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c05d3f625e
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e4e29b8601 |
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@ -1021,7 +1021,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnbindAudioStream(SDL_AudioStream *stream);
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/**
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* Query an audio stream for its currently-bound device.
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*
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* This reports the audio device that an audio stream is currently bound to.
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* This reports the logical audio device that an audio stream is currently
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* bound to.
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*
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* If not bound, or invalid, this returns zero, which is not a valid device
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* ID.
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@ -135,7 +135,8 @@ typedef enum SDL_EventType
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/* 0x201 was SDL_SYSWMEVENT, reserve the number for sdl2-compat */
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SDL_EVENT_WINDOW_SHOWN = 0x202, /**< Window has been shown */
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SDL_EVENT_WINDOW_HIDDEN, /**< Window has been hidden */
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SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event */
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SDL_EVENT_WINDOW_EXPOSED, /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event.
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data1 is 1 for live-resize expose events, 0 otherwise. */
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SDL_EVENT_WINDOW_MOVED, /**< Window has been moved to data1, data2 */
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SDL_EVENT_WINDOW_RESIZED, /**< Window has been resized to data1xdata2 */
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SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED,/**< The pixel size of the window has changed to data1xdata2 */
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@ -1415,6 +1415,7 @@ static int SDLCALL RecordingAudioThread(void *devicep) // thread entry point
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typedef struct CountAudioDevicesData
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{
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int devs_seen;
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int devs_skipped;
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const int num_devices;
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SDL_AudioDeviceID *result;
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const bool recording;
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@ -1430,7 +1431,13 @@ static bool SDLCALL CountAudioDevices(void *userdata, const SDL_HashTable *table
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const bool isphysical = !!(devid & (1<<1));
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if (isphysical && (devid_recording == data->recording)) {
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SDL_assert(data->devs_seen < data->num_devices);
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data->result[data->devs_seen++] = devid;
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SDL_AudioDevice *device = (SDL_AudioDevice *) value; // this is normally risky, but we hold the device_hash_lock here.
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const bool zombie = SDL_GetAtomicInt(&device->zombie) != 0;
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if (zombie) {
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data->devs_skipped++;
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} else {
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data->result[data->devs_seen++] = devid;
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}
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}
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return true; // keep iterating.
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}
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@ -1446,10 +1453,11 @@ static SDL_AudioDeviceID *GetAudioDevices(int *count, bool recording)
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num_devices = SDL_GetAtomicInt(recording ? ¤t_audio.recording_device_count : ¤t_audio.playback_device_count);
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result = (SDL_AudioDeviceID *) SDL_malloc((num_devices + 1) * sizeof (SDL_AudioDeviceID));
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if (result) {
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CountAudioDevicesData data = { 0, num_devices, result, recording };
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CountAudioDevicesData data = { 0, 0, num_devices, result, recording };
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SDL_IterateHashTable(current_audio.device_hash, CountAudioDevices, &data);
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SDL_assert(data.devs_seen == num_devices);
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result[data.devs_seen] = 0; // null-terminated.
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SDL_assert((data.devs_seen + data.devs_skipped) == num_devices);
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num_devices = data.devs_seen; // might be less if we skipped any.
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result[num_devices] = 0; // null-terminated.
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}
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}
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SDL_UnlockRWLock(current_audio.device_hash_lock);
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@ -38,6 +38,7 @@
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#include "../SDL_sysaudio.h"
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#include "SDL_alsa_audio.h"
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#include "../../core/linux/SDL_udev.h"
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#if SDL_ALSA_DEBUG
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#define LOGDEBUG(...) SDL_LogDebug(SDL_LOG_CATEGORY_AUDIO, "ALSA: " __VA_ARGS__)
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@ -351,21 +352,22 @@ static bool ALSA_WaitDevice(SDL_AudioDevice *device)
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const int sample_frames = device->sample_frames;
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const int fulldelay = (int) ((((Uint64) sample_frames) * 1000) / device->spec.freq);
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const int delay = SDL_clamp(fulldelay, 1, 5);
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int total_delays = 0;
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SDL_assert(fulldelay > 0); // so the `fulldelay * 5` below produces a reasonable result.
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while (!SDL_GetAtomicInt(&device->shutdown) && (ALSA_snd_pcm_avail(device->hidden->pcm) < sample_frames)) {
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if (total_delays >= (fulldelay * 5)) {
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// Hmm, not much we can do - abort
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SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "ALSA: hardware seems to have frozen, giving up on it.");
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return false;
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} else {
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SDL_Delay(delay);
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total_delays += delay; // THIS IS NOT EXACT, but just so we don't wait forever on problems...
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while (!SDL_GetAtomicInt(&device->shutdown)) {
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const int rc = ALSA_snd_pcm_avail(device->hidden->pcm);
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if (rc < 0) {
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const int status = ALSA_snd_pcm_recover(device->hidden->pcm, rc, 0);
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if (status < 0) {
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// Hmm, not much we can do - abort
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SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "ALSA wait failed (unrecoverable): %s", ALSA_snd_strerror(rc));
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return false;
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}
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}
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if (rc >= sample_frames) {
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break;
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}
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SDL_Delay(delay);
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}
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return true;
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}
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@ -1444,6 +1446,65 @@ static int SDLCALL ALSA_HotplugThread(void *arg)
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}
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#endif
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#ifdef SDL_USE_LIBUDEV
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static bool udev_initialized;
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static void ALSA_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
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{
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if (!devpath) {
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return;
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}
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switch (udev_type) {
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case SDL_UDEV_DEVICEADDED:
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ALSA_HotplugIteration(NULL, NULL);
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break;
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case SDL_UDEV_DEVICEREMOVED:
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ALSA_HotplugIteration(NULL, NULL);
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break;
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default:
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break;
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}
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}
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static bool ALSA_start_udev()
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{
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udev_initialized = SDL_UDEV_Init();
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if (udev_initialized) {
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// Set up the udev callback
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if (!SDL_UDEV_AddCallback(ALSA_udev_callback)) {
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SDL_UDEV_Quit();
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udev_initialized = false;
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}
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}
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return udev_initialized;
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}
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static void ALSA_stop_udev()
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{
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if (udev_initialized) {
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SDL_UDEV_DelCallback(ALSA_udev_callback);
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SDL_UDEV_Quit();
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udev_initialized = false;
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}
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}
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#else
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static bool ALSA_start_udev()
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{
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return false;
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}
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static void ALSA_stop_udev()
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{
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}
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#endif // SDL_USE_LIBUDEV
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static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
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{
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ALSA_guess_device_prefix();
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@ -1459,11 +1520,13 @@ static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevi
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*default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void *)&default_recording_handle);
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}
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if (!ALSA_start_udev()) {
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#if SDL_ALSA_HOTPLUG_THREAD
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SDL_SetAtomicInt(&ALSA_hotplug_shutdown, 0);
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ALSA_hotplug_thread = SDL_CreateThread(ALSA_HotplugThread, "SDLHotplugALSA", NULL);
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// if the thread doesn't spin, oh well, you just don't get further hotplug events.
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SDL_SetAtomicInt(&ALSA_hotplug_shutdown, 0);
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ALSA_hotplug_thread = SDL_CreateThread(ALSA_HotplugThread, "SDLHotplugALSA", NULL);
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// if the thread doesn't spin, oh well, you just don't get further hotplug events.
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#endif
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}
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}
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static void ALSA_DeinitializeStart(void)
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@ -1478,6 +1541,7 @@ static void ALSA_DeinitializeStart(void)
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ALSA_hotplug_thread = NULL;
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}
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#endif
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ALSA_stop_udev();
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// Shutting down! Clean up any data we've gathered.
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for (dev = hotplug_devices; dev; dev = next) {
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@ -371,10 +371,10 @@ static const SDL_Scancode xfree86_scancode_table2[] = {
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/* 188, 0x0bc */ SDL_SCANCODE_F18, // XF86Launch9
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/* 189, 0x0bd */ SDL_SCANCODE_F19, // NoSymbol
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/* 190, 0x0be */ SDL_SCANCODE_F20, // XF86AudioMicMute
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/* 191, 0x0bf */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadToggle
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/* 192, 0x0c0 */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadOn
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/* 193, 0x0c1 */ SDL_SCANCODE_UNKNOWN, // XF86TouchpadOff
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/* 194, 0x0c2 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
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/* 191, 0x0bf */ SDL_SCANCODE_F21, // XF86TouchpadToggle
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/* 192, 0x0c0 */ SDL_SCANCODE_F22, // XF86TouchpadOn
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/* 193, 0x0c1 */ SDL_SCANCODE_F23, // XF86TouchpadOff
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/* 194, 0x0c2 */ SDL_SCANCODE_F24, // NoSymbol
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/* 195, 0x0c3 */ SDL_SCANCODE_MODE, // Mode_switch
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/* 196, 0x0c4 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
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/* 197, 0x0c5 */ SDL_SCANCODE_UNKNOWN, // NoSymbol
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@ -71,6 +71,11 @@ extern "C" {
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#define DETACH_KERNEL_DRIVER
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#endif
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#if defined(_MSC_VER)
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#pragma warning(push)
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#pragma warning(disable:5287) /* operands are different enum types */
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#endif
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/* Uncomment to enable the retrieval of Usage and Usage Page in
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hid_enumerate(). Warning, on platforms different from FreeBSD
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this is very invasive as it requires the detach
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@ -2144,6 +2149,10 @@ uint16_t get_usb_code_for_current_locale(void)
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return 0x0;
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}
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#if defined(_MSC_VER)
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#pragma warning (pop)
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -979,7 +979,7 @@ static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
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/* Stick calibration values are 12-bits each and are packed by bit
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* For whatever reason the fields are in a different order for each stick
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* Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min
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* Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max
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* Right: X-Center, Y-Center, X-Max, Y-Max, X-Min, Y-Min
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*/
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// Left stick
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@ -993,10 +993,10 @@ static bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx)
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// Right stick
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ctx->m_StickCalData[1].axis[0].sCenter = ((pRightStickCal[1] << 8) & 0xF00) | pRightStickCal[0]; // X Axis center
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ctx->m_StickCalData[1].axis[1].sCenter = (pRightStickCal[2] << 4) | (pRightStickCal[1] >> 4); // Y Axis center
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ctx->m_StickCalData[1].axis[0].sMin = ((pRightStickCal[4] << 8) & 0xF00) | pRightStickCal[3]; // X Axis min below center
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ctx->m_StickCalData[1].axis[1].sMin = (pRightStickCal[5] << 4) | (pRightStickCal[4] >> 4); // Y Axis min below center
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ctx->m_StickCalData[1].axis[0].sMax = ((pRightStickCal[7] << 8) & 0xF00) | pRightStickCal[6]; // X Axis max above center
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ctx->m_StickCalData[1].axis[1].sMax = (pRightStickCal[8] << 4) | (pRightStickCal[7] >> 4); // Y Axis max above center
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ctx->m_StickCalData[1].axis[0].sMax = ((pRightStickCal[4] << 8) & 0xF00) | pRightStickCal[3]; // X Axis max above center
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ctx->m_StickCalData[1].axis[1].sMax = (pRightStickCal[5] << 4) | (pRightStickCal[4] >> 4); // Y Axis max above center
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ctx->m_StickCalData[1].axis[0].sMin = ((pRightStickCal[7] << 8) & 0xF00) | pRightStickCal[6]; // X Axis min below center
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ctx->m_StickCalData[1].axis[1].sMin = (pRightStickCal[8] << 4) | (pRightStickCal[7] >> 4); // Y Axis min below center
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// Filter out any values that were uninitialized (0xFFF) in the SPI read
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for (stick = 0; stick < 2; ++stick) {
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@ -1109,14 +1109,17 @@ static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, i
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{
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sRawValue -= ctx->m_StickCalData[nStick].axis[nAxis].sCenter;
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if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
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ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
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if (sRawValue >= 0) {
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if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
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ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
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}
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return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
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} else {
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if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
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ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
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}
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
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}
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if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
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ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
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}
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, ctx->m_StickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
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}
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static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
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@ -1126,14 +1129,17 @@ static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nSt
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sRawValue -= usJoystickCenter;
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if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) {
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ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue;
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if (sRawValue >= 0) {
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if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) {
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ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue;
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}
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return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
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} else {
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if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) {
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ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue;
|
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}
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
|
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}
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if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) {
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ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue;
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}
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
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}
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static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button)
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|
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@ -820,6 +820,35 @@ static SceGxmTextureAddrMode TranslateAddressMode(SDL_TextureAddressMode mode)
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}
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}
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static void ClampCliprectToViewport(SDL_Rect *clip, const SDL_Rect *viewport)
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{
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int max_x_v, max_y_v, max_x_c, max_y_c;
|
||||
|
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if (clip->x < 0) {
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clip->w += clip->x;
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clip->x = 0;
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}
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||||
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||||
if (clip->y < 0) {
|
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clip->h += clip->y;
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clip->y = 0;
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||||
}
|
||||
|
||||
max_x_c = clip->x + clip->w;
|
||||
max_y_c = clip->y + clip->h;
|
||||
|
||||
max_x_v = viewport->x + viewport->w;
|
||||
max_y_v = viewport->y + viewport->h;
|
||||
|
||||
if (max_x_c > max_x_v) {
|
||||
clip->w -= (max_x_v - max_x_c);
|
||||
}
|
||||
|
||||
if (max_y_c > max_y_v) {
|
||||
clip->h -= (max_y_v - max_y_c);
|
||||
}
|
||||
}
|
||||
|
||||
static bool SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
|
||||
{
|
||||
SDL_Texture *texture = cmd->data.draw.texture;
|
||||
|
|
@ -862,9 +891,13 @@ static bool SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd
|
|||
data->drawstate.cliprect_enabled_dirty = false;
|
||||
}
|
||||
|
||||
if (data->drawstate.cliprect_enabled && data->drawstate.cliprect_dirty) {
|
||||
const SDL_Rect *rect = &data->drawstate.cliprect;
|
||||
set_clip_rectangle(data, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
|
||||
if ((data->drawstate.cliprect_enabled || data->drawstate.viewport_is_set) && data->drawstate.cliprect_dirty) {
|
||||
SDL_Rect rect;
|
||||
SDL_copyp(&rect, &data->drawstate.cliprect);
|
||||
if (data->drawstate.viewport_is_set) {
|
||||
ClampCliprectToViewport(&rect, &data->drawstate.viewport);
|
||||
}
|
||||
set_clip_rectangle(data, rect.x, rect.y, rect.x + rect.w, rect.y + rect.h);
|
||||
data->drawstate.cliprect_dirty = false;
|
||||
}
|
||||
|
||||
|
|
@ -952,20 +985,31 @@ static void VITA_GXM_InvalidateCachedState(SDL_Renderer *renderer)
|
|||
static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
|
||||
{
|
||||
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *)renderer->internal;
|
||||
int w, h;
|
||||
|
||||
StartDrawing(renderer);
|
||||
|
||||
data->drawstate.target = renderer->target;
|
||||
if (!data->drawstate.target) {
|
||||
int w, h;
|
||||
SDL_GetWindowSizeInPixels(renderer->window, &w, &h);
|
||||
if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
|
||||
data->drawstate.viewport_dirty = true; // if the window dimensions changed, invalidate the current viewport, etc.
|
||||
data->drawstate.cliprect_dirty = true;
|
||||
data->drawstate.drawablew = w;
|
||||
data->drawstate.drawableh = h;
|
||||
} else {
|
||||
float fw, fh;
|
||||
if (!SDL_GetTextureSize(renderer->target, &fw, &fh)) {
|
||||
w = data->drawstate.drawablew;
|
||||
h = data->drawstate.drawableh;
|
||||
} else {
|
||||
w = (int)SDL_roundf(fw);
|
||||
h = (int)SDL_roundf(fh);
|
||||
}
|
||||
}
|
||||
|
||||
if ((w != data->drawstate.drawablew) || (h != data->drawstate.drawableh)) {
|
||||
data->drawstate.viewport_dirty = true; // if the window dimensions changed, invalidate the current viewport, etc.
|
||||
data->drawstate.cliprect_dirty = true;
|
||||
data->drawstate.drawablew = w;
|
||||
data->drawstate.drawableh = h;
|
||||
}
|
||||
|
||||
while (cmd) {
|
||||
switch (cmd->command) {
|
||||
|
||||
|
|
@ -976,6 +1020,16 @@ static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *
|
|||
SDL_copyp(viewport, &cmd->data.viewport.rect);
|
||||
data->drawstate.viewport_dirty = true;
|
||||
data->drawstate.cliprect_dirty = true;
|
||||
data->drawstate.viewport_is_set = viewport->x != 0 || viewport->y != 0 || viewport->w != data->drawstate.drawablew || viewport->h != data->drawstate.drawableh;
|
||||
if (!data->drawstate.cliprect_enabled) {
|
||||
if (data->drawstate.viewport_is_set) {
|
||||
SDL_copyp(&data->drawstate.cliprect, viewport);
|
||||
data->drawstate.cliprect.x = 0;
|
||||
data->drawstate.cliprect.y = 0;
|
||||
} else {
|
||||
data->drawstate.cliprect_enabled_dirty = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
@ -983,9 +1037,15 @@ static bool VITA_GXM_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *
|
|||
case SDL_RENDERCMD_SETCLIPRECT:
|
||||
{
|
||||
const SDL_Rect *rect = &cmd->data.cliprect.rect;
|
||||
const SDL_Rect *viewport = &data->drawstate.viewport;
|
||||
if (data->drawstate.cliprect_enabled != cmd->data.cliprect.enabled) {
|
||||
data->drawstate.cliprect_enabled = cmd->data.cliprect.enabled;
|
||||
data->drawstate.cliprect_enabled_dirty = true;
|
||||
if (!data->drawstate.cliprect_enabled && data->drawstate.viewport_is_set) {
|
||||
SDL_copyp(&data->drawstate.cliprect, viewport);
|
||||
data->drawstate.cliprect.x = 0;
|
||||
data->drawstate.cliprect.y = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
|
||||
|
|
|
|||
|
|
@ -105,6 +105,7 @@ typedef struct
|
|||
{
|
||||
SDL_Rect viewport;
|
||||
bool viewport_dirty;
|
||||
bool viewport_is_set;
|
||||
SDL_Texture *texture;
|
||||
SDL_Texture *target;
|
||||
SDL_FColor color;
|
||||
|
|
|
|||
|
|
@ -4139,7 +4139,7 @@ void SDL_OnWindowLiveResizeUpdate(SDL_Window *window)
|
|||
SDL_IterateMainCallbacks(false);
|
||||
} else {
|
||||
// Send an expose event so the application can redraw
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_EXPOSED, 0, 0);
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_EXPOSED, 1, 0);
|
||||
}
|
||||
|
||||
SDL_PumpEventMaintenance();
|
||||
|
|
|
|||
|
|
@ -701,6 +701,10 @@ static void WIN_HandleRawMouseInput(Uint64 timestamp, SDL_VideoData *data, HANDL
|
|||
float fAmount = (float)amount / WHEEL_DELTA;
|
||||
SDL_SendMouseWheel(WIN_GetEventTimestamp(), window, mouseID, fAmount, 0.0f, SDL_MOUSEWHEEL_NORMAL);
|
||||
}
|
||||
|
||||
/* Invalidate the mouse button flags. If we don't do this then disabling raw input
|
||||
will cause held down mouse buttons to persist when released. */
|
||||
windowdata->mouse_button_flags = (WPARAM)-1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -279,6 +279,9 @@ static void GAMEINPUT_InitialMouseReading(WIN_GameInputData *data, SDL_Window *w
|
|||
bool down = ((state.buttons & mask) != 0);
|
||||
SDL_SendMouseButton(timestamp, window, mouseID, GAMEINPUT_button_map[i], down);
|
||||
}
|
||||
|
||||
// Invalidate mouse button flags
|
||||
window->internal->mouse_button_flags = (WPARAM)-1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -308,6 +311,9 @@ static void GAMEINPUT_HandleMouseDelta(WIN_GameInputData *data, SDL_Window *wind
|
|||
SDL_SendMouseButton(timestamp, window, mouseID, GAMEINPUT_button_map[i], down);
|
||||
}
|
||||
}
|
||||
|
||||
// Invalidate mouse button flags
|
||||
window->internal->mouse_button_flags = (WPARAM)-1;
|
||||
}
|
||||
if (delta.wheelX || delta.wheelY) {
|
||||
float fAmountX = (float)delta.wheelX / WHEEL_DELTA;
|
||||
|
|
|
|||
|
|
@ -679,6 +679,16 @@ void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID p
|
|||
SDL_SetNumberProperty(props, SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, context->graphicsQueueFamilyIndex);
|
||||
}
|
||||
|
||||
#if LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
static void AddQueueFamily(AVVulkanDeviceContext *ctx, int idx, int num, VkQueueFlagBits flags)
|
||||
{
|
||||
AVVulkanDeviceQueueFamily *entry = &ctx->qf[ctx->nb_qf++];
|
||||
entry->idx = idx;
|
||||
entry->num = num;
|
||||
entry->flags = flags;
|
||||
}
|
||||
#endif /* LIBAVUTIL_VERSION_MAJOR */
|
||||
|
||||
void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx)
|
||||
{
|
||||
ctx->get_proc_addr = context->vkGetInstanceProcAddr;
|
||||
|
|
@ -690,6 +700,12 @@ void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceCon
|
|||
ctx->nb_enabled_inst_extensions = context->instanceExtensionsCount;
|
||||
ctx->enabled_dev_extensions = context->deviceExtensions;
|
||||
ctx->nb_enabled_dev_extensions = context->deviceExtensionsCount;
|
||||
#if LIBAVUTIL_VERSION_MAJOR >= 59
|
||||
AddQueueFamily(ctx, context->graphicsQueueFamilyIndex, context->graphicsQueueCount, VK_QUEUE_GRAPHICS_BIT);
|
||||
AddQueueFamily(ctx, context->transferQueueFamilyIndex, context->transferQueueCount, VK_QUEUE_TRANSFER_BIT);
|
||||
AddQueueFamily(ctx, context->computeQueueFamilyIndex, context->computeQueueCount, VK_QUEUE_COMPUTE_BIT);
|
||||
AddQueueFamily(ctx, context->decodeQueueFamilyIndex, context->decodeQueueCount, VK_QUEUE_VIDEO_DECODE_BIT_KHR);
|
||||
#else
|
||||
ctx->queue_family_index = context->graphicsQueueFamilyIndex;
|
||||
ctx->nb_graphics_queues = context->graphicsQueueCount;
|
||||
ctx->queue_family_tx_index = context->transferQueueFamilyIndex;
|
||||
|
|
@ -700,6 +716,7 @@ void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceCon
|
|||
ctx->nb_encode_queues = 0;
|
||||
ctx->queue_family_decode_index = context->decodeQueueFamilyIndex;
|
||||
ctx->nb_decode_queues = context->decodeQueueCount;
|
||||
#endif /* LIBAVUTIL_VERSION_MAJOR */
|
||||
}
|
||||
|
||||
static int CreateCommandBuffers(VulkanVideoContext *context, SDL_Renderer *renderer)
|
||||
|
|
|
|||
Loading…
Reference in New Issue