SDL/src
Ryan C. Gordon ce573b01f8 audio: Added SDL_IsAudioDevicePhysical and SDL_IsAudioDevicePlayback.
Fixes #11529.
2024-11-29 17:31:37 -05:00
..
atomic Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
audio audio: Added SDL_IsAudioDevicePhysical and SDL_IsAudioDevicePlayback. 2024-11-29 17:31:37 -05:00
camera VITA: implement camera subsystem 2024-10-17 10:24:17 -07:00
core Updated to version 3.1.7 for development 2024-11-01 15:49:31 -07:00
cpuinfo Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
dialog Allow building both Cocoa and dummy dialog implementations 2024-10-07 18:01:39 -07:00
dynapi audio: Added SDL_IsAudioDevicePhysical and SDL_IsAudioDevicePlayback. 2024-11-29 17:31:37 -05:00
events hint for which system cursor to use as default 2024-11-25 13:08:37 -08:00
file Add SDL_SaveFile and SDL_SaveFile_IO functions 2024-11-07 17:55:02 -08:00
filesystem filesystem: Added SDL_GetCurrentDirectory(). 2024-11-27 23:42:11 -05:00
gpu GPU: Fix D3D12 tearing query 2024-11-25 22:33:48 -05:00
haptic Include stdbool.h when using Visual Studio 2017+ 2024-10-01 09:57:59 -07:00
hidapi hidapi: check each usage on a device before ignoring it completely 2024-11-25 10:49:05 -08:00
joystick Added support for the Razer Wolverine V3 Pro 2024-11-21 05:51:57 -08:00
libm libm/e_exp.c: fix gcc warning on 32 bit: 2024-10-10 18:23:20 +03:00
loadso loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2024-10-01 12:16:10 -04:00
locale PSP: Add locale support 2024-11-22 08:37:14 -08:00
main Make sure that we quit if we get a terminating event 2024-10-17 17:19:49 -07:00
misc Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
power
process Make sure stdio handles are in blocking mode 2024-10-14 22:10:49 -07:00
render events: Added SDL_RenderEvent. 2024-11-22 15:01:09 -05:00
sensor Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 2024-10-04 08:57:03 -07:00
stdlib Added SDL_StepBackUTF8() 2024-10-09 09:49:10 -07:00
storage Include stdbool.h when using Visual Studio 2017+ 2024-10-01 09:57:59 -07:00
test Add missing SDL_WindowFlags to SDL_test_common.c 2024-11-25 10:56:16 -08:00
thread windows/SDL_systhread.c: fix permissions 2024-10-18 05:00:04 +03:00
time Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
timer Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS() 2024-10-11 21:18:31 -07:00
video Vita: implement mousewheel and buttons 4/5 2024-11-27 08:23:16 -08:00
SDL.c Renamed SDL_SANDBOX_UNKNOWN to SDL_SANDBOX_UNKNOWN_CONTAINER 2024-10-18 12:45:07 -07:00
SDL_assert.c Improve support for private platforms (#11220) 2024-10-15 18:02:07 -04:00
SDL_assert_c.h
SDL_error.c Added SDL_SetErrorV() 2024-10-13 09:26:25 -07:00
SDL_error_c.h
SDL_guid.c
SDL_hashtable.c Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function 2024-10-10 08:06:18 -07:00
SDL_hashtable.h Removed const qualifiers from SDL_CreateHashTable() parameter types 2024-10-02 16:29:49 -07:00
SDL_hints.c Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 2024-10-12 08:47:02 -07:00
SDL_hints_c.h
SDL_internal.h GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 2024-11-12 10:55:21 -08:00
SDL_list.c
SDL_list.h
SDL_log.c Check return value of SDL_small_alloc() 2024-10-13 14:07:26 -07:00
SDL_log_c.h
SDL_properties.c Fix typo: DiretMedia->DirectMedia 2024-10-05 00:08:01 -04:00
SDL_properties_c.h Fix typo: DiretMedia->DirectMedia 2024-10-05 00:08:01 -04:00
SDL_utils.c SDL_utils.c: restrict gethostname() usage to non-windows 2024-10-17 12:47:02 +03:00
SDL_utils_c.h Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00