SDL/src/render/gpu/shaders
Simon McVittie 23f855a970 render: Integrate fix-shaders.sh into build-shaders.sh
By writing the fxc and dxc output to a temporary file and then
converting that temporary file to the desired filename, we avoid
the incompatible semantics of sed -i on GNU systems (sed -i does not
create a backup filename, and does not take an argument unless it is
"bundled") and macOS (sed -i requires an argument, possibly empty).

Resolves: https://github.com/libsdl-org/SDL/issues/10878
Signed-off-by: Simon McVittie <smcv@debian.org>
2024-09-18 10:38:59 -07:00
..
.gitattributes
.gitignore render: Integrate fix-shaders.sh into build-shaders.sh 2024-09-18 10:38:59 -07:00
build-shaders.sh render: Integrate fix-shaders.sh into build-shaders.sh 2024-09-18 10:38:59 -07:00
color.frag
color.frag.metal.h
color.frag.sm50.dxbc.h
color.frag.sm60.dxil.h
color.frag.spv.h
dxbc50.h
dxil60.h
linepoint.vert
linepoint.vert.metal.h
linepoint.vert.sm50.dxbc.h
linepoint.vert.sm60.dxil.h
linepoint.vert.spv.h
metal.h
spir-v.h
texture_rgb.frag
texture_rgb.frag.metal.h
texture_rgb.frag.sm50.dxbc.h
texture_rgb.frag.sm60.dxil.h
texture_rgb.frag.spv.h
texture_rgba.frag
texture_rgba.frag.metal.h
texture_rgba.frag.sm50.dxbc.h
texture_rgba.frag.sm60.dxil.h
texture_rgba.frag.spv.h
tri_color.vert
tri_color.vert.metal.h
tri_color.vert.sm50.dxbc.h
tri_color.vert.sm60.dxil.h
tri_color.vert.spv.h
tri_texture.vert
tri_texture.vert.metal.h
tri_texture.vert.sm50.dxbc.h
tri_texture.vert.sm60.dxil.h
tri_texture.vert.spv.h