..
android
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
cocoa
SDL3: Fixed Cocoa_GL_CreateContext() not returning a context on success ( #11181 )
2024-10-12 14:01:21 -07:00
directx
Renamed Gpu to GPU
2024-08-29 17:33:52 -07:00
dummy
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
emscripten
emscripten: Fixes for data addresses above 2gb
2024-10-08 17:41:18 -04:00
gdk
Fix additional calloc-transposed-args warnings
2024-09-08 19:28:11 -07:00
haiku
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
2024-10-01 12:16:10 -04:00
khronos
add GLES3 headers from Khronos for OpenVR video driver.
2024-10-19 10:23:55 -07:00
kmsdrm
kmsdrm: Support sorting displays via the priority hint
2024-10-18 13:09:08 -04:00
n3ds
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
ngage
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
offscreen
offscreen: Fix bogus surface pointer assignment
2024-08-28 21:31:24 -04:00
openvr
Removed unused code
2024-10-21 17:26:14 -07:00
ps2
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
psp
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
qnx
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
raspberry
Fixed building on Raspberry Pi
2024-09-06 08:54:05 -07:00
riscos
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
uikit
Fixed uikit crash when GLES is disabled
2024-10-14 08:58:02 -07:00
vita
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
vivante
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
2024-10-01 12:16:10 -04:00
wayland
wayland: Get the window content scale from the backend
2024-10-23 15:49:26 -04:00
windows
Fixed memory leaks if Windows initialization fails
2024-10-21 15:22:56 -07:00
x11
x11: Remove the "safety net" error handler.
2024-10-22 10:41:30 -04:00
yuv2rgb
Added support for full range BT.709 YUV conversion
2024-10-14 20:36:46 -07:00
SDL_RLEaccel.c
Fixed crash in RLE colorkey blitting
2024-10-09 12:11:21 -07:00
SDL_RLEaccel_c.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_blit.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_blit.h
Allow for more fine tuning of Duff's device routines
2024-10-12 11:16:46 -07:00
SDL_blit_0.c
Reduce the size of the SDL_blit_0 alpha code
2024-10-12 08:29:11 -07:00
SDL_blit_1.c
Allow for more fine tuning of Duff's device routines
2024-10-12 11:16:46 -07:00
SDL_blit_A.c
Allow for more fine tuning of Duff's device routines
2024-10-12 11:16:46 -07:00
SDL_blit_N.c
Refactor Blit_RGB555_ARGB1555 to be more generic
2024-10-19 11:11:22 -07:00
SDL_blit_auto.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_blit_auto.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_blit_copy.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_blit_copy.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_blit_slow.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_blit_slow.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_bmp.c
Make SDL_LoadBMP() use true instead of 1
2024-10-14 20:07:03 -07:00
SDL_clipboard.c
Set size parameter in SDL_GetClipboardData()
2024-10-13 08:59:50 -07:00
SDL_clipboard_c.h
clipboard: include mime types in SDL_ClipboarUpdate
2024-10-05 18:19:10 -07:00
SDL_egl.c
Improve support for private platforms ( #11220 )
2024-10-15 18:02:07 -04:00
SDL_egl_c.h
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
2024-10-01 12:16:10 -04:00
SDL_fillrect.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_pixels.c
Fixed converting full range YUV to RGB
2024-10-11 18:12:05 -07:00
SDL_pixels_c.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_rect.c
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_rect_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_rect_impl.h
Fixed Cohen-Sutherland out code computation for float line intersection
2024-10-13 13:04:59 -07:00
SDL_stretch.c
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_surface.c
Check return value of SDL_small_alloc()
2024-10-13 14:07:26 -07:00
SDL_surface_c.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_sysvideo.h
wayland: Get the window content scale from the backend
2024-10-23 15:49:26 -04:00
SDL_video.c
wayland: Get the window content scale from the backend
2024-10-23 15:49:26 -04:00
SDL_video_c.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_video_unsupported.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_vulkan_internal.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_vulkan_utils.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_yuv.c
Added support for full range BT.709 YUV conversion
2024-10-14 20:36:46 -07:00
SDL_yuv_c.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
sdlgenblit.pl
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00