13 lines
440 B
Markdown
13 lines
440 B
Markdown
## Further reading
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### Collision detection
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[Real-Time Rendering: Object Intersection](http://www.realtimerendering.com/intersections.html)
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[Dirk Gregorius - Valve Software](http://media.steampowered.com/apps/valve/2015/DirkGregorius_Contacts.pdf)
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[Advanced Collision Detection Techniques](http://www.gamasutra.com/view/feature/131598/advanced_collision_detection_.php)
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[3D Collisions book](https://gdbooks.gitbooks.io/3dcollisions/)
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