vapor-docs/3.0/docs/websocket/websocket.md

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WebSocket

WebSockets are a type of connection that can be instantiated by upgrading an existing HTTP/1.1 connection. They're used to dispatch notifications and communicate real-time binary and textual Data.

Vapor 3 supports both WebSocket Clients and server-side sockets.

Server side Sockets

Vapor 3 adds a helper to routing that helps accepting clients.

import WebSocket

routing.websocket("api/v1/websocket") { req, websocket in
  // set up the websocket
}

Client side sockets

Connecting to a remote WebSocket is relatively painless. You can provide a URL and Vapor 3 will attempt to set up a connection.

For creating an SSL connection, however, a container must be provided.

!!! warning Vapor does not retain the WebSocket. You need to keep the WebSocket active by means of strong references and pings.

let futureWebSocket = try WebSocket.connect(to: "ws://localhost/path", using: container) // Future<WebSocket>

Using websockets

Sending strings

Sending a String using a WebSocket sends it to the remote.

webSocket.send(string: string)

Receiving strings

String data can be read using the following function. Only one closure can read at a time.

webSocket.onString { string in
  // use the `String`
}

Sending binary data

Sending a Data or ByteBuffer using a WebSocket sends it to the remote.

webSocket.send(bytes: byteBuffer)
webSocket.send(data: data)

Receiving binary data

Binary data can be read as a ByteBuffer using the following function. Only one closure can read at a time.

webSocket.onByteBuffer { byteBuffer in
  // use the `ByteBuffer`
}

Binary data can also, instead, be used as Foundation's Data. This is less efficient than ByteBuffer but is often easier to use.

webSocket.onData { data in
  // use the `Data`
}

Setting a listener will override all previous listeners. You need to split into multiple listeners manually.

Errors

Any error in a WebSocket will close the connection. This notification will be received on the binary and text streams.