mirror of https://github.com/libsdl-org/SDL.git
GPU: Fix D3D12 tearing query
This commit is contained in:
parent
03d15c031b
commit
5c8bed3780
|
|
@ -733,7 +733,7 @@ struct D3D12Renderer
|
|||
SDL_SharedObject *dxgidebug_dll;
|
||||
#endif
|
||||
ID3D12Debug *d3d12Debug;
|
||||
bool supportsTearing;
|
||||
BOOL supportsTearing;
|
||||
SDL_SharedObject *d3d12_dll;
|
||||
ID3D12Device *device;
|
||||
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignature_func;
|
||||
|
|
|
|||
Loading…
Reference in New Issue