mirror of https://github.com/libsdl-org/SDL.git
SDL3: Fixed Cocoa_GL_CreateContext() not returning a context on success (#11181)
This commit is contained in:
parent
94c8c170eb
commit
7556c44796
|
|
@ -286,7 +286,7 @@ SDL_GLContext Cocoa_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
_this->GL_SwapWindow = Cocoa_GLES_SwapWindow;
|
||||
_this->GL_DestroyContext = Cocoa_GLES_DestroyContext;
|
||||
|
||||
if (Cocoa_GLES_LoadLibrary(_this, NULL) != 0) {
|
||||
if (!Cocoa_GLES_LoadLibrary(_this, NULL)) {
|
||||
return NULL;
|
||||
}
|
||||
return Cocoa_GLES_CreateContext(_this, window);
|
||||
|
|
|
|||
Loading…
Reference in New Issue