mirror of https://github.com/golang/go.git
os/signal: lazily start signal watch loop only on Notify
By lazily starting the signal watch loop only on Notify, we are able to have deadlock detection even when "os/signal" is imported. Thanks to Ian Lance Taylor for the solution and discussion. With this change in, fix a runtime gorountine count test that assumed that os/signal.init would unconditionally start the signal watching goroutine, but alas no more. Fixes #21576. Change-Id: I6eecf82a887f59f2ec8897f1bcd67ca311ca42ff Reviewed-on: https://go-review.googlesource.com/c/go/+/101036 Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
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@ -92,6 +92,15 @@ func Ignored(sig os.Signal) bool {
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return sn >= 0 && signalIgnored(sn)
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}
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var (
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// watchSignalLoopOnce guards calling the conditionally
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// initialized watchSignalLoop. If watchSignalLoop is non-nil,
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// it will be run in a goroutine lazily once Notify is invoked.
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// See Issue 21576.
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watchSignalLoopOnce sync.Once
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watchSignalLoop func()
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)
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// Notify causes package signal to relay incoming signals to c.
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// If no signals are provided, all incoming signals will be relayed to c.
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// Otherwise, just the provided signals will.
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@ -113,6 +122,12 @@ func Notify(c chan<- os.Signal, sig ...os.Signal) {
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panic("os/signal: Notify using nil channel")
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}
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watchSignalLoopOnce.Do(func() {
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if watchSignalLoop != nil {
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go watchSignalLoop()
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}
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})
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handlers.Lock()
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defer handlers.Unlock()
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@ -20,7 +20,8 @@ func signal_recv() string
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func init() {
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signal_enable(0) // first call - initialize
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go loop()
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watchSignalLoop = loop
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}
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func loop() {
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@ -26,7 +26,8 @@ func loop() {
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func init() {
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signal_enable(0) // first call - initialize
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go loop()
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watchSignalLoop = loop
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}
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const (
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@ -41,13 +41,6 @@ func NumGoroutine() {
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// Test that there are just the expected number of goroutines
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// running. Specifically, test that the spare M's goroutine
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// doesn't show up.
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//
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// On non-Windows platforms there's a signal handling thread
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// started by os/signal.init in addition to the main
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// goroutine.
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if runtime.GOOS != "windows" {
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baseGoroutines = 1
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}
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if _, ok := checkNumGoroutine("first", 1+baseGoroutines); !ok {
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return
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}
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@ -0,0 +1,60 @@
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// +build !nacl,!js
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// run
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// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//
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// Ensure that deadlock detection can still
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// run even with an import of "_ os/signal".
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package main
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import (
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"bytes"
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"context"
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"io/ioutil"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"time"
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)
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const prog = `
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package main
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import _ "os/signal"
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func main() {
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c := make(chan int)
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c <- 1
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}
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`
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func main() {
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dir, err := ioutil.TempDir("", "21576")
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if err != nil {
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log.Fatal(err)
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}
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defer os.RemoveAll(dir)
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file := filepath.Join(dir, "main.go")
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if err := ioutil.WriteFile(file, []byte(prog), 0655); err != nil {
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log.Fatalf("Write error %v", err)
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}
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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cmd := exec.CommandContext(ctx, "go", "run", file)
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output, err := cmd.CombinedOutput()
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if err == nil {
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log.Fatalf("Passed, expected an error")
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}
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want := []byte("fatal error: all goroutines are asleep - deadlock!")
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if !bytes.Contains(output, want) {
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log.Fatalf("Unmatched error message %q:\nin\n%s", want, output)
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}
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}
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