Note that the primary monitor isn't always at 0,0

This commit is contained in:
Sam Lantinga 2025-01-17 11:52:33 -08:00
parent 4b429b9fa7
commit ae8df1dcbd
1 changed files with 1 additions and 1 deletions

View File

@ -648,7 +648,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetDisplayName(SDL_DisplayID displa
/** /**
* Get the desktop area represented by a display. * Get the desktop area represented by a display.
* *
* The primary display is always located at (0,0). * The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
* *
* \param displayID the instance ID of the display to query. * \param displayID the instance ID of the display to query.
* \param rect the SDL_Rect structure filled in with the display bounds. * \param rect the SDL_Rect structure filled in with the display bounds.