..
atomic
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
audio
audio: Add NULL check to SDL_UnbindAudioStreams
2024-12-28 00:10:58 -05:00
camera
SDL_camera_pipewire: use `SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC`
2024-12-24 07:19:38 -08:00
core
Make onNativePen available for Android
2024-12-26 23:50:11 -05:00
cpuinfo
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
dialog
correct termination of windows openfiledialog filters
2024-12-25 11:42:32 -08:00
dynapi
audio: Make SDL_Bind/UnbindAudioStreams take const arrays
2024-12-28 00:10:58 -05:00
events
SDL_EVENT_QUIT when no window nor tray
2024-12-27 09:22:27 -08:00
file
Fixed mingw64 Windows build
2024-12-24 08:58:08 -08:00
filesystem
Xbox buildfixes
2024-12-13 11:34:39 -05:00
gpu
GPU: Rename HDR10_ST2048 to HDR10_ST2084
2024-12-26 09:47:13 -08:00
haptic
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
hidapi
Fixed Bluetooth Steam Controller detection on iOS and Android
2024-12-23 12:55:25 -08:00
joystick
Don't use connection state from the Nintendo Switch Pro report
2024-12-27 13:58:49 -08:00
libm
libm/e_exp.c: fix gcc warning on 32 bit:
2024-10-10 18:23:20 +03:00
loadso
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
2024-10-01 12:16:10 -04:00
locale
Fixed Chinese locales on PSP (thanks @ccawley2011!)
2024-12-10 14:47:31 -08:00
main
ngage: Remove Nokia N-Gage support.
2024-12-11 13:29:43 -05:00
misc
misc: Fixed typo in iOS error message.
2024-12-26 23:37:16 -05:00
power
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
process
Make sure stdio handles are in blocking mode
2024-10-14 22:10:49 -07:00
render
render: Update GPU backend to use the new present workflow
2024-12-27 17:11:55 -08:00
sensor
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
2024-10-04 08:57:03 -07:00
stdlib
SDL_GetNumAllocations returns -1 when allocation counting is disabled
2024-12-22 12:20:04 -08:00
storage
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
test
Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER
2024-12-23 16:51:43 -08:00
thread
Use `pthread_setname_np` also on Android
2024-12-27 08:07:47 -08:00
time
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
timer
Fix various `#if defined`s
2024-12-24 07:19:38 -08:00
tray
tray, unix: fix -Wformat warnings
2024-12-28 18:37:56 +03:00
video
win32: Use the nearest monitor size for calculating maximized window dimensions
2024-12-27 18:17:55 -05:00
SDL.c
ngage: Remove Nokia N-Gage support.
2024-12-11 13:29:43 -05:00
SDL_assert.c
Improve support for private platforms ( #11220 )
2024-10-15 18:02:07 -04:00
SDL_assert_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_error.c
Added SDL_SetErrorV()
2024-10-13 09:26:25 -07:00
SDL_error_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_guid.c
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_hashtable.c
Removed external hashtable locking functions
2024-12-12 14:39:53 -08:00
SDL_hashtable.h
Removed external hashtable locking functions
2024-12-12 14:39:53 -08:00
SDL_hints.c
Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115
2024-10-12 08:47:02 -07:00
SDL_hints_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_internal.h
SDL_internal: remove `#undef SDL_LEAN_AND_MEAN`
2024-12-14 09:22:29 -08:00
SDL_list.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_list.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_log.c
Check return value of SDL_small_alloc()
2024-10-13 14:07:26 -07:00
SDL_log_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_properties.c
Don't free properties while modifying the property hashtable
2024-12-12 14:39:53 -08:00
SDL_properties_c.h
Fix typo: DiretMedia->DirectMedia
2024-10-05 00:08:01 -04:00
SDL_utils.c
Cleaned up thread state handling and added thread object validation
2024-12-26 10:26:08 -08:00
SDL_utils_c.h
Cleaned up thread state handling and added thread object validation
2024-12-26 10:26:08 -08:00