mirror of https://github.com/golang/go.git
248 lines
6.5 KiB
Go
248 lines
6.5 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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// checkFunc checks invariants of f.
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func checkFunc(f *Func) {
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blockMark := make([]bool, f.NumBlocks())
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valueMark := make([]bool, f.NumValues())
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for _, b := range f.Blocks {
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if blockMark[b.ID] {
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f.Fatalf("block %s appears twice in %s!", b, f.Name)
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}
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blockMark[b.ID] = true
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if b.Func != f {
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f.Fatalf("%s.Func=%s, want %s", b, b.Func.Name, f.Name)
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}
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for i, c := range b.Succs {
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for j, d := range b.Succs {
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if i != j && c == d {
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f.Fatalf("%s.Succs has duplicate block %s", b, c)
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}
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}
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}
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// Note: duplicate successors are hard in the following case:
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// if(...) goto x else goto x
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// x: v = phi(a, b)
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// If the conditional is true, does v get the value of a or b?
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// We could solve this other ways, but the easiest is just to
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// require (by possibly adding empty control-flow blocks) that
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// all successors are distinct. They will need to be distinct
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// anyway for register allocation (duplicate successors implies
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// the existence of critical edges).
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for _, p := range b.Preds {
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var found bool
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for _, c := range p.Succs {
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if c == b {
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found = true
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break
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}
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}
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if !found {
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f.Fatalf("block %s is not a succ of its pred block %s", b, p)
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}
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}
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switch b.Kind {
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case BlockExit:
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if len(b.Succs) != 0 {
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f.Fatalf("exit block %s has successors", b)
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}
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if b.Control == nil {
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f.Fatalf("exit block %s has no control value", b)
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}
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if !b.Control.Type.IsMemory() {
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f.Fatalf("exit block %s has non-memory control value %s", b, b.Control.LongString())
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}
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case BlockRet:
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if len(b.Succs) != 1 {
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f.Fatalf("ret block %s len(Succs)==%d, want 1", b, len(b.Succs))
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}
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if b.Control != nil {
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f.Fatalf("ret block %s has non-nil control %s", b, b.Control.LongString())
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}
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if b.Succs[0].Kind != BlockExit {
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f.Fatalf("ret block %s has successor %s, not Exit", b, b.Succs[0].Kind)
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}
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case BlockDead:
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if len(b.Succs) != 0 {
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f.Fatalf("dead block %s has successors", b)
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}
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if len(b.Preds) != 0 {
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f.Fatalf("dead block %s has predecessors", b)
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}
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if len(b.Values) != 0 {
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f.Fatalf("dead block %s has values", b)
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}
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if b.Control != nil {
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f.Fatalf("dead block %s has a control value", b)
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}
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case BlockPlain:
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if len(b.Succs) != 1 {
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f.Fatalf("plain block %s len(Succs)==%d, want 1", b, len(b.Succs))
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}
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if b.Control != nil {
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f.Fatalf("plain block %s has non-nil control %s", b, b.Control.LongString())
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}
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case BlockIf:
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if len(b.Succs) != 2 {
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f.Fatalf("if block %s len(Succs)==%d, want 2", b, len(b.Succs))
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}
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if b.Control == nil {
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f.Fatalf("if block %s has no control value", b)
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}
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if !b.Control.Type.IsBoolean() {
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f.Fatalf("if block %s has non-bool control value %s", b, b.Control.LongString())
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}
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case BlockCall:
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if len(b.Succs) != 2 {
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f.Fatalf("call block %s len(Succs)==%d, want 2", b, len(b.Succs))
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}
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if b.Control == nil {
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f.Fatalf("call block %s has no control value", b)
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}
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if !b.Control.Type.IsMemory() {
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f.Fatalf("call block %s has non-memory control value %s", b, b.Control.LongString())
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}
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case BlockFirst:
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if len(b.Succs) != 2 {
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f.Fatalf("plain/dead block %s len(Succs)==%d, want 2", b, len(b.Succs))
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}
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if b.Control != nil {
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f.Fatalf("plain/dead block %s has a control value", b)
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}
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}
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if len(b.Succs) > 2 && b.Likely != BranchUnknown {
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f.Fatalf("likeliness prediction %d for block %s with %d successors: %s", b.Likely, b, len(b.Succs))
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}
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for _, v := range b.Values {
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switch v.Aux.(type) {
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case bool, float32, float64:
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f.Fatalf("value %v has an Aux value of type %T, should be AuxInt", v.LongString(), v.Aux)
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}
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for _, arg := range v.Args {
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if arg == nil {
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f.Fatalf("value %v has nil arg", v.LongString())
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}
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}
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if valueMark[v.ID] {
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f.Fatalf("value %s appears twice!", v.LongString())
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}
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valueMark[v.ID] = true
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if v.Block != b {
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f.Fatalf("%s.block != %s", v, b)
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}
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if v.Op == OpPhi && len(v.Args) != len(b.Preds) {
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f.Fatalf("phi length %s does not match pred length %d for block %s", v.LongString(), len(b.Preds), b)
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}
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if v.Op == OpAddr {
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if len(v.Args) == 0 {
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f.Fatalf("no args for OpAddr %s", v.LongString())
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}
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if v.Args[0].Op != OpSP && v.Args[0].Op != OpSB {
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f.Fatalf("bad arg to OpAddr %v", v)
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}
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}
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// TODO: check for cycles in values
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// TODO: check type
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}
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}
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// Check to make sure all Blocks referenced are in the function.
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if !blockMark[f.Entry.ID] {
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f.Fatalf("entry block %v is missing", f.Entry)
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}
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for _, b := range f.Blocks {
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for _, c := range b.Preds {
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if !blockMark[c.ID] {
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f.Fatalf("predecessor block %v for %v is missing", c, b)
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}
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}
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for _, c := range b.Succs {
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if !blockMark[c.ID] {
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f.Fatalf("successor block %v for %v is missing", c, b)
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}
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}
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}
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if len(f.Entry.Preds) > 0 {
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f.Fatalf("entry block %s of %s has predecessor(s) %v", f.Entry, f.Name, f.Entry.Preds)
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}
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// Check to make sure all Values referenced are in the function.
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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for i, a := range v.Args {
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if !valueMark[a.ID] {
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f.Fatalf("%v, arg %d of %v, is missing", a, i, v)
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}
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}
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}
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if b.Control != nil && !valueMark[b.Control.ID] {
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f.Fatalf("control value for %s is missing: %v", b, b.Control)
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}
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}
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for _, id := range f.bid.free {
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if blockMark[id] {
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f.Fatalf("used block b%d in free list", id)
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}
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}
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for _, id := range f.vid.free {
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if valueMark[id] {
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f.Fatalf("used value v%d in free list", id)
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}
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}
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// Check to make sure all args dominate uses.
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if f.RegAlloc == nil {
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// Note: regalloc introduces non-dominating args.
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// See TODO in regalloc.go.
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idom := dominators(f)
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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for i, arg := range v.Args {
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x := arg.Block
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y := b
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if v.Op == OpPhi {
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y = b.Preds[i]
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}
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if !domCheck(f, idom, x, y) {
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f.Fatalf("arg %d of value %s does not dominate", i, v.LongString())
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}
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}
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}
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if b.Control != nil && !domCheck(f, idom, b.Control.Block, b) {
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f.Fatalf("control value %s for %s doesn't dominate", b.Control, b)
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}
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}
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}
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}
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// domCheck reports whether x dominates y (including x==y).
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func domCheck(f *Func, idom []*Block, x, y *Block) bool {
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if y != f.Entry && idom[y.ID] == nil {
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// unreachable - ignore
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return true
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}
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for {
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if x == y {
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return true
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}
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y = idom[y.ID]
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if y == nil {
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return false
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}
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}
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}
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