mirror of https://github.com/libsdl-org/SDL.git
Vita: Fixed absence of clipping when viewport is set
#13034
(cherry picked from commit 1c09a7117a)
# Conflicts:
# src/render/vitagxm/SDL_render_vita_gxm.c
# src/render/vitagxm/SDL_render_vita_gxm_types.h
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eb04219efe
commit
1bd5110ff0
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@ -862,7 +862,7 @@ static bool SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd
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data->drawstate.cliprect_enabled_dirty = false;
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}
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if (data->drawstate.cliprect_enabled && data->drawstate.cliprect_dirty) {
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if ((data->drawstate.cliprect_enabled || data->drawstate.viewport_is_set) && data->drawstate.cliprect_dirty) {
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const SDL_Rect *rect = &data->drawstate.cliprect;
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set_clip_rectangle(data, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
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data->drawstate.cliprect_dirty = false;
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@ -952,20 +952,31 @@ static void VITA_GXM_InvalidateCachedState(SDL_Renderer *renderer)
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static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
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{
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VITA_GXM_RenderData *data = (VITA_GXM_RenderData *)renderer->internal;
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int w, h;
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StartDrawing(renderer);
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data->drawstate.target = renderer->target;
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if (!data->drawstate.target) {
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int w, h;
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SDL_GetWindowSizeInPixels(renderer->window, &w, &h);
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if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
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data->drawstate.viewport_dirty = true; // if the window dimensions changed, invalidate the current viewport, etc.
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data->drawstate.cliprect_dirty = true;
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data->drawstate.drawablew = w;
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data->drawstate.drawableh = h;
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} else {
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float fw, fh;
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if (!SDL_GetTextureSize(renderer->target, &fw, &fh)) {
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w = data->drawstate.drawablew;
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h = data->drawstate.drawableh;
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} else {
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w = (int)SDL_roundf(fw);
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h = (int)SDL_roundf(fh);
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}
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}
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if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
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data->drawstate.viewport_dirty = true; // if the window dimensions changed, invalidate the current viewport, etc.
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data->drawstate.cliprect_dirty = true;
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data->drawstate.drawablew = w;
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data->drawstate.drawableh = h;
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}
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while (cmd) {
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switch (cmd->command) {
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@ -976,6 +987,16 @@ static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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data->drawstate.viewport_dirty = true;
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data->drawstate.cliprect_dirty = true;
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data->drawstate.viewport_is_set = viewport->x != 0 || viewport->y != 0 || viewport->w != data->drawstate.drawablew || viewport->h != data->drawstate.drawableh;
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if (!data->drawstate.cliprect_enabled) {
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if (data->drawstate.viewport_is_set) {
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SDL_copyp(&data->drawstate.cliprect, viewport);
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data->drawstate.cliprect.x = 0;
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data->drawstate.cliprect.y = 0;
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} else {
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data->drawstate.cliprect_enabled_dirty = true;
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}
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}
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}
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break;
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}
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@ -983,9 +1004,15 @@ static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *
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case SDL_RENDERCMD_SETCLIPRECT:
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{
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const SDL_Rect *rect = &cmd->data.cliprect.rect;
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const SDL_Rect *viewport = &data->drawstate.viewport;
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if (data->drawstate.cliprect_enabled != cmd->data.cliprect.enabled) {
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data->drawstate.cliprect_enabled = cmd->data.cliprect.enabled;
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data->drawstate.cliprect_enabled_dirty = true;
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if (!data->drawstate.cliprect_enabled && data->drawstate.viewport_is_set) {
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SDL_copyp(&data->drawstate.cliprect, viewport);
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data->drawstate.cliprect.x = 0;
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data->drawstate.cliprect.y = 0;
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}
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}
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
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@ -105,6 +105,7 @@ typedef struct
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{
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SDL_Rect viewport;
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bool viewport_dirty;
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bool viewport_is_set;
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SDL_Texture *texture;
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SDL_Texture *target;
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SDL_FColor color;
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