..
atomic
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
audio
audio: removed a fixed FIXME comment.
2023-11-12 23:41:22 -05:00
core
Added property types: pointer, string, number, float
2023-11-12 10:48:38 -08:00
cpuinfo
cpuinfo: Fix detection of physical memory above 2GB on NetBSD
2023-11-12 18:12:18 -08:00
dynapi
Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties()
2023-11-14 06:06:51 -08:00
events
API for pressure-sensitive pens + XInput2/Wayland
2023-11-12 09:52:02 -08:00
file
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
filesystem
Re-add SDL_assert() with non boolean ptr syntax ( #8530 )
2023-11-11 12:28:24 +03:00
haptic
Re-add SDL_assert() with non boolean ptr syntax ( #8530 )
2023-11-11 12:28:24 +03:00
hidapi
hidapi: Avoid memcpy'ing to NULL.
2023-11-06 13:48:07 -05:00
joystick
Added SDL_HINT_JOYSTICK_IOKIT and SDL_HINT_JOYSTICK_MFI to control whether the IOKit and GCController drivers should be used for joystick support.
2023-11-14 10:28:19 -08:00
libm
libm: use union for infinity
2023-09-25 18:02:40 +02:00
loadso
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
locale
Re-add SDL_assert() with non boolean ptr syntax ( #8530 )
2023-11-11 12:28:24 +03:00
main
Fixed emscripten and iOS builds
2023-11-08 14:14:41 -08:00
misc
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
power
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
render
Enable transparent windows when using the D3D11 renderer
2023-11-14 06:06:51 -08:00
sensor
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
stdlib
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
test
Renamed SDL_WINDOW_FOREIGN to SDL_WINDOW_EXTERNAL
2023-11-14 06:06:51 -08:00
thread
Don't leak if realloc fails
2023-11-10 06:33:39 -08:00
timer
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
video
Replacing SDL_SCANCODE_AUDIOMUTE by SDL_SCANCODE_MUTE on Windows
2023-11-14 09:27:43 -08:00
SDL.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_assert.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_assert_c.h
…
SDL_error.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_error_c.h
…
SDL_guid.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_hashtable.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_hashtable.h
hashtable: SDL_IterateHashTable might as well provide both key and value.
2023-10-14 13:23:03 -04:00
SDL_hints.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_hints_c.h
For gamepads that don't have their own sensors, try to use the system sensors.
2023-06-16 14:44:59 -07:00
SDL_internal.h
Updated return values for SDL event functions
2023-11-03 22:31:42 -07:00
SDL_list.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_list.h
…
SDL_log.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_log_c.h
…
SDL_properties.c
properties: Use a mutex instead of an RWLock to guard the hash table
2023-11-13 18:28:24 -05:00
SDL_properties_c.h
Added SDL properties API
2023-10-11 22:38:00 -07:00
SDL_utils.c
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00
SDL_utils_c.h
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00