Commit Graph

16245 Commits

Author SHA1 Message Date
Sam Lantinga 54366181c3 Rename functions in SDL_system.h to match SDL 3.0 naming convention
Fixes https://github.com/libsdl-org/SDL/issues/10277
2024-07-15 16:27:48 -07:00
Bruce Mitchener e38f971f46 Fix typos in cmake 2024-07-15 15:24:00 -07:00
Sam Lantinga 70c8fe61d7 Align SDL_BLENDMODE_INVALID with the other constants 2024-07-15 15:00:09 -07:00
Sam Lantinga bf501ab2d4 Made the SDL_BlendMode values wiki-friendly 2024-07-15 14:46:56 -07:00
Sam Lantinga 492e3c1a54 direct3d11: we don't need to create all the blend states up front 2024-07-15 14:12:33 -07:00
Sam Lantinga a419e2c890 Updated and re-enabled surface and render blend mode tests 2024-07-15 14:12:33 -07:00
Sam Lantinga df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
Fixes https://github.com/libsdl-org/SDL/issues/2485
2024-07-15 14:12:33 -07:00
Carl Åstholm f099898a66 Correct ibus include path
ibus-1.0.pc adds /usr/include/ibus-1.0 to the search path but not
/usr/include, which makes the canonical include path <ibus.h>.
2024-07-15 11:24:47 -07:00
SDL Wiki Bot 9406a9d527 Sync SDL3 wiki -> header 2024-07-14 23:42:33 +00:00
Sam Lantinga 5c875e1183 Renamed *FromID() to *ForID()
While it makes sense to get an object pointer from an object ID, you want to get object attributes for an ID, otherwise e.g. GetNameFromID() sounds like it's a name ID, not an object ID. This is also consistent with the function naming convention in SDL2.
2024-07-14 15:56:50 -07:00
SDL Wiki Bot 0cdc60666b Sync SDL3 wiki -> header 2024-07-14 21:04:37 +00:00
Ryan C. Gordon f61900465c
stdinc: Fixed up documentation details for standard types. 2024-07-14 17:03:15 -04:00
SDL Wiki Bot cb854d1bc9 Sync SDL3 wiki -> header 2024-07-14 20:02:23 +00:00
Sam Lantinga 5836b880b4 Sorted symbols 2024-07-14 13:01:53 -07:00
Sam Lantinga 9797c5d0c0 Renamed CameraDevice to Camera
This is consistent with the rest of the SDL API
2024-07-14 13:01:53 -07:00
Sam Lantinga 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName()
For consistency with other device APIs
2024-07-14 13:01:53 -07:00
Sam Lantinga d154b37b41 Renamed *FromInstanceID() to *FromID() 2024-07-14 13:01:53 -07:00
Sam Lantinga cad9e6ea20 Fixed SDL_SINT64_C typo
Apparently all the platforms we compile on have INT64_C defined?

Fixes https://github.com/libsdl-org/SDL/issues/10268
2024-07-14 12:53:32 -07:00
Ryan C. Gordon 90e69f81e5
SDL_hidapi.h: Fixed something that apparently upset wikiheaders. 2024-07-14 15:20:26 -04:00
Ryan C. Gordon 15f850babc
SDL_hidapi.h: remove struct predeclaration before typedef. 2024-07-14 15:18:08 -04:00
Anonymous Maarten b9dcc5de60 ci: bump cross-platform-actions/action, used by the BSDs 2024-07-14 21:09:18 +02:00
Sam Lantinga a17b742e34 Added documentation references to the components of a colorspace 2024-07-14 11:43:39 -07:00
SDL Wiki Bot abaef81615 Sync SDL3 wiki -> header 2024-07-14 18:04:00 +00:00
Sam Lantinga 6217094c40 Updated colorspace documentation for the wiki 2024-07-14 11:02:56 -07:00
Sam Lantinga 1fecef5e4b Assign numeric values to pixel format enums
This makes it easier to generate language bindings for these.
2024-07-14 11:02:56 -07:00
Sam Lantinga cb395f7e80 Change SDL_AudioFormat into an enum
This makes it easier to understand in the debugger, and is consistent with SDL_PixelFormat and SDL_Colorspace
2024-07-14 10:04:31 -07:00
Sam Lantinga e290e99d89 Fixed error: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' 2024-07-14 09:04:09 -07:00
Sam Lantinga e90060d07f Renamed functions to get information from device IDs
Fixes https://github.com/libsdl-org/SDL/issues/10237
2024-07-14 09:03:59 -07:00
Anonymous Maarten 933f2fc239 pthread: timespec.tv_nsec must be less then 1000000000 ns 2024-07-14 17:28:54 +02:00
Sam Lantinga bfee544685 Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat
Fixes https://github.com/libsdl-org/SDL/issues/10257
Closes https://github.com/libsdl-org/SDL/pull/10258
2024-07-14 07:19:20 -07:00
Sam Lantinga dd08c279e2 Fixed coccinelle patching
Fixes https://github.com/libsdl-org/SDL/issues/10260
2024-07-14 07:15:48 -07:00
Sam Lantinga 509f3a42d7 Fixed crash when pumping events after the window has been destroyed on Android 2024-07-13 17:57:46 -07:00
Anonymous Maarten c80665a696 Avoid code duplication in SDL_GetPixelFormatDetails 2024-07-14 01:20:02 +02:00
pixls 4e3f35ccbf Unlocking mutex in success case too
Without unlocking, we trigger an assertion failure in SDL_sysmutex.c at line 80 (i.e. 'rc == 0'). Each lock-unlock pair should ideally cancel each other out, maintaining a reference count that returns to zero.
2024-07-13 16:12:46 -07:00
SDL Wiki Bot 2596482c3f Sync SDL3 wiki -> header 2024-07-13 21:32:39 +00:00
Sam Lantinga 650271af46 Added SDL_CreateSurfacePalette() 2024-07-13 14:31:28 -07:00
Sam Lantinga 9379e2eb8d Don't force vsync on for the software renderer
Setting vsync 0 should succeed for the software renderer.
2024-07-13 10:04:15 -07:00
Sam Lantinga 1e6119e335 VULKAN_RenderPresent() should return result code 0 on success 2024-07-13 09:27:06 -07:00
Ryan C. Gordon 3d86dce673 haiku: No more chdir to executable's directory at startup in SDL3.
Use SDL_GetBaseDir() to find this directory instead.

Reference Issue #8403.
Fixes #7596.
2024-07-13 12:24:27 -04:00
Sam Lantinga c6b9b08e9f Fixed Android build warnings 2024-07-13 09:00:41 -07:00
Sam Lantinga 44f06b216a Fixed refresh interval calculation 2024-07-13 08:52:43 -07:00
captain0xff 2dcb9440f1 android: fix the vulkan renderer 2024-07-13 08:16:26 -07:00
captain0xff 0506cf18ab android: enable vulkan renderer 2024-07-13 08:16:26 -07:00
Anonymous Maarten f13be04980 testaudio: use SDL_APP_FAILURE macro to signal failure 2024-07-13 17:06:54 +02:00
ceski 68cf17d0d4 Add a Windows mapping for SplitFish Game Controller 2024-07-12 19:48:40 -07:00
Sam Lantinga 00ab330207 Use DXGI to get precise display mode refresh rate values
Fixes https://github.com/libsdl-org/SDL/issues/10185
2024-07-12 19:45:01 -07:00
Sam Lantinga 730d5cf2f8 Added fractional representation of refresh rate to SDL_DisplayMode 2024-07-12 18:09:14 -07:00
Sam Lantinga 1162a1cb8e Added SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED and SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED 2024-07-12 18:09:14 -07:00
SDL Wiki Bot 3f446a12df Sync SDL3 wiki -> header 2024-07-12 19:42:55 +00:00
Ryan C. Gordon 8779c95905 android: Added SDL_AndroidGetCachePath().
Fixes #8408.
2024-07-12 15:41:54 -04:00