SDL/src/render/direct3d11
Sam Lantinga faeb2b1f22 Fixed warning C4204: nonstandard extension used: non-constant aggregate initializer when built with Visual Studio 2019 2024-02-07 13:16:35 -08:00
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D3D11_PixelShader_Colors.h Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_Colors.hlsl Scale SDR content to SDR whitelevel when HDR is enabled 2024-02-05 11:47:17 -08:00
D3D11_PixelShader_Common.incl Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_HDR10.h Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_HDR10.hlsl Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_NV12.h Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_NV12.hlsl Updated direct3d12 renderer with HDR10 and SDR whitelevel support 2024-02-05 13:17:10 -08:00
D3D11_PixelShader_NV21.h Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_NV21.hlsl Updated direct3d12 renderer with HDR10 and SDR whitelevel support 2024-02-05 13:17:10 -08:00
D3D11_PixelShader_Textures.h Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_Textures.hlsl Scale SDR content to SDR whitelevel when HDR is enabled 2024-02-05 11:47:17 -08:00
D3D11_PixelShader_YUV.h Generalize SDR white level handling into a color scale 2024-02-06 02:48:05 -08:00
D3D11_PixelShader_YUV.hlsl Updated direct3d12 renderer with HDR10 and SDR whitelevel support 2024-02-05 13:17:10 -08:00
D3D11_VertexShader.h Scale SDR content to SDR whitelevel when HDR is enabled 2024-02-05 11:47:17 -08:00
D3D11_VertexShader.hlsl Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00
SDL_render_d3d11.c Fixed warning C4204: nonstandard extension used: non-constant aggregate initializer when built with Visual Studio 2019 2024-02-07 13:16:35 -08:00
SDL_render_winrt.cpp Shortened SDL property names 2024-01-27 13:00:50 -08:00
SDL_render_winrt.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_shaders_d3d11.c Added support for HDR10 video playback on direct3d11 2024-02-05 09:45:39 -08:00
SDL_shaders_d3d11.h Added support for HDR10 video playback on direct3d11 2024-02-05 09:45:39 -08:00
compile_shaders.bat Added support for HDR10 video playback on direct3d11 2024-02-05 09:45:39 -08:00