SDL/src/video
Frank Praznik 924f719b97
wayland: Get the window content scale from the backend
The window content scale may change independently of the display it is on if scaling or accessibility features are involved, so query it directly from the backend instead of inferring it.
2024-10-23 15:49:26 -04:00
..
android Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
cocoa SDL3: Fixed Cocoa_GL_CreateContext() not returning a context on success (#11181) 2024-10-12 14:01:21 -07:00
directx Renamed Gpu to GPU 2024-08-29 17:33:52 -07:00
dummy Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
emscripten emscripten: Fixes for data addresses above 2gb 2024-10-08 17:41:18 -04:00
gdk Fix additional calloc-transposed-args warnings 2024-09-08 19:28:11 -07:00
haiku loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2024-10-01 12:16:10 -04:00
khronos add GLES3 headers from Khronos for OpenVR video driver. 2024-10-19 10:23:55 -07:00
kmsdrm kmsdrm: Support sorting displays via the priority hint 2024-10-18 13:09:08 -04:00
n3ds Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
ngage Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
offscreen offscreen: Fix bogus surface pointer assignment 2024-08-28 21:31:24 -04:00
openvr Removed unused code 2024-10-21 17:26:14 -07:00
ps2 Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
psp Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
qnx Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
raspberry Fixed building on Raspberry Pi 2024-09-06 08:54:05 -07:00
riscos Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
uikit Fixed uikit crash when GLES is disabled 2024-10-14 08:58:02 -07:00
vita Use SDL_bool where appropriate in SDL events 2024-09-09 14:00:19 -07:00
vivante loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2024-10-01 12:16:10 -04:00
wayland wayland: Get the window content scale from the backend 2024-10-23 15:49:26 -04:00
windows Fixed memory leaks if Windows initialization fails 2024-10-21 15:22:56 -07:00
x11 x11: Remove the "safety net" error handler. 2024-10-22 10:41:30 -04:00
yuv2rgb Added support for full range BT.709 YUV conversion 2024-10-14 20:36:46 -07:00
SDL_RLEaccel.c Fixed crash in RLE colorkey blitting 2024-10-09 12:11:21 -07:00
SDL_RLEaccel_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_blit.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_blit.h Allow for more fine tuning of Duff's device routines 2024-10-12 11:16:46 -07:00
SDL_blit_0.c Reduce the size of the SDL_blit_0 alpha code 2024-10-12 08:29:11 -07:00
SDL_blit_1.c Allow for more fine tuning of Duff's device routines 2024-10-12 11:16:46 -07:00
SDL_blit_A.c Allow for more fine tuning of Duff's device routines 2024-10-12 11:16:46 -07:00
SDL_blit_N.c Refactor Blit_RGB555_ARGB1555 to be more generic 2024-10-19 11:11:22 -07:00
SDL_blit_auto.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_blit_auto.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_copy.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_blit_copy.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_blit_slow.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_blit_slow.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_bmp.c Make SDL_LoadBMP() use true instead of 1 2024-10-14 20:07:03 -07:00
SDL_clipboard.c Set size parameter in SDL_GetClipboardData() 2024-10-13 08:59:50 -07:00
SDL_clipboard_c.h clipboard: include mime types in SDL_ClipboarUpdate 2024-10-05 18:19:10 -07:00
SDL_egl.c Improve support for private platforms (#11220) 2024-10-15 18:02:07 -04:00
SDL_egl_c.h loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2024-10-01 12:16:10 -04:00
SDL_fillrect.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_pixels.c Fixed converting full range YUV to RGB 2024-10-11 18:12:05 -07:00
SDL_pixels_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_rect.c Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_rect_c.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_rect_impl.h Fixed Cohen-Sutherland out code computation for float line intersection 2024-10-13 13:04:59 -07:00
SDL_stretch.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_surface.c Check return value of SDL_small_alloc() 2024-10-13 14:07:26 -07:00
SDL_surface_c.h Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_sysvideo.h wayland: Get the window content scale from the backend 2024-10-23 15:49:26 -04:00
SDL_video.c wayland: Get the window content scale from the backend 2024-10-23 15:49:26 -04:00
SDL_video_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_video_unsupported.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_vulkan_internal.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_vulkan_utils.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_yuv.c Added support for full range BT.709 YUV conversion 2024-10-14 20:36:46 -07:00
SDL_yuv_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
sdlgenblit.pl Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00