Sync SDL3 wiki -> header

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SDL Wiki Bot 2024-12-04 00:12:42 +00:00
parent 31d09909b6
commit 2ad5836d02
1 changed files with 3 additions and 3 deletions

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@ -31,7 +31,7 @@
* Instead, the data moves in the background and the app can check for results * Instead, the data moves in the background and the app can check for results
* at their leisure. * at their leisure.
* *
* This is more complicated that just reading and writing files in a * This is more complicated than just reading and writing files in a
* synchronous way, but it can allow for more efficiency, and never having * synchronous way, but it can allow for more efficiency, and never having
* framerate drops as the hard drive catches up, etc. * framerate drops as the hard drive catches up, etc.
* *
@ -57,8 +57,8 @@
* *
* And, of course, to match the synchronous SDL_LoadFile, we offer * And, of course, to match the synchronous SDL_LoadFile, we offer
* SDL_LoadFileAsync as a convenience function. This will handle allocating a * SDL_LoadFileAsync as a convenience function. This will handle allocating a
* buffer, slurping in the file data, and null-terminating it; you still get a * buffer, slurping in the file data, and null-terminating it; you still check
* task handle to check later. * for results later.
*/ */
#ifndef SDL_asyncio_h_ #ifndef SDL_asyncio_h_