Note that the primary monitor isn't always at 0,0

This commit is contained in:
Sam Lantinga 2025-01-17 11:52:33 -08:00
parent 4b429b9fa7
commit ae8df1dcbd
1 changed files with 1 additions and 1 deletions

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@ -648,7 +648,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetDisplayName(SDL_DisplayID displa
/**
* Get the desktop area represented by a display.
*
* The primary display is always located at (0,0).
* The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
*
* \param displayID the instance ID of the display to query.
* \param rect the SDL_Rect structure filled in with the display bounds.