typst/src/engine/mod.rs

443 lines
15 KiB
Rust

//! Core typesetting engine.
use std::cell::{RefCell, Ref};
use std::collections::HashMap;
use std::mem::swap;
use smallvec::SmallVec;
use crate::syntax::{SyntaxTree, Node};
use crate::doc::{Document, Page, Text, TextCommand};
use crate::font::{Font, FontFamily, FontInfo, FontError};
use crate::Context;
mod size;
pub use size::Size;
/// The core typesetting engine, transforming an abstract syntax tree into a document.
pub struct Engine<'a> {
// Input
tree: &'a SyntaxTree,
ctx: &'a Context<'a>,
// Internal
font_loader: FontLoader<'a>,
// Output
text_commands: Vec<TextCommand>,
// Intermediates
active_font: usize,
current_text: String,
current_line_width: Size,
current_max_vertical_move: Size,
bold: bool,
italic: bool,
}
impl<'a> Engine<'a> {
/// Create a new generator from a syntax tree.
pub(crate) fn new(tree: &'a SyntaxTree, context: &'a Context<'a>) -> Engine<'a> {
Engine {
tree,
ctx: context,
font_loader: FontLoader::new(context),
text_commands: vec![],
active_font: std::usize::MAX,
current_text: String::new(),
current_line_width: Size::zero(),
current_max_vertical_move: Size::zero(),
italic: false,
bold: false,
}
}
/// Generate the abstract document.
pub(crate) fn typeset(mut self) -> TypeResult<Document> {
// Start by moving to a suitable position.
self.move_start();
// Iterate through the documents nodes.
for node in &self.tree.nodes {
match node {
Node::Word(word) => self.write_word(word)?,
Node::Space => self.write_space()?,
Node::Newline => {
self.write_buffered_text();
self.move_newline(self.ctx.style.paragraph_spacing);
},
Node::ToggleItalics => self.italic = !self.italic,
Node::ToggleBold => self.bold = !self.bold,
Node::ToggleMath => unimplemented!(),
Node::Func(_) => unimplemented!(),
}
}
// Flush the text buffer.
self.write_buffered_text();
// Create a document with one page from the contents.
Ok(Document {
pages: vec![Page {
width: self.ctx.style.width,
height: self.ctx.style.height,
text: vec![Text {
commands: self.text_commands,
}],
}],
fonts: self.font_loader.into_fonts(),
})
}
/// Write a word.
fn write_word(&mut self, word: &str) -> TypeResult<()> {
// Contains pairs of (characters, font_index, char_width).
let mut chars_with_widths = SmallVec::<[(char, usize, Size); 12]>::new();
// Find out which font to use for each character in the word and meanwhile
// calculate the width of the word.
let mut word_width = Size::zero();
for c in word.chars() {
let (index, font) = self.get_font_for(c)?;
let width = self.char_width(c, &font);
word_width += width;
chars_with_widths.push((c, index, width));
}
// If this would overflow, we move to a new line and finally write the previous one.
if self.would_overflow(word_width) {
self.write_buffered_text();
self.move_newline(1.0);
}
// Finally write the word.
for (c, index, width) in chars_with_widths {
if index != self.active_font {
// If we will change the font, first write the remaining things.
self.write_buffered_text();
self.set_font(index);
}
self.current_text.push(c);
self.current_line_width += width;
}
Ok(())
}
/// Write the space character: `' '`.
fn write_space(&mut self) -> TypeResult<()> {
let space_width = self.char_width(' ', &self.get_font_for(' ')?.1);
if !self.would_overflow(space_width) && self.current_line_width > Size::zero() {
self.write_word(" ")?;
}
Ok(())
}
/// Write a text command with the buffered text.
fn write_buffered_text(&mut self) {
if !self.current_text.is_empty() {
let mut current_text = String::new();
swap(&mut self.current_text, &mut current_text);
self.text_commands.push(TextCommand::Text(current_text));
}
}
/// Move to the starting position defined by the style.
fn move_start(&mut self) {
// Move cursor to top-left position
self.text_commands.push(TextCommand::Move(
self.ctx.style.margin_left,
self.ctx.style.height - self.ctx.style.margin_top
));
}
/// Move to a new line.
fn move_newline(&mut self, factor: f32) {
if self.active_font == std::usize::MAX {
return;
}
let vertical_move = if self.current_max_vertical_move == Size::zero() {
// If max vertical move is still zero, the line is empty and we take the
// font size from the previous line.
self.ctx.style.font_size
* self.ctx.style.line_spacing
* self.get_font_at(self.active_font).metrics.ascender
* factor
} else {
self.current_max_vertical_move
};
self.text_commands.push(TextCommand::Move(Size::zero(), -vertical_move));
self.current_max_vertical_move = Size::zero();
self.current_line_width = Size::zero();
}
/// Set the current font.
fn set_font(&mut self, index: usize) {
self.text_commands.push(TextCommand::SetFont(index, self.ctx.style.font_size));
self.active_font = index;
}
/// Whether the current line plus the extra `width` would overflow the line.
fn would_overflow(&self, width: Size) -> bool {
let max_width = self.ctx.style.width
- self.ctx.style.margin_left - self.ctx.style.margin_right;
self.current_line_width + width > max_width
}
/// Load a font that has the character we need.
fn get_font_for(&self, character: char) -> TypeResult<(usize, Ref<Font>)> {
self.font_loader.get(FontQuery {
families: &self.ctx.style.font_families,
italic: self.italic,
bold: self.bold,
character,
}).ok_or_else(|| TypesetError::MissingFont)
}
/// Load a font at an index.
fn get_font_at(&self, index: usize) -> Ref<Font> {
self.font_loader.get_with_index(index)
}
/// The width of a char in a specific font.
fn char_width(&self, character: char, font: &Font) -> Size {
font.widths[font.map(character) as usize] * self.ctx.style.font_size
}
}
/// Serves matching fonts given a query.
struct FontLoader<'a> {
/// The context containing the used font providers.
context: &'a Context<'a>,
/// All available fonts indexed by provider.
provider_fonts: Vec<&'a [FontInfo]>,
/// The internal state.
state: RefCell<FontLoaderState<'a>>,
}
/// Internal state of the font loader (wrapped in a RefCell).
struct FontLoaderState<'a> {
/// The loaded fonts along with their external indices.
fonts: Vec<(Option<usize>, Font)>,
/// Allows to retrieve cached results for queries.
query_cache: HashMap<FontQuery<'a>, usize>,
/// Allows to lookup fonts by their infos.
info_cache: HashMap<&'a FontInfo, usize>,
/// Indexed by outside and indices maps to internal indices.
inner_index: Vec<usize>,
}
impl<'a> FontLoader<'a> {
/// Create a new font loader.
pub fn new(context: &'a Context<'a>) -> FontLoader {
let provider_fonts = context.font_providers.iter()
.map(|prov| prov.available()).collect();
FontLoader {
context,
provider_fonts,
state: RefCell::new(FontLoaderState {
query_cache: HashMap::new(),
info_cache: HashMap::new(),
inner_index: vec![],
fonts: vec![],
}),
}
}
/// Return the best matching font and it's index (if there is any) given the query.
pub fn get(&self, query: FontQuery<'a>) -> Option<(usize, Ref<Font>)> {
// Check if we had the exact same query before.
let state = self.state.borrow();
if let Some(&index) = state.query_cache.get(&query) {
// That this is the query cache means it must has an index as we've served it before.
let extern_index = state.fonts[index].0.unwrap();
let font = Ref::map(state, |s| &s.fonts[index].1);
return Some((extern_index, font));
}
drop(state);
// Go over all font infos from all font providers that match the query.
for family in query.families {
for (provider, infos) in self.context.font_providers.iter().zip(&self.provider_fonts) {
for info in infos.iter() {
// Check whether this info matches the query.
if Self::matches(query, family, info) {
let mut state = self.state.borrow_mut();
// Check if we have already loaded this font before.
// Otherwise we'll fetch the font from the provider.
let index = if let Some(&index) = state.info_cache.get(info) {
index
} else if let Some(mut source) = provider.get(info) {
// Read the font program into a vec.
let mut program = Vec::new();
source.read_to_end(&mut program).ok()?;
// Create a font from it.
let font = Font::new(program).ok()?;
// Insert it into the storage.
let index = state.fonts.len();
state.info_cache.insert(info, index);
state.fonts.push((None, font));
index
} else {
continue;
};
// Check whether this font has the character we need.
let has_char = state.fonts[index].1.mapping.contains_key(&query.character);
if has_char {
// We can take this font, so we store the query.
state.query_cache.insert(query, index);
// Now we have to find out the external index of it, or assign a new
// one if it has not already one.
let maybe_extern_index = state.fonts[index].0;
let extern_index = maybe_extern_index.unwrap_or_else(|| {
// We have to assign an external index before serving.
let extern_index = state.inner_index.len();
state.inner_index.push(index);
state.fonts[index].0 = Some(extern_index);
extern_index
});
// Release the mutable borrow and borrow immutably.
drop(state);
let font = Ref::map(self.state.borrow(), |s| &s.fonts[index].1);
// Finally we can return it.
return Some((extern_index, font));
}
}
}
}
}
None
}
/// Return a loaded font at an index. Panics if the index is out of bounds.
pub fn get_with_index(&self, index: usize) -> Ref<Font> {
let state = self.state.borrow();
let internal = state.inner_index[index];
Ref::map(state, |s| &s.fonts[internal].1)
}
/// Return the list of fonts.
pub fn into_fonts(self) -> Vec<Font> {
// Sort the fonts by external key so that they are in the correct order.
let mut fonts = self.state.into_inner().fonts;
fonts.sort_by_key(|&(maybe_index, _)| match maybe_index {
Some(index) => index as isize,
None => -1,
});
// Remove the fonts that are not used from the outside
fonts.into_iter().filter_map(|(maybe_index, font)| {
maybe_index.map(|_| font)
}).collect()
}
/// Check whether the query and the current family match the info.
fn matches(query: FontQuery, family: &FontFamily, info: &FontInfo) -> bool {
info.families.contains(family)
&& info.italic == query.italic && info.bold == query.bold
}
}
/// A query for a font with specific properties.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
struct FontQuery<'a> {
/// A fallback list of font families to accept. The first family in this list, that also
/// satisfies the other conditions, shall be returned.
families: &'a [FontFamily],
/// Whether the font shall be in italics.
italic: bool,
/// Whether the font shall be in boldface.
bold: bool,
/// Which character we need.
character: char,
}
/// Default styles for typesetting.
#[derive(Debug, Clone, PartialEq)]
pub struct Style {
/// The width of the paper.
pub width: Size,
/// The height of the paper.
pub height: Size,
/// The left margin of the paper.
pub margin_left: Size,
/// The top margin of the paper.
pub margin_top: Size,
/// The right margin of the paper.
pub margin_right: Size,
/// The bottom margin of the paper.
pub margin_bottom: Size,
/// A fallback list of font families to use.
pub font_families: Vec<FontFamily>,
/// The font size.
pub font_size: f32,
/// The line spacing (as a multiple of the font size).
pub line_spacing: f32,
/// The spacing for paragraphs (as a multiple of the line spacing).
pub paragraph_spacing: f32,
}
impl Default for Style {
fn default() -> Style {
use FontFamily::*;
Style {
// A4 paper.
width: Size::from_mm(210.0),
height: Size::from_mm(297.0),
// Margins. A bit more on top and bottom.
margin_left: Size::from_cm(3.0),
margin_top: Size::from_cm(3.0),
margin_right: Size::from_cm(3.0),
margin_bottom: Size::from_cm(3.0),
// Default font family, font size and line spacing.
font_families: vec![SansSerif, Serif, Monospace],
font_size: 11.0,
line_spacing: 1.25,
paragraph_spacing: 1.5,
}
}
}
/// The error type for typesetting.
pub enum TypesetError {
/// There was no suitable font.
MissingFont,
/// An error occured while gathering font data.
Font(FontError),
}
error_type! {
err: TypesetError,
res: TypeResult,
show: f => match err {
TypesetError::MissingFont => write!(f, "missing font"),
TypesetError::Font(err) => write!(f, "font error: {}", err),
},
source: match err {
TypesetError::Font(err) => Some(err),
_ => None,
},
from: (std::io::Error, TypesetError::Font(FontError::Io(err))),
from: (FontError, TypesetError::Font(err)),
}