Commit Graph

1562 Commits

Author SHA1 Message Date
Ozkan Sezer 51570d9257 build system: disable 3dNow! support by default
Closes: https://github.com/libsdl-org/SDL/issues/11472.
2024-11-17 17:55:32 +03:00
Sam Lantinga f1a3a18c1e Removed SDL_HINT_ENABLE_STEAM_CONTROLLERS
This was only respected on Steam Link hardware, which now uses SDL3 where it has been replaced by SDL_HINT_JOYSTICK_HIDAPI_STEAM.
2024-11-08 15:23:31 -08:00
Zack Middleton 761ea32b74 Fix SDL_PRIs64 to use standard PRId64
PRIs64 doesn't exist in C standards.

(cherry picked from commit 8a2cac7aaa)
2024-11-08 12:40:50 +03:00
Ryan C. Gordon 67b537cef4
.wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes.
This makes any reference to them in the docs link to their wiki pages.

Also fixup the integer type documentation, so the SDL2 wiki _has_ actual
pages for them.  :)
2024-11-01 23:52:03 -04:00
SDL Wiki Bot 15bc3f25ee Sync SDL2 wiki -> header
[ci skip]
2024-11-01 19:42:53 +00:00
dv-senna 478dff3585 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE
Allows including vulkan.hpp in user code in C++ before SDL_vulkan.h w/o errors.
Fixes:  https://github.com/libsdl-org/SDL/issues/11328 .

(cherry picked from commit 149ecffd6f)
2024-10-29 20:35:10 +03:00
SDL Wiki Bot 96e7306a7a Sync SDL2 wiki -> header
[ci skip]
2024-10-27 21:41:54 +00:00
Jordan Christiansen a22baafcf4 docs: Explain events for already plugged in controllers 2024-10-27 14:41:06 -07:00
SDL Wiki Bot bcf1397e33 Sync SDL2 wiki -> header
[ci skip]
2024-10-20 01:02:07 +00:00
SDL Wiki Bot 1af0b39833 Sync SDL2 wiki -> header
[ci skip]
2024-10-20 00:51:30 +00:00
SDL Wiki Bot 4ca7a19348 Sync SDL2 wiki -> header
[ci skip]
2024-10-19 18:04:39 +00:00
Ozkan Sezer a976f7f71b SDL_stdinc.h: provide a prototype for strdup for __clang_analyzer__ case
Because strdup is not ANSI but POSIX, and its prototype might be hidden..

Reference issue: https://github.com/libsdl-org/SDL/issues/11219.

(cherry picked from commit 3ebfdb04be)
2024-10-16 22:03:50 +03:00
Sam Lantinga da4608ed03 Fixed typo in SDL_audio.h 2024-10-10 08:49:41 -07:00
Sam Clegg 3deb07ea39 [emscripten] Fixes for data addresses above 2gb
This includes both wasm64 and wasm32 when addressing more than 2gb of
memory.

Fixes: #9052
2024-10-08 16:35:58 -04:00
SDL Wiki Bot c43b976e5b Sync SDL2 wiki -> header 2024-09-21 13:17:38 +00:00
SDL Wiki Bot ea820edc62 Sync SDL2 wiki -> header 2024-09-10 15:35:30 +00:00
Sam Lantinga 2834d8b3b7 Revert "Sync SDL2 wiki -> header"
This reverts commit f23cc950f5.

This edit was incorrect.
2024-09-04 09:15:20 -07:00
Ryan C. Gordon 155c3bb0a3
SDL_GLattr: formatted wiki documentation to be wikiheaders-friendly.
Reference https://github.com/libsdl-org/sdlwiki/issues/544
2024-08-12 01:23:12 -04:00
Sam Lantinga 8f5d3ca57d Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent() 2024-08-05 07:58:02 -07:00
SDL Wiki Bot eee439debe Sync SDL2 wiki -> header 2024-07-29 19:46:06 +00:00
Ryan C. Gordon 0ba3d9862d SDL_RWFromFile: On Apple platforms, offer a hint to not look in resource dirs.
Fixes #8403.
2024-07-29 15:45:03 -04:00
Ozkan Sezer 86b4d035db SDL_stdinc.h (SDL_COMPILE_TIME_ASSERT): Keep C++ case alone (after PR/10331)
Some versions of gcc will define __STDC_VERSION__ even when compiling in C++ mode.
Reference issue: https://github.com/libsdl-org/SDL/issues/6078 which was fixed by
f6b81125b3

(cherry picked from commit 70c1012e8c)
2024-07-22 16:02:00 +03:00
Anonymous Maarten 5d606eaae2 stdinc: c23 deprecated _Static_assert in favor of static_assert
(cherry picked from commit 22bfbdbc02)
2024-07-21 21:55:10 +03:00
vanfanel 9e6b8d56e3 Add SDL_VIDEO_DOUBLE_BUFFER support to the Wayland backend. 2024-07-17 16:36:04 -04:00
Ryan C. Gordon 14183f8eca
SDL_endian.h: Fix byte order detection on Solaris (and some SPARC compilers).
Fixes #10093.
2024-06-28 00:11:23 -04:00
Ryan C. Gordon d96f1d5360
begin_code: Solaris Studio has `__has_attribute` defined by isn't usable here.
Fixes #10095.
2024-06-27 20:38:45 -04:00
SDL Wiki Bot c1d10c36e7 Sync SDL2 wiki -> header 2024-06-20 16:30:15 +00:00
expikr 194d72bb29 Add SDL_MOUSE_RELATIVE_CURSOR_VISIBLE (#7947)
(cherry picked from commit ee559d51be)
2024-06-20 09:28:58 -07:00
SDL Wiki Bot 744eb00b04 Sync SDL2 wiki -> header 2024-06-16 15:02:26 +00:00
SDL Wiki Bot 143d5d779c Sync SDL2 wiki -> header 2024-06-14 06:11:54 +00:00
Ryan C. Gordon b2b2369414
Moved function pointer params to typedefs, etc, for latest wikiheaders. 2024-06-12 19:29:21 -04:00
Sam Lantinga 477c718744 Added wiki-style documentation for SDL_JoystickGUID 2024-06-08 08:50:24 -07:00
Carlo Bramini 2cb1a2d0a7 SDL_assert: add support for aarch64-w64-mingw32
GCC 15 development branch provides an experimental support for Windows on ARM64, which will be officially released next year, according to latest news.
I tried to compile SDL2 with this new compiler but I got a tiny problem into SDL_assert.h because it couldn't find the right platform.
However, it has been easy to fix and I included it into this PR.
More details can be also found here:
https://learn.microsoft.com/en-us/cpp/intrinsics/debugbreak?view=msvc-170
2024-06-03 10:52:11 -07:00
Ozkan Sezer 863670c0a8 always define PRI?64 using 'I64' when targeting windows
avoids -Wformat warnings from mingw toolchains -- e.g.:
src/test/SDL_test_harness.c:581:37: warning: unknown conversion type character 'l' in format [-Wformat=]

(cherry picked from commit 49b6c24722)
2024-06-01 22:37:50 +03:00
Ozkan Sezer 6825a4aabb SDL_config_os2.h: remove duplicated HAVE_WCSL* defines. 2024-05-28 08:01:02 +03:00
Sam Lantinga 8bc47dc3f1 Fixed compiling SDL_platform_defines.h on macOS with older compilers (thanks @sezero!)
Fixes #9632

(cherry picked from commit 36015ad5e5)
2024-05-27 14:38:41 -07:00
Anonymous Maarten 6c29778826 VC+d3d12: use __has_include to detect presence of d3d12 ehaders
backport of 4fa5006247
2024-05-27 02:42:20 +02:00
SDL Wiki Bot 01314ff1d4 Sync SDL2 wiki -> header 2024-05-21 20:45:35 +00:00
SDL Wiki Bot f88e8da176 Sync SDL2 wiki -> header 2024-05-20 16:47:07 +00:00
Ryan C. Gordon 0466c45605
hidapi: Replace BSD license with "original" hidapi license.
HIDAPI's source code licensing says this:

```
HIDAPI can be used under one of three licenses.

1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt
2. A BSD-Style License, in LICENSE-bsd.txt.
3. The more liberal original HIDAPI license. LICENSE-orig.txt

The license chosen is at the discretion of the user of HIDAPI. For example:
1. An author of GPL software would likely use HIDAPI under the terms of the
GPL.

2. An author of commercial closed-source software would likely use HIDAPI
under the terms of the BSD-style license or the original HIDAPI license.
```

Since the original license in LICENSE-orig.txt is basically only clause 3 of
the zlib license (do not remove this notice from the source code), it makes
sense to switch to it, since it adds no new requirements to the user.

(Plus, it's extremely short and direct, which is always nice.)

The entire license:

```
 HIDAPI - Multi-Platform library for
 communication with HID devices.

 Copyright 2009, Alan Ott, Signal 11 Software.
 All Rights Reserved.

 This software may be used by anyone for any reason so
 long as the copyright notice in the source files
 remains intact.
```

Fixes #9786.

(cherry picked from commit dd09d4b4ee)
2024-05-20 12:45:36 -04:00
SDL Wiki Bot a26d2e705d Sync SDL2 wiki -> header 2024-05-20 01:51:21 +00:00
SDL Wiki Bot c419c4ce99 Sync SDL2 wiki -> header 2024-05-16 17:17:42 +00:00
SDL Wiki Bot 67bea86b10 Sync SDL2 wiki -> header 2024-05-16 15:51:44 +00:00
Ryan C. Gordon 1c3a1e1139
wikiheaders: Updated to latest, cleaned up category documentation a little.
This documentation needs a LOT of work--maybe someday--but it's definitely not
_broken_ right now, which is good enough for now.
2024-05-16 11:49:21 -04:00
Ryan C. Gordon 0805990668
wikiheaders: Automatically categorize API symbols by subsystem. 2024-05-14 10:50:37 -04:00
SDL Wiki Bot b8b1ebf57b Sync SDL2 wiki -> header 2024-05-09 20:40:40 +00:00
Ryan C. Gordon 62175552e9
SDL_video.h: Make a note that changing fullscreen mode might reset renderers. 2024-05-09 14:52:12 -04:00
SDL Wiki Bot f23cc950f5 Sync SDL2 wiki -> header 2024-05-09 17:59:37 +00:00
Ryan C. Gordon ed0eb7ee06
SDL_video.h: Add a '\sa' for SDL_GLContext to SDL_GL_CreateContext. 2024-05-09 13:37:53 -04:00
SDL Wiki Bot 7d0ea2a881 Sync SDL2 wiki -> header 2024-05-09 17:33:40 +00:00