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Sync SDL2 wiki -> header
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@ -714,7 +714,7 @@ SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameController
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*
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* Triggers range from 0 when released to 32767 when fully pressed, and never
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* return a negative value. Note that this differs from the value reported by
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* the lower-level SDL_GetJoystickAxis(), which normally uses the full range.
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* the lower-level SDL_JoystickGetAxis(), which normally uses the full range.
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*
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* \param gamecontroller a game controller.
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* \param axis an axis index (one of the SDL_GameControllerAxis values).
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