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Frank Praznik f4813ca2cf x11: Filter out duplicate key presses when an IME is active
IME text events can result in sending duplicate key press events, which will result in undesired repeated key presses. Since the events are exact duplicates, compare the serials to filter out redundant key down events.
2025-05-06 18:06:14 -04:00
.github Updated to GameInput v1.1 2025-04-11 13:42:58 -07:00
VisualC Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
VisualC-GDK Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
Xcode Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
android-project Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
build-scripts wikiheaders: Patched to compile. 2025-05-05 23:58:59 -04:00
cmake cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES 2025-04-03 19:07:24 +02:00
docs Sync SDL3 wiki -> header 2025-05-06 17:21:29 +00:00
examples bytepusher example: always render text to render target and remove unused variable 2025-04-28 09:40:07 -07:00
include Sync SDL3 wiki -> header 2025-05-06 16:46:42 +00:00
src x11: Filter out duplicate key presses when an IME is active 2025-05-06 18:06:14 -04:00
test testmessage: Don't push the event if "Retry" was chosen. 2025-05-02 21:42:47 -04:00
wayland-protocols wayland: Add xdg_toplevel v7 edge constraint support 2025-04-13 11:10:49 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Always enable D3D12 GPU on Windows 2025-04-29 08:51:26 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)