Vita: Fixed absence of clipping when viewport is set

#13034
This commit is contained in:
Wohlstand 2025-06-09 01:26:08 +03:00 committed by Sam Lantinga
parent 9eb50a906a
commit 1c09a7117a
2 changed files with 31 additions and 7 deletions

View File

@ -868,7 +868,7 @@ static int SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
data->drawstate.cliprect_enabled_dirty = SDL_FALSE;
}
if (data->drawstate.cliprect_enabled && data->drawstate.cliprect_dirty) {
if ((data->drawstate.cliprect_enabled || data->drawstate.viewport_is_set) && data->drawstate.cliprect_dirty) {
const SDL_Rect *rect = &data->drawstate.cliprect;
set_clip_rectangle(data, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
data->drawstate.cliprect_dirty = SDL_FALSE;
@ -925,20 +925,27 @@ static int SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
static int VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
{
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *)renderer->driverdata;
int w, h;
StartDrawing(renderer);
data->drawstate.target = renderer->target;
if (!data->drawstate.target) {
int w, h;
SDL_GL_GetDrawableSize(renderer->window, &w, &h);
if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
data->drawstate.viewport_dirty = SDL_TRUE; // if the window dimensions changed, invalidate the current viewport, etc.
data->drawstate.cliprect_dirty = SDL_TRUE;
data->drawstate.drawablew = w;
data->drawstate.drawableh = h;
} else {
if (SDL_QueryTexture(renderer->target, NULL, NULL, &w, &h) < 0) {
w = data->drawstate.drawablew;
h = data->drawstate.drawableh;
}
}
if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
data->drawstate.viewport_dirty = SDL_TRUE; // if the window dimensions changed, invalidate the current viewport, etc.
data->drawstate.cliprect_dirty = SDL_TRUE;
data->drawstate.drawablew = w;
data->drawstate.drawableh = h;
}
while (cmd) {
switch (cmd->command) {
@ -949,6 +956,16 @@ static int VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *c
SDL_copyp(viewport, &cmd->data.viewport.rect);
data->drawstate.viewport_dirty = SDL_TRUE;
data->drawstate.cliprect_dirty = SDL_TRUE;
data->drawstate.viewport_is_set = viewport->x != 0 || viewport->y != 0 || viewport->w != data->drawstate.drawablew || viewport->h != data->drawstate.drawableh;
if (!data->drawstate.cliprect_enabled) {
if (data->drawstate.viewport_is_set) {
SDL_copyp(&data->drawstate.cliprect, viewport);
data->drawstate.cliprect.x = 0;
data->drawstate.cliprect.y = 0;
} else {
data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
}
}
}
break;
}
@ -956,9 +973,15 @@ static int VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *c
case SDL_RENDERCMD_SETCLIPRECT:
{
const SDL_Rect *rect = &cmd->data.cliprect.rect;
const SDL_Rect *viewport = &data->drawstate.viewport;
if (data->drawstate.cliprect_enabled != cmd->data.cliprect.enabled) {
data->drawstate.cliprect_enabled = cmd->data.cliprect.enabled;
data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
if (!data->drawstate.cliprect_enabled && data->drawstate.viewport_is_set) {
SDL_copyp(&data->drawstate.cliprect, viewport);
data->drawstate.cliprect.x = 0;
data->drawstate.cliprect.y = 0;
}
}
if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {

View File

@ -106,6 +106,7 @@ typedef struct
{
SDL_Rect viewport;
SDL_bool viewport_dirty;
SDL_bool viewport_is_set;
SDL_Texture *texture;
SDL_Texture *target;
SDL_Color color;