# Debugging and Testing Dependencies ## Testing the dependency graph There are various ways to write tests against the dependency graph. The simplest mechanisms are the `#[rustc_if_this_changed]` and `#[rustc_then_this_would_need]` annotations. These are used in ui tests to test whether the expected set of paths exist in the dependency graph. As an example, see `src/test/ui/dep-graph/dep-graph-caller-callee.rs`. The idea is that you can annotate a test like: ```rust,ignore #[rustc_if_this_changed] fn foo() { } #[rustc_then_this_would_need(TypeckTables)] //~ ERROR OK fn bar() { foo(); } #[rustc_then_this_would_need(TypeckTables)] //~ ERROR no path fn baz() { } ``` This will check whether there is a path in the dependency graph from `Hir(foo)` to `TypeckTables(bar)`. An error is reported for each `#[rustc_then_this_would_need]` annotation that indicates whether a path exists. `//~ ERROR` annotations can then be used to test if a path is found (as demonstrated above). ## Debugging the dependency graph ### Dumping the graph The compiler is also capable of dumping the dependency graph for your debugging pleasure. To do so, pass the `-Z dump-dep-graph` flag. The graph will be dumped to `dep_graph.{txt,dot}` in the current directory. You can override the filename with the `RUST_DEP_GRAPH` environment variable. Frequently, though, the full dep graph is quite overwhelming and not particularly helpful. Therefore, the compiler also allows you to filter the graph. You can filter in three ways: 1. All edges originating in a particular set of nodes (usually a single node). 2. All edges reaching a particular set of nodes. 3. All edges that lie between given start and end nodes. To filter, use the `RUST_DEP_GRAPH_FILTER` environment variable, which should look like one of the following: ```text source_filter // nodes originating from source_filter -> target_filter // nodes that can reach target_filter source_filter -> target_filter // nodes in between source_filter and target_filter ``` `source_filter` and `target_filter` are a `&`-separated list of strings. A node is considered to match a filter if all of those strings appear in its label. So, for example: ```text RUST_DEP_GRAPH_FILTER='-> TypeckTables' ``` would select the predecessors of all `TypeckTables` nodes. Usually though you want the `TypeckTables` node for some particular fn, so you might write: ```text RUST_DEP_GRAPH_FILTER='-> TypeckTables & bar' ``` This will select only the predecessors of `TypeckTables` nodes for functions with `bar` in their name. Perhaps you are finding that when you change `foo` you need to re-type-check `bar`, but you don't think you should have to. In that case, you might do: ```text RUST_DEP_GRAPH_FILTER='Hir & foo -> TypeckTables & bar' ``` This will dump out all the nodes that lead from `Hir(foo)` to `TypeckTables(bar)`, from which you can (hopefully) see the source of the erroneous edge. ### Tracking down incorrect edges Sometimes, after you dump the dependency graph, you will find some path that should not exist, but you will not be quite sure how it came to be. **When the compiler is built with debug assertions,** it can help you track that down. Simply set the `RUST_FORBID_DEP_GRAPH_EDGE` environment variable to a filter. Every edge created in the dep-graph will be tested against that filter – if it matches, a `bug!` is reported, so you can easily see the backtrace (`RUST_BACKTRACE=1`). The syntax for these filters is the same as described in the previous section. However, note that this filter is applied to every **edge** and doesn't handle longer paths in the graph, unlike the previous section. Example: You find that there is a path from the `Hir` of `foo` to the type check of `bar` and you don't think there should be. You dump the dep-graph as described in the previous section and open `dep-graph.txt` to see something like: ```text Hir(foo) -> Collect(bar) Collect(bar) -> TypeckTables(bar) ``` That first edge looks suspicious to you. So you set `RUST_FORBID_DEP_GRAPH_EDGE` to `Hir&foo -> Collect&bar`, re-run, and then observe the backtrace. Voila, bug fixed!