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| README.md | ||
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README.md
Chapter 11: Tesellation & Terrains
As I read this book, I summarize what I think is wrong. If you think my comments are wrong then please let me know. We can dicuss more and update your opinion.
The starter project
You can more easily understand if you know the tessellation pipeline.
Metal Performance Shaders
There is the GPU hang issue on Xcode Version 13.3 (13E113). If you faced the GPU hang issue then add this before return a texture in heightToSlope(source:):
sleep(1)
