Commit Graph

109 Commits

Author SHA1 Message Date
Matthew Dempsky e94544cf01 cmd/compile: fix checkptr handling of &^
checkptr has code to recognize &^ expressions, but it didn't take into
account that "p &^ x" gets rewritten to "p & ^x" during walk, which
resulted in false positive diagnostics.

This CL changes walkexpr to mark OANDNOT expressions with Implicit
when they're rewritten to OAND, so that walkCheckPtrArithmetic can
still recognize them later.

It would be slightly more idiomatic to instead mark the OBITNOT
expression as Implicit (as it's a compiler-generated Node), but the
OBITNOT expression might get constant folded. It's not worth the extra
complexity/subtlety of relying on n.Right.Orig, so we set Implicit on
the OAND node instead.

To atone for this transgression, I add documentation for nodeImplicit.

Fixes #40917.

Change-Id: I386304171ad299c530e151e5924f179e9a5fd5b8
Reviewed-on: https://go-review.googlesource.com/c/go/+/249477
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
2020-08-20 17:48:29 +00:00
Michael Pratt 0aed2a4133 runtime: no SIGWINCH to pgrp while GDB is running
When run with stdin == /dev/null and stdout/stderr == pipe (i.e., as
os/exec.Command.CombinedOutput), GDB suffers from a bug
(https://sourceware.org/bugzilla/show_bug.cgi?id=26056) that causes
SIGSEGV when sent a SIGWINCH signal.

Package runtime tests TestEINTR and TestSignalDuringExec both send
SIGWINCH signals to the entire process group, thus including GDB if one
of the GDB tests is running in parallel.

TestEINTR only intends its signals for the current process, so it is
changed to do so. TestSignalDuringExec, really does want its signals to
go to children. However, it does not call t.Parallel(), so it won't run
at the same time as GDB tests.

This is a simple fix, but GDB is vulnerable, so we must be careful not
to add new parallel tests that send SIGWINCH to the entire process
group.

Fixes #39021

Change-Id: I803606fb000f08c65c1b10ec554d4ef6819e5dd5
Reviewed-on: https://go-review.googlesource.com/c/go/+/235557
Run-TryBot: Michael Pratt <mpratt@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
2020-05-29 21:18:16 +00:00
Tobias Klauser 4abec2a480 runtime, time: gofmt
Change-Id: Ib36a5f239db5af497aae122eba049c15d0d4c4a8
Reviewed-on: https://go-review.googlesource.com/c/go/+/235139
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2020-05-26 22:06:26 +00:00
Austin Clements ea2de3346f runtime: detect and report zombie slots during sweeping
A zombie slot is a slot that is marked, but isn't allocated. This can
indicate a bug in the GC, or a bad use of unsafe.Pointer. Currently,
the sweeper has best-effort detection for zombie slots: if there are
more marked slots than allocated slots, then there must have been a
zombie slot. However, this is imprecise since it only compares totals
and it reports almost no information that may be helpful to debug the
issue.

Add a precise check that compares the mark and allocation bitmaps and
reports detailed information if it detects a zombie slot.

No appreciable effect on performance as measured by the sweet
benchmarks:

name                                old time/op  new time/op  delta
BiogoIgor                            15.8s ± 2%   15.8s ± 2%    ~     (p=0.421 n=24+25)
BiogoKrishna                         15.6s ± 2%   15.8s ± 5%    ~     (p=0.082 n=22+23)
BleveIndexBatch100                   4.90s ± 3%   4.88s ± 2%    ~     (p=0.627 n=25+24)
CompileTemplate                      204ms ± 1%   205ms ± 0%  +0.22%  (p=0.010 n=24+23)
CompileUnicode                      77.8ms ± 2%  78.0ms ± 1%    ~     (p=0.236 n=25+24)
CompileGoTypes                       729ms ± 0%   731ms ± 0%  +0.26%  (p=0.000 n=24+24)
CompileCompiler                      3.52s ± 0%   3.52s ± 1%    ~     (p=0.152 n=25+25)
CompileSSA                           8.06s ± 1%   8.05s ± 0%    ~     (p=0.192 n=25+24)
CompileFlate                         132ms ± 1%   132ms ± 1%    ~     (p=0.373 n=24+24)
CompileGoParser                      163ms ± 1%   164ms ± 1%  +0.32%  (p=0.003 n=24+25)
CompileReflect                       453ms ± 1%   455ms ± 1%  +0.39%  (p=0.000 n=22+22)
CompileTar                           181ms ± 1%   181ms ± 1%  +0.20%  (p=0.029 n=24+21)
CompileXML                           244ms ± 1%   244ms ± 1%    ~     (p=0.065 n=24+24)
CompileStdCmd                        15.8s ± 2%   15.7s ± 2%    ~     (p=0.059 n=23+24)
FoglemanFauxGLRenderRotateBoat       13.4s ±11%   12.8s ± 0%    ~     (p=0.377 n=25+24)
FoglemanPathTraceRenderGopherIter1   18.6s ± 0%   18.6s ± 0%    ~     (p=0.696 n=23+24)
GopherLuaKNucleotide                 28.7s ± 4%   28.6s ± 5%    ~     (p=0.700 n=25+25)
MarkdownRenderXHTML                  250ms ± 1%   248ms ± 1%  -1.01%  (p=0.000 n=24+24)
[Geo mean]                           1.60s        1.60s       -0.11%

(https://perf.golang.org/search?q=upload:20200517.6)

For #38702.

Change-Id: I8af1fefd5fbf7b9cb665b98f9c4b73d1d08eea81
Reviewed-on: https://go-review.googlesource.com/c/go/+/234100
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2020-05-21 21:36:40 +00:00
Michael Pratt 11b3730a02 runtime: disable preemption in startTemplateThread
When a locked M wants to start a new M, it hands off to the template
thread to actually call clone and start the thread. The template thread
is lazily created the first time a thread is locked (or if cgo is in
use).

stoplockedm will release the P (_Pidle), then call handoffp to give the
P to another M. In the case of a pending STW, one of two things can
happen:

1. handoffp starts an M, which does acquirep followed by schedule, which
will finally enter _Pgcstop.

2. handoffp immediately enters _Pgcstop. This only occurs if the P has
no local work, GC work, and no spinning M is required.

If handoffp starts an M, and must create a new M to do so, then newm
will simply queue the M on newmHandoff for the template thread to do the
clone.

When a stop-the-world is required, stopTheWorldWithSema will start the
stop and then wait for all Ps to enter _Pgcstop. If the template thread
is not fully created because startTemplateThread gets stopped, then
another stoplockedm may queue an M that will never get created, and the
handoff P will never leave _Pidle. Thus stopTheWorldWithSema will wait
forever.

A sequence to trigger this hang when STW occurs can be visualized with
two threads:

  T1                                 T2
-------------------------------   -----------------------------

LockOSThread                      LockOSThread
  haveTemplateThread == 0
  startTemplateThread
    haveTemplateThread = 1
    newm                            haveTemplateThread == 1
      preempt -> schedule           g.m.lockedExt++
        gcstopm -> _Pgcstop         g.m.lockedg = ...
        park                        g.lockedm = ...
                                    return

                                 ... (any code)
                                   preempt -> schedule
                                     stoplockedm
                                       releasep -> _Pidle
                                       handoffp
                                         startm (first 3 handoffp cases)
                                          newm
                                            g.m.lockedExt != 0
                                            Add to newmHandoff, return
                                       park

Note that the P in T2 is stuck sitting in _Pidle. Since the template
thread isn't running, the new M will not be started complete the
transition to _Pgcstop.

To resolve this, we disable preemption around the assignment of
haveTemplateThread and the creation of the template thread in order to
guarantee that if handTemplateThread is set then the template thread
will eventually exist, in the presence of stops.

Fixes #38931

Change-Id: I50535fbbe2f328f47b18e24d9030136719274191
Reviewed-on: https://go-review.googlesource.com/c/go/+/232978
Run-TryBot: Michael Pratt <mpratt@google.com>
Reviewed-by: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2020-05-21 21:01:39 +00:00
Bryan C. Mills f7f9c8f2fb runtime: allocate fewer bytes during TestEINTR
This will hopefully address the occasional "runtime: out of memory"
failures observed on the openbsd-arm-jsing builder:
https://build.golang.org/log/c296d866e5d99ba401b18c1a2ff3e4d480e5238c

Also make the "spin" and "winch" loops concurrent instead of
sequential to cut down the test's running time.

Finally, change Block to coordinate by closing stdin instead of
sending SIGINT. The SIGINT handler wasn't necessarily registered by
the time the signal was sent.

Updates #20400
Updates #39043

Change-Id: Ie12fc75b87e33847dc25a12edb4126db27492da6
Reviewed-on: https://go-review.googlesource.com/c/go/+/234538
Run-TryBot: Bryan C. Mills <bcmills@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2020-05-20 15:57:15 +00:00
Bryan C. Mills ee0d40cba4 runtime: reduce timing sensitivity in TestEINTR
- Don't assume that a process interrupted at 100μs intervals will have
  enough remaining time to make progress. (Stop sending signals
  in between signal storms to allow the process to quiesce.)

- Don't assume that a child process that spins for 1ms will block long
  enough for the parent process to receive signals or make meaningful
  progress. (Instead, have the child block indefinitely, and unblock
  it explicitly after the signal storm.)

For #39043
Updates #22838
Updates #20400

Change-Id: I85cba23498c346a637e6cfe8684ca0c478562a93
Reviewed-on: https://go-review.googlesource.com/c/go/+/233877
Run-TryBot: Bryan C. Mills <bcmills@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2020-05-13 17:48:20 +00:00
Ian Lance Taylor 8c1db77a92 internal/poll, os: loop on EINTR
Historically we've assumed that we can install all signal handlers
with the SA_RESTART flag set, and let the system restart slow functions
if a signal is received. Therefore, we don't have to worry about EINTR.

This is only partially true, and we've added EINTR checks already for
connect, and open/read on Darwin, and sendfile on Solaris.

Other cases have turned up in #36644, #38033, and #38836.

Also, #20400 points out that when Go code is included in a C program,
the C program may install its own signal handlers without SA_RESTART.
In that case, Go code will see EINTR no matter what it does.

So, go ahead and check for EINTR. We don't check in the syscall package;
people using syscalls directly may want to check for EINTR themselves.
But we do check for EINTR in the higher level APIs in os and net,
and retry the system call if we see it.

This change looks safe, but of course we may be missing some cases
where we need to check for EINTR. As such cases turn up, we can add
tests to runtime/testdata/testprogcgo/eintr.go, and fix the code.
If there are any such cases, their handling after this change will be
no worse than it is today.

For #22838
Fixes #20400
Fixes #36644
Fixes #38033
Fixes #38836

Change-Id: I7e46ca8cafed0429c7a2386cc9edc9d9d47a6896
Reviewed-on: https://go-review.googlesource.com/c/go/+/232862
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
2020-05-11 22:38:32 +00:00
Steven Hartland 8f4be42b37 runtime: use first line of cpuset output on FreeBSD
Fix TestFreeBSDNumCPU on newer versions of FreeBSD which have multi line
output from cpuset e.g.

cpuset -g -p 4141
pid 4141 mask: 0, 1, 2, 3, 4, 5, 6, 7, 8
pid 4141 domain policy: first-touch mask: 0, 1

The test now uses just the first line of output.

Fixes #38937
Fixes #25924

Change-Id: If082ee6b82120ebde4dc437e58343b3dad69c65f
Reviewed-on: https://go-review.googlesource.com/c/go/+/232801
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2020-05-08 20:24:33 +00:00
Ian Lance Taylor 1cc46d3a25 runtime: sleep in TestSegv program to let signal be delivered
Since we're sleeping rather than waiting for the goroutines,
let the goroutines run forever.

Fixes #38595

Change-Id: I4cd611fd7565f6e8d91e50c9273d91c514825314
Reviewed-on: https://go-review.googlesource.com/c/go/+/229484
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
2020-04-24 22:23:04 +00:00
Ian Lance Taylor e5bd6e1c79 runtime: crash on SI_USER SigPanic signal
Clean up the code a little bit to make it clearer:

Don't check throwsplit for a SI_USER signal.

If throwsplit is set for a SigPanic signal, always throw;
discard any other flags.

Fixes #36420

Change-Id: Ic9dcd1108603d241f71c040504dfdc6e528f9767
Reviewed-on: https://go-review.googlesource.com/c/go/+/228900
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2020-04-22 00:01:14 +00:00
Xiangdong Ji f9c5ef8d8f runtime: fix threshold calculation of TestPhysicalMemoryUtilization
Variable 'procs' used to calculate the threshold of overuse in
TestPhysicalMemoryUtilization should be updated if GOMAXPROCS
gets changed, otherwise the threshold could be a large number,
making the test meaningless.

Change-Id: I876cbf11457529f56bae77af1e35f4538a721f95
Reviewed-on: https://go-review.googlesource.com/c/go/+/210297
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
2020-03-26 14:23:17 +00:00
Keith Randall f4ddc00345 runtime: don't report a pointer alignment error for pointer-free base type
Fixes #37298

Change-Id: I8ba9c8b106e16cea7dd25473c7390b0f2ba9a1a5
Reviewed-on: https://go-review.googlesource.com/c/go/+/223781
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2020-03-17 20:47:06 +00:00
Emmanuel T Odeke 972df38445 runtime: during panic, print value instead of address, if kind is printable
Make panics more useful by printing values, if their
underlying kind is printable, instead of just their memory address.

Thus now given any custom type derived from any of:
    float*, int*, string, uint*

if we have panic with such a result, its value will be printed.

Thus given any of:
    type MyComplex128 complex128
    type MyFloat64 float64
    type MyString string
    type MyUintptr uintptr

    panic(MyComplex128(32.1 + 10i))
    panic(MyFloat64(-93.7))
    panic(MyString("This one"))
    panic(MyUintptr(93))

They will now print in the panic:

    panic: main.MyComplex64(+1.100000e-001+3.000000e+000i)
    panic: main.MyFloat64(-9.370000e+001)
    panic: main.MyString("This one")
    panic: main.MyUintptr(93)

instead of:

    panic: (main.MyComplex128) (0xe0100,0x138cc0)
    panic: (main.MyFloat64) (0xe0100,0x138068)
    panic: (main.MyString) (0x48aa00,0x4c0840)
    panic: (main.MyUintptr) (0xe0100,0x137e58)

and anything else will be printed as in the past with:

    panic: (main.MyStruct) (0xe4ee0,0x40a0e0)

Also while here, updated the Go1.15 release notes.

Fixes #37531

Change-Id: Ia486424344a386014f2869ab3483e42a9ef48ac4
Reviewed-on: https://go-review.googlesource.com/c/go/+/221779
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2020-03-03 02:34:32 +00:00
martin 5756808ce8 runtime: do not exit(2) if a Go built DLL receives a signal
Fixes #35965

Change-Id: I172501fc0b29595e59b058f6e30f31efe5f6d1f9
Reviewed-on: https://go-review.googlesource.com/c/go/+/211139
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
2020-02-29 10:21:33 +00:00
Matthew Dempsky 5d0075156a runtime: add tests for checkptr
We had a few test cases to make sure checkptr didn't have certain
false positives, but none to test for any true positives. This CL
fixes that.

Updates #22218.

Change-Id: I24c02e469a4af43b1748829a9df325ce510f7cc4
Reviewed-on: https://go-review.googlesource.com/c/go/+/214238
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2020-01-10 21:40:21 +00:00
Cherry Zhang a037582eff cmd/compile: mark empty block preemptible
Currently, a block's control instruction gets the liveness info
of the last Value in the block. However, for an empty block, the
control instruction gets the invalid liveness info and therefore
not preemptible. One example is empty infinite loop, which has
only a control instruction. The control instruction being non-
preemptible makes the whole loop non-preemptible.

Fix this by using a different, preemptible liveness info for
empty block's control. We can choose an arbitrary preemptible
liveness info, as at run time we don't really use the liveness
map at that instruction.

As before, if the last Value in the block is non-preemptible, so
is the block control. For example, the conditional branch in the
write barrier test block is still non-preemptible.

Also, only update liveness info if we are actually emitting
instructions. So zero-width Values' liveness info (which are
always invalid) won't affect the block control's liveness info.
For example, if the last Values in a block is a tuple-generating
operation and a Select, the block control instruction is still
preemptible.

Fixes #35923.

Change-Id: Ic5225f3254b07e4955f7905329b544515907642b
Reviewed-on: https://go-review.googlesource.com/c/go/+/209659
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: David Chase <drchase@google.com>
2019-12-06 01:11:02 +00:00
Michael Anthony Knyszek 1c5bd3459b runtime: increase TestPhysicalMemoryUtilization threshold
TestPhysicalMemoryUtilization occasionally fails on some platforms by
only a small margin. The reason for this is that it assumes the
scavenger will always be able to scavenge all the memory that's released
by sweeping, but because of the page cache, there could be free and
unscavenged memory held onto by a P which the scavenger simply cannot
get to.

As a result, if the page cache gets filled completely (512 KiB of free
and unscavenged memory) this could skew a test which expects to
scavenge roughly 8 MiB of memory. More specifically, this is 512 KiB of
memory per P, and if a system is more inclined to bounce around
between Ps (even if there's only one goroutine), this memory can get
"stuck".

Through some experimentation, I found that failures correlated highly
with relatively large amounts of memory ending up in some page cache
(like 60 or 64 pages) on at least one P.

This change changes the test's threshold such that it accounts for the
page cache, and scales up with GOMAXPROCS. Because the test constants
themselves don't change, however, the test must now also bound
GOMAXPROCS such that the threshold doesn't get too high (at which point
the test becomes meaningless).

Fixes #35580.

Change-Id: I6bdb70706de991966a9d28347da830be4a19d3a1
Reviewed-on: https://go-review.googlesource.com/c/go/+/208377
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2019-11-22 16:04:32 +00:00
Cherry Zhang 37715cce69 runtime: relax TestAsyncPreempt
In TestAsyncPreempt, the function being tested for preemption,
although still asynchronously preemptible, may have only samll
ranges of PCs that are preemtible. In an unlucky run, it may
take quite a while to have a signal that lands on a preemptible
instruction. The test case is kind of an extreme. Relax it to
make it more preemptible.

In the original version, the first closure has more work to do,
and it is not a leaf function, and the second test case is a
frameless leaf function. In the current version, the first one
is also a frameless leaf function (the atomic is intrinsified).
Add some calls to it. It is still not preemptible without async
preemption.

Fixes #35608.

Change-Id: Ia4f857f2afc55501c6568d7507b517e3b4db191c
Reviewed-on: https://go-review.googlesource.com/c/go/+/208221
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-11-21 16:56:47 +00:00
Cherry Zhang 11db7e4469 runtime: test a frameless function for async preemption
Frameless function is an interesting case for call injection
espcially for LR architectures. Extend the test for this case.

Change-Id: I074090d09eeaf642e71e3f44fea216f66d39b817
Reviewed-on: https://go-review.googlesource.com/c/go/+/202339
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2019-11-05 03:42:00 +00:00
Dan Scales 7dcd343ed6 runtime: ensure that Goexit cannot be aborted by a recursive panic/recover
When we do a successful recover of a panic, we resume normal execution by
returning from the frame that had the deferred call that did the recover (after
executing any remaining deferred calls in that frame).

However, suppose we have called runtime.Goexit and there is a panic during one of the
deferred calls run by the Goexit. Further assume that there is a deferred call in
the frame of the Goexit or a parent frame that does a recover. Then the recovery
process will actually resume normal execution above the Goexit frame and hence
abort the Goexit.  We will not terminate the thread as expected, but continue
running in the frame above the Goexit.

To fix this, we explicitly create a _panic object for a Goexit call. We then
change the "abort" behavior for Goexits, but not panics. After a recovery, if the
top-level panic is actually a Goexit that is marked to be aborted, then we return
to the Goexit defer-processing loop, so that the Goexit is not actually aborted.

Actual code changes are just panic.go, runtime2.go, and funcid.go. Adjusted the
test related to the new Goexit behavior (TestRecoverBeforePanicAfterGoexit) and
added several new tests of aborted panics (whose behavior has not changed).

Fixes #29226

Change-Id: Ib13cb0074f5acc2567a28db7ca6912cfc47eecb5
Reviewed-on: https://go-review.googlesource.com/c/go/+/200081
Run-TryBot: Dan Scales <danscales@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
2019-11-04 16:32:38 +00:00
Austin Clements 7955ecebfc runtime: add a test for asynchronous safe points
This adds a test of preempting a loop containing no synchronous safe
points for STW and stack scanning.

We couldn't add this test earlier because it requires scheduler, STW,
and stack scanning preemption to all be working.

For #10958, #24543.

Change-Id: I73292db78ca3d14aab11bdafd26d03986920ef0a
Reviewed-on: https://go-review.googlesource.com/c/go/+/201777
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2019-11-02 21:51:23 +00:00
Brad Fitzpatrick a38a917aee all: remove the nacl port (part 1)
You were a useful port and you've served your purpose.
Thanks for all the play.

A subsequent CL will remove amd64p32 (including assembly files and
toolchain bits) and remaining bits. The amd64p32 removal will be
separated into its own CL in case we want to support the Linux x32 ABI
in the future and want our old amd64p32 support as a starting point.

Updates #30439

Change-Id: Ia3a0c7d49804adc87bf52a4dea7e3d3007f2b1cd
Reviewed-on: https://go-review.googlesource.com/c/go/+/199499
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-10-09 06:14:44 +00:00
Emmanuel T Odeke e79b57d6c4 os/signal: lazily start signal watch loop only on Notify
By lazily starting the signal watch loop only on Notify,
we are able to have deadlock detection even when
"os/signal" is imported.

Thanks to Ian Lance Taylor for the solution and discussion.

With this change in, fix a runtime gorountine count test that
assumed that os/signal.init would unconditionally start the
signal watching goroutine, but alas no more.

Fixes #21576.

Change-Id: I6eecf82a887f59f2ec8897f1bcd67ca311ca42ff
Reviewed-on: https://go-review.googlesource.com/c/go/+/101036
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-10-02 03:52:59 +00:00
Dan Scales 225f484c88 misc, runtime, test: extra tests and benchmarks for defer
Add a bunch of extra tests and benchmarks for defer, in preparation for new
low-cost (open-coded) implementation of defers (see #34481),

 - New file defer_test.go that tests a bunch more unusual defer scenarios,
   including things that might have problems for open-coded defers.
 - Additions to callers_test.go actually verifying what the stack trace looks like
   for various panic or panic-recover scenarios.
 - Additions to crash_test.go testing several more crash scenarios involving
   recursive panics.
 - New benchmark in runtime_test.go measuring speed of panic-recover
 - New CGo benchmark in cgo_test.go calling from Go to C back to Go that
   shows defer overhead

Updates #34481

Change-Id: I423523f3e05fc0229d4277dd00073289a5526188
Reviewed-on: https://go-review.googlesource.com/c/go/+/197017
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2019-09-25 23:27:16 +00:00
Tobias Klauser 8f5755e76e runtime: gofmt after CL 192937
CL 192937 introduced some changes which weren't properly gofmt'ed. Do so
now.

Change-Id: I2d2d57ea8a79fb41bc4ca59fa23f12198d615fd8
Reviewed-on: https://go-review.googlesource.com/c/go/+/196812
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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2019-09-25 07:05:18 +00:00
Yuichi Nishiwaki 904f046e2b runtime: fix crash during VDSO calls on arm
As discussed in #32912, a crash occurs when go runtime calls a VDSO function (say
__vdso_clock_gettime) and a signal arrives to that thread.
Since VDSO functions temporarily destroy the G register (R10),
Go functions asynchronously executed in that thread (i.e. Go's signal
handler) can try to load data from the destroyed G, which causes
segmentation fault.

To fix the issue a guard is inserted in front of sigtrampgo, so that the control escapes from
signal handlers without touching G in case the signal occurred in the VDSO context.
The test case included in the patch is take from discussion in a relevant thread on github:
https://github.com/golang/go/issues/32912#issuecomment-517874531.
This patch not only fixes the issue on AArch64 but also that on 32bit ARM.

Fixes #32912

Change-Id: I657472e54b7aa3c617fabc5019ce63aa4105624a
GitHub-Last-Rev: 28ce42c4a0
GitHub-Pull-Request: golang/go#34030
Reviewed-on: https://go-review.googlesource.com/c/go/+/192937
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-09-11 03:32:35 +00:00
Austin Clements 5ff38e4761 runtime: platform-independent faketime support
This adds a platform-independent implementation of nacl's faketime
support. It can be enabled by setting the faketime build tag.

Updates #30439.

Change-Id: Iee097004d56d796e6d2bfdd303a092c067ade87e
Reviewed-on: https://go-review.googlesource.com/c/go/+/192740
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-09-04 17:56:53 +00:00
Simon Ferquel e5e5fb024a runtime: do not crash in lastcontinuehandler when running as DLL
If Go DLL is used by external C program, and lastcontinuehandler
is reached, lastcontinuehandler will crash the process it is
running in.

But it should not be up to Go runtime to decide if process to be
crashed or not - it should be up to C runtime. This CL adjusts
lastcontinuehandler to not to crash when running as DLL.

Fixes #32648.

Change-Id: Ia455e69b8dde2a6f42f06b90e8af4aa322ca269a
GitHub-Last-Rev: dbdffcb432
GitHub-Pull-Request: golang/go#32574
Reviewed-on: https://go-review.googlesource.com/c/go/+/181839
Run-TryBot: Alex Brainman <alex.brainman@gmail.com>
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Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
2019-08-31 00:47:27 +00:00
Russ Cox 06b0babf31 all: shorten some tests
Shorten some of the longest tests that run during all.bash.
Removes 7r 50u 21s from all.bash.

After this change, all.bash is under 5 minutes again on my laptop.

For #26473.

Change-Id: Ie0460aa935808d65460408feaed210fbaa1d5d79
Reviewed-on: https://go-review.googlesource.com/c/go/+/177559
Run-TryBot: Russ Cox <rsc@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-05-22 12:54:00 +00:00
Michael Anthony Knyszek 5a90306344 runtime: overhaul TestPhysicalMemoryUtilization
Currently, this test allocates many objects and relies on heap-growth
scavenging to happen unconditionally on heap-growth. However with the
new pacing system for the scavenging, this is no longer true and the
test is flaky.

So, this change overhauls TestPhysicalMemoryUtilization to check the
same aspect of the runtime, but in a much more robust way.

Firstly, it sets up a much more constrained scenario: only 5 objects are
allocated total with a maximum worst-case (i.e. the test fails) memory
footprint of about 16 MiB. The test is now aware that scavenging will
only happen if the heap growth causes us to push way past our scavenge
goal, which is based on the heap goal. So, it makes the holes in the
test much bigger and the actual retained allocations much smaller to
keep the heap goal at the heap's minimum size. It does this twice to
create exactly two unscavenged holes. Because the ratio between the size
of the "saved" objects and the "condemned" object is so small, two holes
are sufficient to create a consistent test.

Then, the test allocates one enormous object (the size of the 4 other
objects allocated, combined) with the intent that heap-growth scavenging
should kick in and scavenge the holes. The heap goal will rise after
this object is allocated, so it's very important we do all the
scavenging in a single allocation that exceeds the heap goal because
otherwise the rising heap goal could foil our test.

Finally, we check memory use relative to HeapAlloc as before. Since the
runtime should scavenge the entirety of the remaining holes,
theoretically there should be no more free and unscavenged memory.
However due to other allocations that may happen during the test we may
still see unscavenged memory, so we need to have some threshold. We keep
the current 10% threshold which, while arbitrary, is very conservative
and should easily account for any other allocations the test makes.

Before, we also had to ensure the allocations we were making looked
large relative to the size of a heap arena since newly-mapped memory was
considered unscavenged, and so that could significantly skew the test.
However, thanks to the fix for #32012 we were able to reduce memory use
to 16 MiB in the worst case.

Fixes #32010.

Change-Id: Ia38130481e292f581da7fa3289c98c99dc5394ed
Reviewed-on: https://go-review.googlesource.com/c/go/+/177237
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-05-20 16:26:57 +00:00
Clément Chigot 66b264d2c1 runtime: fix TestSigStackSwapping on aix/ppc64
This commit fixes TestSigStackSwapping by increasing the signal stack
size. This is needed because SIGSTKSZ is too small when VMX is used on
AIX.

Change-Id: Ic2b5faa65745228d0768383b3d6ebd4b6f9f532c
Reviewed-on: https://go-review.googlesource.com/c/go/+/164012
Run-TryBot: Ian Lance Taylor <iant@golang.org>
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Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-03-19 03:52:03 +00:00
Bryan C. Mills 52e2126a5e runtime: do not use a relative import in testdata
Relative imports do not work in module mode. Use a fully-qualified
import path instead.

Updates #30228

Change-Id: I0a42ffa521a7b513395e7e1788022d24cbb1f31a
Reviewed-on: https://go-review.googlesource.com/c/go/+/165817
Run-TryBot: Bryan C. Mills <bcmills@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jay Conrod <jayconrod@google.com>
2019-03-06 18:56:19 +00:00
Cherry Zhang 4f4c2a79d4 runtime: scan defer closure in stack scan
With stack objects, when we scan the stack, it scans defers with
tracebackdefers, but it seems to me that tracebackdefers doesn't
include the func value itself, which could be a stack allocated
closure. Scan it explicitly.

Alternatively, we can change tracebackdefers to include the func
value, which in turn needs to change the type of stkframe.

Fixes #30453.

Change-Id: I55a6e43264d6952ab2fa5c638bebb89fdc410e2b
Reviewed-on: https://go-review.googlesource.com/c/164118
Reviewed-by: Keith Randall <khr@golang.org>
2019-03-01 16:21:29 +00:00
Cherry Zhang af8f4062c2 runtime: scan gp._panic in stack scan
In runtime.gopanic, the _panic object p is stack allocated and
referenced from gp._panic. With stack objects, p on stack is dead
at the point preprintpanics runs. gp._panic points to p, but
stack scan doesn't look at gp. Heap scan of gp does look at
gp._panic, but it stops and ignores the pointer as it points to
the stack. So whatever p points to may be collected and clobbered.
We need to scan gp._panic explicitly during stack scan.

To test it reliably, we introduce a GODEBUG mode "clobberfree",
which clobbers the memory content when the GC frees an object.

Fixes #30150.

Change-Id: I11128298f03a89f817faa221421a9d332b41dced
Reviewed-on: https://go-review.googlesource.com/c/161778
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2019-02-13 15:49:22 +00:00
Raul Silvera dc889025c7 runtime: sample large heap allocations correctly
Remove an unnecessary check on the heap sampling code that forced sampling
of all heap allocations larger than the sampling rate. This need to follow
a poisson process so that they can be correctly unsampled. Maintain a check
for MemProfileRate==1 to provide a mechanism for full sampling, as
documented in https://golang.org/pkg/runtime/#pkg-variables.

Additional testing for this change is on cl/129117.

Fixes #26618

Change-Id: I7802bde2afc655cf42cffac34af9bafeb3361957
GitHub-Last-Rev: 471f747af8
GitHub-Pull-Request: golang/go#29791
Reviewed-on: https://go-review.googlesource.com/c/158337
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2019-01-18 15:29:32 +00:00
Michael Anthony Knyszek 429bae7158 runtime: skip TestLockOSThreadAvoidsStatePropagation if one can't unshare
This change splits a testprog out of TestLockOSThreadExit and makes it
its own test. Then, this change makes the testprog exit prematurely with
a special message if unshare fails with EPERM because not all of the
builders allow the user to call the unshare syscall.

Also, do some minor cleanup on the TestLockOSThread* tests.

Fixes #29366.

Change-Id: Id8a9f6c4b16e26af92ed2916b90b0249ba226dbe
Reviewed-on: https://go-review.googlesource.com/c/155437
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-12-21 18:42:22 +00:00
Michael Anthony Knyszek d0f8a7517a runtime: don't clear lockedExt on locked M when G exits
When a locked M has its G exit without calling UnlockOSThread, then
lockedExt on it was getting cleared. Unfortunately, this meant that
during P handoff, if a new M was started, it might get forked (on
most OSs besides Windows) from the locked M, which could have kernel
state attached to it.

To solve this, just don't clear lockedExt. At the point where the
locked M has its G exit, it will also exit in accordance with the
LockOSThread API. So, we can safely assume that it's lockedExt state
will no longer be used. For the case of the main thread where it just
gets wedged instead of exiting, it's probably better for it to keep
the locked marker since it more accurately represents its state.

Fixed #28979.

Change-Id: I7d3d71dd65bcb873e9758086d2cbcb9a06429b0f
Reviewed-on: https://go-review.googlesource.com/c/153078
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
2018-12-19 19:47:56 +00:00
Mark Pulford 0f0b10818b runtime: fix CGO traceback frame count
Without this, each additional C frame found via SetCgoTraceback will
cause a frame to be dropped from the bottom of the traceback stack.

Fixes #29034

Change-Id: I90aa6b2a1dced90c69b64c5dd565fe64a25724a3
Reviewed-on: https://go-review.googlesource.com/c/151917
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-12-10 23:09:58 +00:00
Keith Randall ca3749230b cmd/compile: allow bodyless function if it is linkname'd
In assembly free packages (aka "complete" or "pure go"), allow
bodyless functions if they are linkname'd to something else.

Presumably the thing the function is linkname'd to has a definition.
If not, the linker will complain. And linkname is unsafe, so we expect
users to know what they are doing.

Note this handles only one direction, where the linkname directive
is in the local package. If the linkname directive is in the remote
package, this CL won't help. (See os/signal/sig.s for an example.)

Fixes #23311

Change-Id: I824361b4b582ee05976d94812e5b0e8b0f7a18a6
Reviewed-on: https://go-review.googlesource.com/c/151318
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2018-11-26 20:00:59 +00:00
Austin Clements 9c89923266 runtime: deflake TestTracebackAncestors
TestTracebackAncestors has a ~0.1% chance of failing with more
goroutines in the traceback than expected. This happens because
there's a window between each goroutine starting its child and that
goroutine actually exiting. The test captures its own stack trace
after everything is "done", but if this happens during that window, it
will include the goroutine that's in the process of being torn down.
Here's an example of such a failure:
https://build.golang.org/log/fad10d0625295eb79fa879f53b8b32b9d0596af8

This CL fixes this by recording the goroutines that are expected to
exit and removing them from the stack trace. With this fix, this test
passed 15,000 times with no failures.

Change-Id: I71e7c6282987a15e8b74188b9c585aa2ca97cbcd
Reviewed-on: https://go-review.googlesource.com/c/147517
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-11-05 22:37:13 +00:00
Michael Anthony Knyszek 7836457ec3 runtime: add physical memory scavenging test
This change introduces a test to malloc_test which checks for overuse
of physical memory in the large object treap. Due to fragmentation,
there may be many pages of physical memory that are sitting unused in
large-object space.

For #14045.

Change-Id: I3722468f45063b11246dde6301c7ad02ae34be55
Reviewed-on: https://go-review.googlesource.com/c/138918
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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2018-10-30 15:44:23 +00:00
Ian Lance Taylor 19ac6a82d3 runtime: ignore EAGAIN from exec in TestCgoExecSignalMask
Fixes #27731

Change-Id: Ifb4d57923b1bba0210ec1f623d779d7b5f442812
Reviewed-on: https://go-review.googlesource.com/135995
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Michael Munday <mike.munday@ibm.com>
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2018-09-18 15:16:14 +00:00
Ian Lance Taylor 0a51940165 runtime: make TestGcSys actually test something
The workthegc function was being inlined, and the slice did not
escape, so there was no memory allocation. Use a sink variable to
force memory allocation, at least for now.

Fixes #23343

Change-Id: I02f4618e343c8b6cb552cb4e9f272e112785f7cf
Reviewed-on: https://go-review.googlesource.com/122576
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-22 19:47:55 +00:00
Austin Clements 99e9be8043 runtime: query thread stack size from OS on Windows
Currently, on Windows, the thread stack size is set or assumed in many
different places. In non-cgo binaries, both the Go linker and the
runtime have a copy of the stack size, the Go linker sets the size of
the main thread stack, and the runtime sets the size of other thread
stacks. In cgo binaries, the external linker sets the main thread
stack size, the runtime assumes the size of the main thread stack will
be the same as used by the Go linker, and the cgo entry code assumes
the same.

Furthermore, users can change the main thread stack size using
editbin, so the runtime doesn't even really know what size it is, and
user C code can create threads with unknown thread stack sizes, which
we also assume have the same default stack size.

This is all a mess.

Fix the corner cases of this and the duplication of knowledge between
the linker and the runtime by querying the OS for the stack bounds
during thread setup. Furthermore, we unify all of this into just
runtime.minit for both cgo and non-cgo binaries and for the main
thread, other runtime-created threads, and C-created threads.

Updates #20975.

Change-Id: I45dbee2b5ea2ae721a85a27680737ff046f9d464
Reviewed-on: https://go-review.googlesource.com/120336
Run-TryBot: Austin Clements <austin@google.com>
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Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-07-02 15:18:26 +00:00
David Carlier 65d55a13a9 runtime: fix FreeBSDNumCPU test
num cpu unit test fixes for FreeBSD.
cpuset -g can possibly output more
data than expected.

Fixes #25924

Change-Id: Iec45a919df68648759331da7cd1fa3b9f3ca4241
GitHub-Last-Rev: 4cc275b519
GitHub-Pull-Request: golang/go#25931
Reviewed-on: https://go-review.googlesource.com/119376
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
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Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-06-19 22:19:28 +00:00
Eric Daniels d9b006a705 runtime/traceback: support tracking goroutine ancestor tracebacks with GODEBUG="tracebackancestors=N"
Currently, collecting a stack trace via runtime.Stack captures the stack for the
immediately running goroutines. This change extends those tracebacks to include
the tracebacks of their ancestors. This is done with a low memory cost and only
utilized when debug option tracebackancestors is set to a value greater than 0.

Resolves #22289

Change-Id: I7edacc62b2ee3bd278600c4a21052c351f313f3a
Reviewed-on: https://go-review.googlesource.com/70993
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
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2018-04-13 20:42:38 +00:00
Tim Wright 131901e80d cmd/go, cmd/link, runtime: enable PIE build mode, cgo race tests on FreeBSD
Fixes #24546

Change-Id: I99ebd5bc18e5c5e42eee4689644a7a8b02405f31
Reviewed-on: https://go-review.googlesource.com/102616
Run-TryBot: Ian Lance Taylor <iant@golang.org>
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2018-03-27 02:50:29 +00:00
Austin Clements 60a9e5d613 runtime: ensure abort actually crashes the process
On all non-x86 arches, runtime.abort simply reads from nil.
Unfortunately, if this happens on a user stack, the signal handler
will dutifully turn this into a panicmem, which lets user defers run
and which user code can even recover from.

To fix this, add an explicit check to the signal handler that turns
faults in abort into hard crashes directly in the signal handler. This
has the added benefit of giving a register dump at the abort point.

Change-Id: If26a7f13790745ee3867db7f53b72d8281176d70
Reviewed-on: https://go-review.googlesource.com/93661
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2018-03-08 22:55:55 +00:00
Ian Lance Taylor 419c06455a runtime: get traceback from VDSO code
Currently if a profiling signal arrives while executing within a VDSO
the profiler will report _ExternalCode, which is needlessly confusing
for a pure Go program. Change the VDSO calling code to record the
caller's PC/SP, so that we can do a traceback from that point. If that
fails for some reason, report _VDSO rather than _ExternalCode, which
should at least point in the right direction.

This adds some instructions to the code that calls the VDSO, but the
slowdown is reasonably negligible:

name                                  old time/op  new time/op  delta
ClockVDSOAndFallbackPaths/vDSO-8      40.5ns ± 2%  41.3ns ± 1%  +1.85%  (p=0.002 n=10+10)
ClockVDSOAndFallbackPaths/Fallback-8  41.9ns ± 1%  43.5ns ± 1%  +3.84%  (p=0.000 n=9+9)
TimeNow-8                             41.5ns ± 3%  41.5ns ± 2%    ~     (p=0.723 n=10+10)

Fixes #24142

Change-Id: Iacd935db3c4c782150b3809aaa675a71799b1c9c
Reviewed-on: https://go-review.googlesource.com/97315
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-03-07 23:35:25 +00:00