Commit Graph

16194 Commits

Author SHA1 Message Date
Sam Lantinga 4c88ddf86d More property documentation clarification 2024-07-12 11:24:40 -07:00
SDL Wiki Bot cf441332c4 Sync SDL3 wiki -> header 2024-07-12 18:21:05 +00:00
Sam Lantinga 0e56f6a3ca Clarify property group documentation
Fixes https://github.com/libsdl-org/SDL/issues/10241
2024-07-12 11:20:15 -07:00
Frank Praznik be15d4ae1f
wayland: Add support for SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH behavior
Previously, the Wayland backend did not implement support for this hint and always passed focus clicks through. Obey the hint to match the behavior of other platforms.
2024-07-12 13:58:20 -04:00
SDL Wiki Bot d6fe06bb5d Sync SDL3 wiki -> header 2024-07-12 17:42:22 +00:00
Sam Lantinga 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
This is consistent with the naming for the functions that affect other data types

Fixes https://github.com/libsdl-org/SDL/issues/10241
2024-07-12 10:41:02 -07:00
Ryan C. Gordon bf03dee866
Remove `struct SDL_Camera` predeclare.
This is unnecessary and confuses the wiki bridge.
2024-07-12 13:25:06 -04:00
Anonymous Maarten 7277d69c0e cmake: verify no undefined versioned symbols exist 2024-07-12 18:45:38 +02:00
Anonymous Maarten ca36f6c43b sdlprocdump: remove dead code 2024-07-12 18:38:03 +02:00
Sam Lantinga bd041b4831 Make sure SDL subsystems are initialized before starting threads 2024-07-12 09:10:05 -07:00
SDL Wiki Bot f531003776 Sync SDL3 wiki -> header 2024-07-12 15:37:23 +00:00
SDL Wiki Bot 68dfae1322 Sync SDL3 wiki -> header 2024-07-12 15:35:05 +00:00
Sam Lantinga bafbbbf7dd Fixed V4L2 framerate request
V4L2 uses time interval instead of framerate

Fixes https://github.com/libsdl-org/SDL/issues/10234
2024-07-12 06:47:34 -07:00
Sam Lantinga 282cf286fc SDL_GetPixelFormatName() returns a string 2024-07-12 05:59:45 -07:00
SDL Wiki Bot 50589cbff6 Sync SDL3 wiki -> header 2024-07-12 12:33:26 +00:00
Ethan Lee 180b4d7e74 x11: Fix a bogus return in Vulkan_GetPresentationSupport 2024-07-11 21:50:37 -04:00
Anonymous Maarten 40f9fd854f test: use SDL_HINT_(AUDIO,VIDEO)_DRIVER macro 2024-07-11 23:37:11 +02:00
Sam Lantinga f4f4b453de Sorted API entry points 2024-07-11 12:16:35 -07:00
Sam Lantinga b517043936 Added TLS initialization and shutdown functions
Fixes https://github.com/libsdl-org/SDL/issues/8576
2024-07-11 12:11:01 -07:00
SDL Wiki Bot f0ceb92dca Sync SDL3 wiki -> header 2024-07-11 19:01:27 +00:00
Ethan Lee 8d24bb8dfc video: Added parameter checks to SDL_Vulkan_GetPresentationSupport 2024-07-11 15:00:59 -04:00
Ethan Lee 5d506a53a6 testvulkan: Add call to SDL_Vulkan_GetPresentationSupport 2024-07-11 15:00:59 -04:00
Ethan Lee 1993ef664e Add SDL_Vulkan_GetPresentationSupport 2024-07-11 15:00:59 -04:00
Frank Praznik 186fec2560 pipewire: Consolidate registry enumeration instances
The preferred Pipewire path requires both devices being available, and that a sufficiently recent underlying core version is running on the host system. These criteria were being checked separately, which required two separate instances of enumerating the Pipewire registry, which is a fairly heavy operation. Move the version info callback to the main hotplug thread to avoid enumerating the registry twice, and check for both the version and required devices at the same time on the preferred path.
2024-07-11 14:14:15 -04:00
Ozkan Sezer f437fe75f2 SDL_dynapi_overrides.h: remove left-over SDL_DestroyPixelFormat entry. 2024-07-11 18:56:40 +03:00
Sam Lantinga 875c4f0a4c Support indexed surfaces without palettes (thanks @sulix!)
Currently, all SDL_Surfaces with an indexed pixel format have an
associated SDL_Palette. This palette either consists of entirely the
colour black, or -- in the special case of 1-bit surfaces, black and
white.

When an indexed surface is blitted to another indexed surface, a 'map'
is generated from the source surface's palette to the destination
surfaces palette, in order to preserve the look of the image if the
palettes differ.

However, in most cases, applications will want to blit the raw index
values, rather than translate to make the colours as similar as
possible. For instance, the destination surface's palette may have been
modified to fade the screen out.

This change allows an indexed surface to have no associated palette. If
either the source or destination surface of a blit do not have a
palette, then the raw indices are copied (assuming both have an indexed
format).

This mimics better what happens with most other APIs (such as
DirectDraw), where most users do not set a palette on any surface but
the screen, whose palette is implicitly used for the whole application.
2024-07-11 08:31:32 -07:00
Anonymous Maarten 83d4251540 hidapi: netbsd's iconv expects a 'char ** restrict src' 2024-07-11 08:12:42 -07:00
Anonymous Maarten 131108ee48 Remove references to SDL_CreatePixelFormat and SDL_DestroyPixelFormat 2024-07-11 08:12:42 -07:00
Anonymous Maarten 9ecc531970 ci: bump NetBSD and FreeBSD 2024-07-11 08:12:42 -07:00
David Gow 540a356199 test: Add testspritesurface
This is a cut-down version of testsprite which uses SDL_Surface (and
SDL_GetWindowSurface), instead of the Render API. It's useful for
quickly validating that blitting works, including some basic format
conversion (with a palette).

Signed-off-by: David Gow <david@ingeniumdigital.com>
2024-07-11 08:11:29 -07:00
Anonymous Maarten b5a7b1ca89 ci: force PDB and runtime variables 2024-07-11 13:58:13 +02:00
Sam Lantinga 0b2c80557c Update the blit mapping when the palette is set on a surface
Make sure you do this even if the palette pointer hasn't changed, as the contents may have.

Fixes https://github.com/libsdl-org/SDL/issues/10225
2024-07-10 23:22:06 -07:00
Giovanni Petrantoni a16ff651e8
Set Fixed Scale Factor for VisionOS (#10222) 2024-07-10 21:56:50 -07:00
Sam Lantinga 9e331d235f Fixed the return value of SDL_Vulkan_CreateSurface() on the Vivante platform 2024-07-10 20:32:47 -07:00
Sam Lantinga 5ee88d43f9 Fixed mapping the non-US hash key on European keyboards 2024-07-10 20:13:40 -07:00
Sam Lantinga 8722c297a4 Added a key name for the non-US backslash key 2024-07-10 19:16:04 -07:00
Anonymous Maarten 628e083e02 ci: Build SDL3 with libusb support on MSVC 2024-07-10 23:42:39 +02:00
Substring 9548bba63a KMSDRM: fix unsupported modifiers 2024-07-10 14:41:58 -07:00
Sam Lantinga d5e6116f8e Initialize and shutdown clipboard listener on iOS 2024-07-10 14:10:45 -07:00
Sam Lantinga 60ed914c66 Added notes for migrating SDL_GetRGBA()/SDL_MapRGBA() code 2024-07-10 13:19:46 -07:00
Ryan C. Gordon af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext.
Turns out that there isn't a strong OpenGL naming convention for "Delete" ...
WGL offers "wglDeleteContext" but the GLX equivalent is "glxDestroyContext"
and then EGL sealed the deal by going with Destroy as well! Since it matches
SDL3 naming conventions (Create/Destroy), we're renaming it.

Fixes #10197.
2024-07-10 15:54:08 -04:00
SDL Wiki Bot 29b0076659 Sync SDL3 wiki -> header 2024-07-10 19:45:01 +00:00
Ryan C. Gordon 4755055bc3 audio: Separate channel maps out of SDL_AudioSpec. 2024-07-10 15:43:57 -04:00
Anonymous Maarten 1664ac4fcb hidapi: fix 'conversion from 'size_t' to 'int', possible loss of data' of libusb functions 2024-07-10 20:27:39 +02:00
Anonymous Maarten d1eab18de2 cmake: build ci and and release with static runtime library
(The Visual Studio projects do this as well)
2024-07-10 19:47:27 +02:00
Sam Lantinga 21aba2b19c Don't try to use D3D11 or D3D12 if the window isn't backed with an HWND
Fixes https://github.com/libsdl-org/SDL/issues/10196
2024-07-10 09:42:36 -07:00
Anonymous Maarten 001c1b29df cmake: remove SDL_STATIC_VCRT option
projects are expected to use CMAKE_MSVC_RUNTIME_LIBRARY to select the
runtime library.

With current CMake versions, this can be done with:

 -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_MSVC_RUNTIME_LIBRARY=xxx

with xxx one of:
 "MultiThreaded"         -> -MT (static non-debug)
 "MultiThreadedDLL"      -> -MD (shared non-debug)
 "MultiThreadeDebug"     -> -MTd (static debug)
 "MultiThreadedDebugDLL" -> -MDd (shared debug)

See CMake documentation for more information:
https://cmake.org/cmake/help/latest/policy/CMP0091.html
https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html
2024-07-10 18:34:34 +02:00
David Gow 1857f57686 Remove incorrect asserts from SDL_InitPixelFormatDetails()
The SDL_Surface rework in #10201 adds some extra checks that the pixel
format enum matches the SDL_PixelFormatDetails struct, which is largely
filled in with values from SDL_GetMasksForPixelFormat().

However, there are a few cases where these do not match:
- Indexed 1-, 2-, and 4-bit formats encode a bytes_per_pixel of 0, but
  SDL_GetMasksForPixelFormat() gives a value of 1.
- Packed formats, like SDL_PIXELFORMAT_XRGB8888 encode a bits_per_pixel
  of the number of used bits (24), but SDL_GetMasksForPixelFormat()
  includes the padding byte, giving a total of 32.

We could change the encoding of these in the enum, or change what we store
in the details struct to match, but I suspect we'd either break something
that relies on it, or lose some (_maybe_ useful) information. In the meantime,
this gets the tests working again.

Signed-off-by: David Gow <david@ingeniumdigital.com>
2024-07-10 09:26:46 -07:00
Frank Praznik 3b60ee666e
wayland: Note that setting the damage region in the frame callback is explicitly to work around a driver bug 2024-07-10 10:46:39 -04:00
SDL Wiki Bot fdc04708f1 Sync SDL3 wiki -> header 2024-07-10 07:48:48 +00:00