix resource paths in testtray
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-06-22 21:03:37 -07:00
mitchellcairns 796961acec
Resolve bug for calibration Nintendo Switch Pro Controller (#13260)
Resolves a bug which prevents the stored calibration data from loading, only allowing loading of factory-installed calibration data
2025-06-22 20:59:15 -07:00
Mitch Cairns 3a6f9e01f8 Fixed Nintendo Switch thumbstick calibration 2025-06-22 15:26:49 -07:00
Sam Lantinga 038a3806eb Fixed Nintendo Switch Pro thumbstick calibration
Fixes https://github.com/libsdl-org/SDL/issues/13246
2025-06-21 19:55:05 -07:00
Sam Lantinga e6c2649afc Updated testffmpeg for ffmpeg 7.1 2025-06-21 08:48:40 -07:00
Sasha Szpakowski e80d084766 expose events originating from a live-resize set the data1 field to 1.
Fixes #13243.
2025-06-21 07:33:25 -07:00
Josh Dowell 6aedc488d3 win32: Invalidate window message mouse button flags when reading buttons from raw input or GameInput
SDL2 would set a high bit in the mouse button flags to indicate when raw input had been read from, without this, if you hold down a mouse button and left raw input mode (leaving relative mode) the button would remain partially stuck, and would require two clicks to start producing mouse down events again.
SDL3's raw input code was refactored to not use the mouse button flags, but forgot to invalidate the flags, causing this bug to manifest.
2025-06-21 07:28:14 -07:00
Ozkan Sezer 81e3066303 hidapi/libusb: disable C5287 warning in MSVC builds
A quick search implies that it is a bogus warning:
https://www.google.com/search?q=visual+studio+C5287
2025-06-21 07:15:53 -07:00
Sam Lantinga 7d9fd48557 alsa: recover from snd_pcm_avail() returning -EPIPE 2025-06-20 16:33:30 -07:00
Sam Lantinga e68f5ca99a alsa: use udev if available instead of a hotplug thread
This makes detecting audio device changes more responsive.
2025-06-20 19:19:31 -04:00
Sam Lantinga 051ce0ff89 alsa: fixed disconnecting the microphone when opened
Some devices take some time for data to become available, so we'll keep waiting as long as necessary for them to provide data.
2025-06-20 19:19:31 -04:00
Wohlstand 5fcc83d93b Vita Render: Limit the scope of cliprect to viewport
Don't allow cliprect be larger than viewport's scope

(cherry picked from commit 6701f938f7)

# Conflicts:
#	src/render/vitagxm/SDL_render_vita_gxm.c
2025-06-20 14:51:16 -07:00
Wohlstand 1bd5110ff0 Vita: Fixed absence of clipping when viewport is set
#13034

(cherry picked from commit 1c09a7117a)

# Conflicts:
#	src/render/vitagxm/SDL_render_vita_gxm.c
#	src/render/vitagxm/SDL_render_vita_gxm_types.h
2025-06-20 14:51:16 -07:00
Ryan C. Gordon eb04219efe
audio: Enumerating audio devices will skip zombie devices still in the hash. 2025-06-20 17:37:39 -04:00
SDL Wiki Bot d06b6e42d2 Sync SDL3 wiki -> header
[ci skip]
2025-06-20 21:02:26 +00:00
Sam Lantinga c19ad189dc Clarify that SDL_GetAudioStreamDevice() returns the logical device. 2025-06-20 14:01:16 -07:00
Sam Lantinga 7882e60f0e Don't log an error for disconnected audio devices 2025-06-20 11:05:08 -07:00
Lilian Gimenez e4e29b8601 Fix support for F21 to F24 scancodes on Linux 2025-06-20 09:06:57 -07:00
expikr c8bd0e7605 add SDL_HINT_MOUSE_CURSOR_SUSPEND_REDRAW 2025-04-29 01:04:44 +08:00
19 changed files with 418 additions and 242 deletions

View File

@ -1021,7 +1021,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnbindAudioStream(SDL_AudioStream *stream);
/**
* Query an audio stream for its currently-bound device.
*
* This reports the audio device that an audio stream is currently bound to.
* This reports the logical audio device that an audio stream is currently
* bound to.
*
* If not bound, or invalid, this returns zero, which is not a valid device
* ID.
@ -1063,6 +1064,17 @@ extern SDL_DECLSPEC SDL_AudioStream * SDLCALL SDL_CreateAudioStream(const SDL_Au
/**
* Get the properties associated with an audio stream.
*
* The application can hang any data it wants here, but the following
* properties are understood by SDL:
*
* - `SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN`: if true (the default), the
* stream be automatically cleaned up when the audio subsystem quits. If set
* to false, the streams will persist beyond that. This property is ignored
* for streams created through SDL_OpenAudioDeviceStream(), and will always
* be cleaned up. Streams that are not cleaned up will still be unbound from
* devices when the audio subsystem quits. This property was added in SDL
* 3.4.0.
*
* \param stream the SDL_AudioStream to query.
* \returns a valid property ID on success or 0 on failure; call
* SDL_GetError() for more information.
@ -1073,6 +1085,9 @@ extern SDL_DECLSPEC SDL_AudioStream * SDLCALL SDL_CreateAudioStream(const SDL_Au
*/
extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetAudioStreamProperties(SDL_AudioStream *stream);
#define SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN "SDL.audiostream.auto_cleanup"
/**
* Query the current format of an audio stream.
*

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@ -135,7 +135,8 @@ typedef enum SDL_EventType
/* 0x201 was SDL_SYSWMEVENT, reserve the number for sdl2-compat */
SDL_EVENT_WINDOW_SHOWN = 0x202, /**< Window has been shown */
SDL_EVENT_WINDOW_HIDDEN, /**< Window has been hidden */
SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event */
SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event.
data1 is 1 for live-resize expose events, 0 otherwise. */
SDL_EVENT_WINDOW_MOVED, /**< Window has been moved to data1, data2 */
SDL_EVENT_WINDOW_RESIZED, /**< Window has been resized to data1xdata2 */
SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED,/**< The pixel size of the window has changed to data1xdata2 */

View File

@ -2699,6 +2699,21 @@ extern "C" {
*/
#define SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE "SDL_MOUSE_RELATIVE_CURSOR_VISIBLE"
/**
* A variable controlling whether SDL should leave cursor redraws to be manually
* issued by usercode instead of automatically refreshing on state changes.
*
* This variable can be set to the following values:
*
* - "0": SDL will issue redraws automatically when focus changes (default)
* - "1": The usercode is responsible for updating the cursor on focus change.
*
* This hint can be set anytime.
*
* \since This hint is available since SDL 3.4.0.
*/
#define SDL_HINT_MOUSE_CURSOR_SUSPEND_REDRAW "SDL_MOUSE_CURSOR_SUSPEND_REDRAW"
/**
* A variable controlling whether mouse events should generate synthetic touch
* events.

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@ -1073,9 +1073,16 @@ void SDL_QuitAudio(void)
current_audio.impl.DeinitializeStart();
// Destroy any audio streams that still exist...
while (current_audio.existing_streams) {
SDL_DestroyAudioStream(current_audio.existing_streams);
// Destroy any audio streams that still exist...unless app asked to keep it.
SDL_AudioStream *next = NULL;
for (SDL_AudioStream *i = current_audio.existing_streams; i; i = next) {
next = i->next;
if (i->simplified || SDL_GetBooleanProperty(i->props, SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN, true)) {
SDL_DestroyAudioStream(i);
} else {
i->prev = NULL;
i->next = NULL;
}
}
SDL_LockRWLockForWriting(current_audio.device_hash_lock);
@ -1415,6 +1422,7 @@ static int SDLCALL RecordingAudioThread(void *devicep) // thread entry point
typedef struct CountAudioDevicesData
{
int devs_seen;
int devs_skipped;
const int num_devices;
SDL_AudioDeviceID *result;
const bool recording;
@ -1430,7 +1438,13 @@ static bool SDLCALL CountAudioDevices(void *userdata, const SDL_HashTable *table
const bool isphysical = !!(devid & (1<<1));
if (isphysical && (devid_recording == data->recording)) {
SDL_assert(data->devs_seen < data->num_devices);
data->result[data->devs_seen++] = devid;
SDL_AudioDevice *device = (SDL_AudioDevice *) value; // this is normally risky, but we hold the device_hash_lock here.
const bool zombie = SDL_GetAtomicInt(&device->zombie) != 0;
if (zombie) {
data->devs_skipped++;
} else {
data->result[data->devs_seen++] = devid;
}
}
return true; // keep iterating.
}
@ -1446,10 +1460,11 @@ static SDL_AudioDeviceID *GetAudioDevices(int *count, bool recording)
num_devices = SDL_GetAtomicInt(recording ? &current_audio.recording_device_count : &current_audio.playback_device_count);
result = (SDL_AudioDeviceID *) SDL_malloc((num_devices + 1) * sizeof (SDL_AudioDeviceID));
if (result) {
CountAudioDevicesData data = { 0, num_devices, result, recording };
CountAudioDevicesData data = { 0, 0, num_devices, result, recording };
SDL_IterateHashTable(current_audio.device_hash, CountAudioDevices, &data);
SDL_assert(data.devs_seen == num_devices);
result[data.devs_seen] = 0; // null-terminated.
SDL_assert((data.devs_seen + data.devs_skipped) == num_devices);
num_devices = data.devs_seen; // might be less if we skipped any.
result[num_devices] = 0; // null-terminated.
}
}
SDL_UnlockRWLock(current_audio.device_hash_lock);

View File

@ -38,6 +38,7 @@
#include "../SDL_sysaudio.h"
#include "SDL_alsa_audio.h"
#include "../../core/linux/SDL_udev.h"
#if SDL_ALSA_DEBUG
#define LOGDEBUG(...) SDL_LogDebug(SDL_LOG_CATEGORY_AUDIO, "ALSA: " __VA_ARGS__)
@ -351,21 +352,22 @@ static bool ALSA_WaitDevice(SDL_AudioDevice *device)
const int sample_frames = device->sample_frames;
const int fulldelay = (int) ((((Uint64) sample_frames) * 1000) / device->spec.freq);
const int delay = SDL_clamp(fulldelay, 1, 5);
int total_delays = 0;
SDL_assert(fulldelay > 0); // so the `fulldelay * 5` below produces a reasonable result.
while (!SDL_GetAtomicInt(&device->shutdown) && (ALSA_snd_pcm_avail(device->hidden->pcm) < sample_frames)) {
if (total_delays >= (fulldelay * 5)) {
// Hmm, not much we can do - abort
SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "ALSA: hardware seems to have frozen, giving up on it.");
return false;
} else {
SDL_Delay(delay);
total_delays += delay; // THIS IS NOT EXACT, but just so we don't wait forever on problems...
while (!SDL_GetAtomicInt(&device->shutdown)) {
const int rc = ALSA_snd_pcm_avail(device->hidden->pcm);
if (rc < 0) {
const int status = ALSA_snd_pcm_recover(device->hidden->pcm, rc, 0);
if (status < 0) {
// Hmm, not much we can do - abort
SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "ALSA wait failed (unrecoverable): %s", ALSA_snd_strerror(rc));
return false;
}
}
if (rc >= sample_frames) {
break;
}
SDL_Delay(delay);
}
return true;
}
@ -1155,7 +1157,7 @@ static bool ALSA_OpenDevice(SDL_AudioDevice *device)
#if SDL_ALSA_DEBUG
snd_pcm_uframes_t bufsize;
ALSA_snd_pcm_hw_params_get_buffer_size(cfg_ctx.hwparams, &bufsize);
SDL_LogError(SDL_LOG_CATEGORY_AUDIO,
SDL_LogDebug(SDL_LOG_CATEGORY_AUDIO,
"ALSA: period size = %ld, periods = %u, buffer size = %lu",
cfg_ctx.persize, cfg_ctx.periods, bufsize);
#endif
@ -1444,6 +1446,65 @@ static int SDLCALL ALSA_HotplugThread(void *arg)
}
#endif
#ifdef SDL_USE_LIBUDEV
static bool udev_initialized;
static void ALSA_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
{
if (!devpath) {
return;
}
switch (udev_type) {
case SDL_UDEV_DEVICEADDED:
ALSA_HotplugIteration(NULL, NULL);
break;
case SDL_UDEV_DEVICEREMOVED:
ALSA_HotplugIteration(NULL, NULL);
break;
default:
break;
}
}
static bool ALSA_start_udev()
{
udev_initialized = SDL_UDEV_Init();
if (udev_initialized) {
// Set up the udev callback
if (!SDL_UDEV_AddCallback(ALSA_udev_callback)) {
SDL_UDEV_Quit();
udev_initialized = false;
}
}
return udev_initialized;
}
static void ALSA_stop_udev()
{
if (udev_initialized) {
SDL_UDEV_DelCallback(ALSA_udev_callback);
SDL_UDEV_Quit();
udev_initialized = false;
}
}
#else
static bool ALSA_start_udev()
{
return false;
}
static void ALSA_stop_udev()
{
}
#endif // SDL_USE_LIBUDEV
static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
{
ALSA_guess_device_prefix();
@ -1459,11 +1520,13 @@ static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevi
*default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void *)&default_recording_handle);
}
if (!ALSA_start_udev()) {
#if SDL_ALSA_HOTPLUG_THREAD
SDL_SetAtomicInt(&ALSA_hotplug_shutdown, 0);
ALSA_hotplug_thread = SDL_CreateThread(ALSA_HotplugThread, "SDLHotplugALSA", NULL);
// if the thread doesn't spin, oh well, you just don't get further hotplug events.
SDL_SetAtomicInt(&ALSA_hotplug_shutdown, 0);
ALSA_hotplug_thread = SDL_CreateThread(ALSA_HotplugThread, "SDLHotplugALSA", NULL);
// if the thread doesn't spin, oh well, you just don't get further hotplug events.
#endif
}
}
static void ALSA_DeinitializeStart(void)
@ -1478,6 +1541,7 @@ static void ALSA_DeinitializeStart(void)
ALSA_hotplug_thread = NULL;
}
#endif
ALSA_stop_udev();
// Shutting down! Clean up any data we've gathered.
for (dev = hotplug_devices; dev; dev = next) {

View File

@ -238,6 +238,13 @@ static void SDLCALL SDL_MouseRelativeCursorVisibleChanged(void *userdata, const
SDL_RedrawCursor(); // Update cursor visibility
}
static void SDLCALL SDL_MouseCursorSuspendRedrawChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
mouse->cursor_auto_redraw = !(SDL_GetStringBoolean(hint, false));
}
static void SDLCALL SDL_MouseIntegerModeChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
@ -303,6 +310,9 @@ bool SDL_PreInitMouse(void)
SDL_AddHintCallback(SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE,
SDL_MouseRelativeCursorVisibleChanged, mouse);
SDL_AddHintCallback(SDL_HINT_MOUSE_CURSOR_SUSPEND_REDRAW,
SDL_MouseCursorSuspendRedrawChanged, mouse);
SDL_AddHintCallback("SDL_MOUSE_INTEGER_MODE",
SDL_MouseIntegerModeChanged, mouse);
@ -1173,6 +1183,9 @@ void SDL_QuitMouse(void)
SDL_RemoveHintCallback(SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE,
SDL_MouseRelativeCursorVisibleChanged, mouse);
SDL_RemoveHintCallback(SDL_HINT_MOUSE_CURSOR_SUSPEND_REDRAW,
SDL_MouseCursorSuspendRedrawChanged, mouse);
SDL_RemoveHintCallback("SDL_MOUSE_INTEGER_MODE",
SDL_MouseIntegerModeChanged, mouse);
@ -1615,11 +1628,17 @@ SDL_Cursor *SDL_CreateSystemCursor(SDL_SystemCursor id)
return cursor;
}
// Cursor redraw command used by SDL internally
// which checks whether or not to auto-redraw.
void SDL_RedrawCursor(void)
{
SDL_Mouse *mouse = SDL_GetMouse();
SDL_Cursor *cursor;
if (!mouse->cursor_auto_redraw) {
return;
}
if (mouse->focus) {
cursor = mouse->cur_cursor;
} else {
@ -1665,7 +1684,21 @@ bool SDL_SetCursor(SDL_Cursor *cursor)
mouse->cur_cursor = cursor;
}
SDL_RedrawCursor();
// user-called SDL_SetCursor(NULL) are manually issued redraws,
// so code for SDL_RedrawCursor should be mirrored here.
if (mouse->focus) {
cursor = mouse->cur_cursor;
} else {
cursor = mouse->def_cursor;
}
if (mouse->focus && (!mouse->cursor_visible || (mouse->relative_mode && mouse->relative_mode_hide_cursor))) {
cursor = NULL;
}
if (mouse->ShowCursor) {
mouse->ShowCursor(cursor);
}
return true;
}

View File

@ -149,6 +149,7 @@ typedef struct
SDL_Cursor *def_cursor;
SDL_Cursor *cur_cursor;
bool cursor_visible;
bool cursor_auto_redraw;
// Driver-dependent data.
void *internal;

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@ -371,10 +371,10 @@ static const SDL_Scancode xfree86_scancode_table2[] = {
/* 188, 0x0bc */ SDL_SCANCODE_F18, // XF86Launch9
/* 189, 0x0bd */ SDL_SCANCODE_F19, // NoSymbol
/* 190, 0x0be */ SDL_SCANCODE_F20, // XF86AudioMicMute
/* 191, 0x0bf */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadToggle
/* 192, 0x0c0 */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadOn
/* 193, 0x0c1 */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadOff
/* 194, 0x0c2 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
/* 191, 0x0bf */ SDL_SCANCODE_F21, // XF86TouchpadToggle
/* 192, 0x0c0 */ SDL_SCANCODE_F22, // XF86TouchpadOn
/* 193, 0x0c1 */ SDL_SCANCODE_F23, // XF86TouchpadOff
/* 194, 0x0c2 */ SDL_SCANCODE_F24, // NoSymbol
/* 195, 0x0c3 */ SDL_SCANCODE_MODE, // Mode_switch
/* 196, 0x0c4 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
/* 197, 0x0c5 */ SDL_SCANCODE_UNKNOWN, // NoSymbol

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@ -71,6 +71,11 @@ extern "C" {
#define DETACH_KERNEL_DRIVER
#endif
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable:5287) /* operands are different enum types */
#endif
/* Uncomment to enable the retrieval of Usage and Usage Page in
hid_enumerate(). Warning, on platforms different from FreeBSD
this is very invasive as it requires the detach
@ -2144,6 +2149,10 @@ uint16_t get_usb_code_for_current_locale(void)
return 0x0;
}
#if defined(_MSC_VER)
#pragma warning (pop)
#endif
#ifdef __cplusplus
}
#endif

View File

@ -928,13 +928,14 @@ static bool SetIMUEnabled(SDL_DriverSwitch_Context *ctx, bool enabled)
static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
{
Uint8 *pLeftStickCal;
Uint8 *pRightStickCal;
Uint8 *pLeftStickCal = NULL;
Uint8 *pRightStickCal = NULL;
size_t stick, axis;
SwitchSubcommandInputPacket_t *user_reply = NULL;
SwitchSubcommandInputPacket_t *factory_reply = NULL;
SwitchSPIOpData_t readUserParams;
SwitchSPIOpData_t readFactoryParams;
Uint8 userParamsReadSuccessCount = 0;
// Read User Calibration Info
readUserParams.unAddress = k_unSPIStickUserCalibrationStartOffset;
@ -947,33 +948,46 @@ static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
readFactoryParams.ucLength = k_unSPIStickFactoryCalibrationLength;
const int MAX_ATTEMPTS = 3;
for (int attempt = 0; ; ++attempt) {
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) {
return false;
}
if (factory_reply->stickFactoryCalibration.opData.unAddress == k_unSPIStickFactoryCalibrationStartOffset) {
// We successfully read the calibration data
break;
}
if (attempt == MAX_ATTEMPTS) {
return false;
}
}
// Automatically select the user calibration if magic bytes are set
if (user_reply && user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) {
userParamsReadSuccessCount += 1;
pLeftStickCal = user_reply->stickUserCalibration.rgucLeftCalibration;
} else {
pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration;
}
if (user_reply && user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) {
userParamsReadSuccessCount += 1;
pRightStickCal = user_reply->stickUserCalibration.rgucRightCalibration;
} else {
pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration;
}
// Only read the factory calibration info if we failed to receive the correct magic bytes
if (userParamsReadSuccessCount < 2) {
// Read Factory Calibration Info
readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset;
readFactoryParams.ucLength = k_unSPIStickFactoryCalibrationLength;
const int MAX_ATTEMPTS = 3;
for (int attempt = 0;; ++attempt) {
if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) {
return false;
}
if (factory_reply->stickFactoryCalibration.opData.unAddress == k_unSPIStickFactoryCalibrationStartOffset) {
// We successfully read the calibration data
pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration;
pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration;
break;
}
if (attempt == MAX_ATTEMPTS) {
return false;
}
}
}
// If we still don't have calibration data, return false
if (pLeftStickCal == NULL || pRightStickCal == NULL)
{
return false;
}
/* Stick calibration values are 12-bits each and are packed by bit
@ -1109,14 +1123,17 @@ static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, i
{
sRawValue -= ctx->m_StickCalData[nStick].axis[nAxis].sCenter;
if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
if (sRawValue >= 0) {
if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
}
return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
} else {
if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
}
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
}
if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
}
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, ctx->m_StickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
}
static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
@ -1126,14 +1143,17 @@ static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nSt
sRawValue -= usJoystickCenter;
if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) {
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue;
if (sRawValue >= 0) {
if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) {
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue;
}
return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
} else {
if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) {
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue;
}
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
}
if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) {
ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue;
}
return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
}
static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button)

View File

@ -820,6 +820,35 @@ static SceGxmTextureAddrMode TranslateAddressMode(SDL_TextureAddressMode mode)
}
}
static void ClampCliprectToViewport(SDL_Rect *clip, const SDL_Rect *viewport)
{
int max_x_v, max_y_v, max_x_c, max_y_c;
if (clip->x < 0) {
clip->w += clip->x;
clip->x = 0;
}
if (clip->y < 0) {
clip->h += clip->y;
clip->y = 0;
}
max_x_c = clip->x + clip->w;
max_y_c = clip->y + clip->h;
max_x_v = viewport->x + viewport->w;
max_y_v = viewport->y + viewport->h;
if (max_x_c > max_x_v) {
clip->w -= (max_x_v - max_x_c);
}
if (max_y_c > max_y_v) {
clip->h -= (max_y_v - max_y_c);
}
}
static bool SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
{
SDL_Texture *texture = cmd->data.draw.texture;
@ -862,9 +891,13 @@ static bool SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd
data->drawstate.cliprect_enabled_dirty = false;
}
if (data->drawstate.cliprect_enabled && data->drawstate.cliprect_dirty) {
const SDL_Rect *rect = &data->drawstate.cliprect;
set_clip_rectangle(data, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
if ((data->drawstate.cliprect_enabled || data->drawstate.viewport_is_set) && data->drawstate.cliprect_dirty) {
SDL_Rect rect;
SDL_copyp(&rect, &data->drawstate.cliprect);
if (data->drawstate.viewport_is_set) {
ClampCliprectToViewport(&rect, &data->drawstate.viewport);
}
set_clip_rectangle(data, rect.x, rect.y, rect.x + rect.w, rect.y + rect.h);
data->drawstate.cliprect_dirty = false;
}
@ -952,20 +985,31 @@ static void VITA_GXM_InvalidateCachedState(SDL_Renderer *renderer)
static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
{
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *)renderer->internal;
int w, h;
StartDrawing(renderer);
data->drawstate.target = renderer->target;
if (!data->drawstate.target) {
int w, h;
SDL_GetWindowSizeInPixels(renderer->window, &w, &h);
if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
data->drawstate.viewport_dirty = true; // if the window dimensions changed, invalidate the current viewport, etc.
data->drawstate.cliprect_dirty = true;
data->drawstate.drawablew = w;
data->drawstate.drawableh = h;
} else {
float fw, fh;
if (!SDL_GetTextureSize(renderer->target, &fw, &fh)) {
w = data->drawstate.drawablew;
h = data->drawstate.drawableh;
} else {
w = (int)SDL_roundf(fw);
h = (int)SDL_roundf(fh);
}
}
if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
data->drawstate.viewport_dirty = true; // if the window dimensions changed, invalidate the current viewport, etc.
data->drawstate.cliprect_dirty = true;
data->drawstate.drawablew = w;
data->drawstate.drawableh = h;
}
while (cmd) {
switch (cmd->command) {
@ -976,6 +1020,16 @@ static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *
SDL_copyp(viewport, &cmd->data.viewport.rect);
data->drawstate.viewport_dirty = true;
data->drawstate.cliprect_dirty = true;
data->drawstate.viewport_is_set = viewport->x != 0 || viewport->y != 0 || viewport->w != data->drawstate.drawablew || viewport->h != data->drawstate.drawableh;
if (!data->drawstate.cliprect_enabled) {
if (data->drawstate.viewport_is_set) {
SDL_copyp(&data->drawstate.cliprect, viewport);
data->drawstate.cliprect.x = 0;
data->drawstate.cliprect.y = 0;
} else {
data->drawstate.cliprect_enabled_dirty = true;
}
}
}
break;
}
@ -983,9 +1037,15 @@ static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *
case SDL_RENDERCMD_SETCLIPRECT:
{
const SDL_Rect *rect = &cmd->data.cliprect.rect;
const SDL_Rect *viewport = &data->drawstate.viewport;
if (data->drawstate.cliprect_enabled != cmd->data.cliprect.enabled) {
data->drawstate.cliprect_enabled = cmd->data.cliprect.enabled;
data->drawstate.cliprect_enabled_dirty = true;
if (!data->drawstate.cliprect_enabled && data->drawstate.viewport_is_set) {
SDL_copyp(&data->drawstate.cliprect, viewport);
data->drawstate.cliprect.x = 0;
data->drawstate.cliprect.y = 0;
}
}
if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {

View File

@ -105,6 +105,7 @@ typedef struct
{
SDL_Rect viewport;
bool viewport_dirty;
bool viewport_is_set;
SDL_Texture *texture;
SDL_Texture *target;
SDL_FColor color;

View File

@ -4139,7 +4139,7 @@ void SDL_OnWindowLiveResizeUpdate(SDL_Window *window)
SDL_IterateMainCallbacks(false);
} else {
// Send an expose event so the application can redraw
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_EXPOSED, 0, 0);
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_EXPOSED, 1, 0);
}
SDL_PumpEventMaintenance();

View File

@ -588,88 +588,51 @@ static void KMSDRM_DeinitDisplays(SDL_VideoDevice *_this)
}
}
static uint32_t KMSDRM_CrtcGetPropId(uint32_t drm_fd,
drmModeObjectPropertiesPtr props,
char const *name)
static bool KMSDRM_ConnectorCheckVrrCapable(uint32_t drm_fd, uint32_t output_id)
{
uint32_t i, prop_id = 0;
for (i = 0; !prop_id && i < props->count_props; ++i) {
drmModePropertyPtr drm_prop =
KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (!drm_prop) {
continue;
}
if (SDL_strcmp(drm_prop->name, name) == 0) {
prop_id = drm_prop->prop_id;
}
KMSDRM_drmModeFreeProperty(drm_prop);
}
return prop_id;
}
static bool KMSDRM_VrrPropId(uint32_t drm_fd, uint32_t crtc_id, uint32_t *vrr_prop_id)
{
drmModeObjectPropertiesPtr drm_props;
drm_props = KMSDRM_drmModeObjectGetProperties(drm_fd,
crtc_id,
DRM_MODE_OBJECT_CRTC);
if (!drm_props) {
return false;
}
*vrr_prop_id = KMSDRM_CrtcGetPropId(drm_fd,
drm_props,
"VRR_ENABLED");
KMSDRM_drmModeFreeObjectProperties(drm_props);
return true;
}
static bool KMSDRM_ConnectorCheckVrrCapable(uint32_t drm_fd,
uint32_t output_id,
char const *name)
{
uint32_t i;
bool found = false;
uint64_t prop_value = 0;
drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(drm_fd,
output_id,
DRM_MODE_OBJECT_CONNECTOR);
if (!props) {
return false;
}
for (i = 0; !found && i < props->count_props; ++i) {
drmModePropertyPtr drm_prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (!drm_prop) {
continue;
drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(drm_fd, output_id, DRM_MODE_OBJECT_CONNECTOR);
if (props) {
for (uint32_t i = 0; !found && i < props->count_props; ++i) {
drmModePropertyPtr prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (prop) {
if (SDL_strcasecmp(prop->name, "VRR_CAPABLE") == 0) {
prop_value = props->prop_values[i];
found = true;
}
KMSDRM_drmModeFreeProperty(prop);
}
}
if (SDL_strcasecmp(drm_prop->name, name) == 0) {
prop_value = props->prop_values[i];
found = true;
}
KMSDRM_drmModeFreeProperty(drm_prop);
KMSDRM_drmModeFreeObjectProperties(props);
}
if (found) {
return prop_value ? true : false;
}
return false;
}
static bool KMSDRM_VrrPropId(uint32_t drm_fd, uint32_t crtc_id, uint32_t *vrr_prop_id)
{
bool found = false;
drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(drm_fd, crtc_id, DRM_MODE_OBJECT_CRTC);
if (props) {
for (uint32_t i = 0; !found && i < props->count_props; ++i) {
drmModePropertyPtr prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (prop) {
if (SDL_strcmp(prop->name, "VRR_ENABLED") == 0) {
*vrr_prop_id = prop->prop_id;
found = true;
}
KMSDRM_drmModeFreeProperty(prop);
}
}
KMSDRM_drmModeFreeObjectProperties(props);
}
return found;
}
static void KMSDRM_CrtcSetVrr(uint32_t drm_fd, uint32_t crtc_id, bool enabled)
{
uint32_t vrr_prop_id;
@ -677,119 +640,67 @@ static void KMSDRM_CrtcSetVrr(uint32_t drm_fd, uint32_t crtc_id, bool enabled)
return;
}
KMSDRM_drmModeObjectSetProperty(drm_fd,
crtc_id,
DRM_MODE_OBJECT_CRTC,
vrr_prop_id,
enabled);
KMSDRM_drmModeObjectSetProperty(drm_fd, crtc_id, DRM_MODE_OBJECT_CRTC, vrr_prop_id, enabled);
}
static bool KMSDRM_CrtcGetVrr(uint32_t drm_fd, uint32_t crtc_id)
{
uint32_t object_prop_id, vrr_prop_id;
drmModeObjectPropertiesPtr props;
bool object_prop_value;
int i;
uint32_t vrr_prop_id = 0;
bool found = false;
uint64_t prop_value = 0;
if (!KMSDRM_VrrPropId(drm_fd, crtc_id, &vrr_prop_id)) {
return false;
}
props = KMSDRM_drmModeObjectGetProperties(drm_fd,
crtc_id,
DRM_MODE_OBJECT_CRTC);
if (!props) {
return false;
drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(drm_fd, crtc_id, DRM_MODE_OBJECT_CRTC);
if (props) {
for (uint32_t i = 0; !found && i < props->count_props; ++i) {
drmModePropertyPtr prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (prop) {
if (prop->prop_id == vrr_prop_id) {
prop_value = props->prop_values[i];
found = true;
}
KMSDRM_drmModeFreeProperty(prop);
}
}
KMSDRM_drmModeFreeObjectProperties(props);
}
for (i = 0; i < props->count_props; ++i) {
drmModePropertyPtr drm_prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (!drm_prop) {
continue;
}
object_prop_id = drm_prop->prop_id;
object_prop_value = props->prop_values[i] ? true : false;
KMSDRM_drmModeFreeProperty(drm_prop);
if (object_prop_id == vrr_prop_id) {
return object_prop_value;
}
if (found) {
return prop_value ? true : false;
}
return false;
}
static bool KMSDRM_OrientationPropId(uint32_t drm_fd, uint32_t crtc_id, uint32_t *orientation_prop_id)
{
drmModeObjectPropertiesPtr drm_props;
drm_props = KMSDRM_drmModeObjectGetProperties(drm_fd,
crtc_id,
DRM_MODE_OBJECT_CONNECTOR);
if (!drm_props) {
return false;
}
*orientation_prop_id = KMSDRM_CrtcGetPropId(drm_fd,
drm_props,
"panel orientation");
KMSDRM_drmModeFreeObjectProperties(drm_props);
return true;
}
static int KMSDRM_CrtcGetOrientation(uint32_t drm_fd, uint32_t crtc_id)
{
uint32_t orientation_prop_id;
drmModeObjectPropertiesPtr props;
int i;
bool done = false;
bool found = false;
int orientation = 0;
if (!KMSDRM_OrientationPropId(drm_fd, crtc_id, &orientation_prop_id)) {
return orientation;
}
props = KMSDRM_drmModeObjectGetProperties(drm_fd,
crtc_id,
DRM_MODE_OBJECT_CONNECTOR);
if (!props) {
return orientation;
}
for (i = 0; i < props->count_props && !done; ++i) {
drmModePropertyPtr drm_prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (!drm_prop) {
continue;
}
if (drm_prop->prop_id == orientation_prop_id && (drm_prop->flags & DRM_MODE_PROP_ENUM)) {
if (drm_prop->count_enums) {
// "Normal" is the default of no rotation (0 degrees)
if (SDL_strcmp(drm_prop->enums[0].name, "Left Side Up") == 0) {
orientation = 90;
} else if (SDL_strcmp(drm_prop->enums[0].name, "Upside Down") == 0) {
orientation = 180;
} else if (SDL_strcmp(drm_prop->enums[0].name, "Right Side Up") == 0) {
orientation = 270;
drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(drm_fd, crtc_id, DRM_MODE_OBJECT_CONNECTOR);
if (props) {
for (uint32_t i = 0; !found && i < props->count_props; ++i) {
drmModePropertyPtr prop = KMSDRM_drmModeGetProperty(drm_fd, props->props[i]);
if (prop) {
if (SDL_strcasecmp(prop->name, "panel orientation") == 0 && (prop->flags & DRM_MODE_PROP_ENUM)) {
if (prop->count_enums) {
// "Normal" is the default of no rotation (0 degrees)
if (SDL_strcmp(prop->enums[0].name, "Left Side Up") == 0) {
orientation = 90;
} else if (SDL_strcmp(prop->enums[0].name, "Upside Down") == 0) {
orientation = 180;
} else if (SDL_strcmp(prop->enums[0].name, "Right Side Up") == 0) {
orientation = 270;
}
}
found = true;
}
KMSDRM_drmModeFreeProperty(prop);
}
done = true;
}
KMSDRM_drmModeFreeProperty(drm_prop);
KMSDRM_drmModeFreeObjectProperties(props);
}
KMSDRM_drmModeFreeObjectProperties(props);
return orientation;
}
@ -964,7 +875,7 @@ static void KMSDRM_AddDisplay(SDL_VideoDevice *_this, drmModeConnector *connecto
// save previous vrr state
dispdata->saved_vrr = KMSDRM_CrtcGetVrr(viddata->drm_fd, crtc->crtc_id);
// try to enable vrr
if (KMSDRM_ConnectorCheckVrrCapable(viddata->drm_fd, connector->connector_id, "VRR_CAPABLE")) {
if (KMSDRM_ConnectorCheckVrrCapable(viddata->drm_fd, connector->connector_id)) {
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "Enabling VRR");
KMSDRM_CrtcSetVrr(viddata->drm_fd, crtc->crtc_id, true);
}

View File

@ -701,6 +701,10 @@ static void WIN_HandleRawMouseInput(Uint64 timestamp, SDL_VideoData *data, HANDL
float fAmount = (float)amount / WHEEL_DELTA;
SDL_SendMouseWheel(WIN_GetEventTimestamp(), window, mouseID, fAmount, 0.0f, SDL_MOUSEWHEEL_NORMAL);
}
/* Invalidate the mouse button flags. If we don't do this then disabling raw input
will cause held down mouse buttons to persist when released. */
windowdata->mouse_button_flags = (WPARAM)-1;
}
}

View File

@ -279,6 +279,9 @@ static void GAMEINPUT_InitialMouseReading(WIN_GameInputData *data, SDL_Window *w
bool down = ((state.buttons & mask) != 0);
SDL_SendMouseButton(timestamp, window, mouseID, GAMEINPUT_button_map[i], down);
}
// Invalidate mouse button flags
window->internal->mouse_button_flags = (WPARAM)-1;
}
}
@ -308,6 +311,9 @@ static void GAMEINPUT_HandleMouseDelta(WIN_GameInputData *data, SDL_Window *wind
SDL_SendMouseButton(timestamp, window, mouseID, GAMEINPUT_button_map[i], down);
}
}
// Invalidate mouse button flags
window->internal->mouse_button_flags = (WPARAM)-1;
}
if (delta.wheelX || delta.wheelY) {
float fAmountX = (float)delta.wheelX / WHEEL_DELTA;

View File

@ -420,7 +420,7 @@ add_sdl_test_executable(testdialog SOURCES testdialog.c)
add_sdl_test_executable(testtime SOURCES testtime.c)
add_sdl_test_executable(testmanymouse SOURCES testmanymouse.c)
add_sdl_test_executable(testmodal SOURCES testmodal.c)
add_sdl_test_executable(testtray SOURCES testtray.c)
add_sdl_test_executable(testtray NEEDS_RESOURCES TESTUTILS SOURCES testtray.c)
add_sdl_test_executable(testprocess

View File

@ -679,6 +679,16 @@ void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID p
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, context->graphicsQueueFamilyIndex);
}
#if LIBAVUTIL_VERSION_MAJOR >= 59
static void AddQueueFamily(AVVulkanDeviceContext *ctx, int idx, int num, VkQueueFlagBits flags)
{
AVVulkanDeviceQueueFamily *entry = &ctx->qf[ctx->nb_qf++];
entry->idx = idx;
entry->num = num;
entry->flags = flags;
}
#endif /* LIBAVUTIL_VERSION_MAJOR */
void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx)
{
ctx->get_proc_addr = context->vkGetInstanceProcAddr;
@ -690,6 +700,12 @@ void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceCon
ctx->nb_enabled_inst_extensions = context->instanceExtensionsCount;
ctx->enabled_dev_extensions = context->deviceExtensions;
ctx->nb_enabled_dev_extensions = context->deviceExtensionsCount;
#if LIBAVUTIL_VERSION_MAJOR >= 59
AddQueueFamily(ctx, context->graphicsQueueFamilyIndex, context->graphicsQueueCount, VK_QUEUE_GRAPHICS_BIT);
AddQueueFamily(ctx, context->transferQueueFamilyIndex, context->transferQueueCount, VK_QUEUE_TRANSFER_BIT);
AddQueueFamily(ctx, context->computeQueueFamilyIndex, context->computeQueueCount, VK_QUEUE_COMPUTE_BIT);
AddQueueFamily(ctx, context->decodeQueueFamilyIndex, context->decodeQueueCount, VK_QUEUE_VIDEO_DECODE_BIT_KHR);
#else
ctx->queue_family_index = context->graphicsQueueFamilyIndex;
ctx->nb_graphics_queues = context->graphicsQueueCount;
ctx->queue_family_tx_index = context->transferQueueFamilyIndex;
@ -700,6 +716,7 @@ void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceCon
ctx->nb_encode_queues = 0;
ctx->queue_family_decode_index = context->decodeQueueFamilyIndex;
ctx->nb_decode_queues = context->decodeQueueCount;
#endif /* LIBAVUTIL_VERSION_MAJOR */
}
static int CreateCommandBuffers(VulkanVideoContext *context, SDL_Renderer *renderer)

View File

@ -1,3 +1,4 @@
#include "testutils.h"
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_test.h>
@ -520,14 +521,17 @@ int main(int argc, char **argv)
goto quit;
}
/* TODO: Resource paths? */
SDL_Surface *icon = SDL_LoadBMP("../test/sdl-test_round.bmp");
char *icon1filename = GetResourceFilename(NULL, "sdl-test_round.bmp");
SDL_Surface *icon = SDL_LoadBMP(icon1filename);
SDL_free(icon1filename);
if (!icon) {
SDL_Log("Couldn't load icon 1, proceeding without: %s", SDL_GetError());
}
SDL_Surface *icon2 = SDL_LoadBMP("../test/speaker.bmp");
char *icon2filename = GetResourceFilename(NULL, "speaker.bmp");
SDL_Surface *icon2 = SDL_LoadBMP(icon2filename);
SDL_free(icon2filename);
if (!icon2) {
SDL_Log("Couldn't load icon 2, proceeding without: %s", SDL_GetError());