Document lang items (#1119)
* Document lang items * Apply suggestions from code review Co-authored-by: Camelid <camelidcamel@gmail.com> * Add an example of retrieving lang items * Add two missing words * Fix line lengths Co-authored-by: Mikail Bagishov <bagishov.mikail@yandex.ru> Co-authored-by: Camelid <camelidcamel@gmail.com>
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- [Panic Implementation](./panic-implementation.md)
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- [Panic Implementation](./panic-implementation.md)
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- [AST Validation](./ast-validation.md)
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- [AST Validation](./ast-validation.md)
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- [Feature Gate Checking](./feature-gate-ck.md)
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- [Feature Gate Checking](./feature-gate-ck.md)
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- [Lang Items](./lang-items.md)
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- [The HIR (High-level IR)](./hir.md)
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- [The HIR (High-level IR)](./hir.md)
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- [Lowering AST to HIR](./lowering.md)
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- [Lowering AST to HIR](./lowering.md)
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- [Debugging](./hir-debugging.md)
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- [Debugging](./hir-debugging.md)
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# Lang items
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The compiler has certain pluggable operations; that is, functionality that isn't hard-coded into
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the language, but is implemented in libraries, with a special marker to tell the compiler it
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exists. The marker is the attribute `#[lang = "..."]`, and there are various different values of
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`...`, i.e. various different 'lang items'.
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Many such lang items can be implemented only in one sensible way, such as `add` (`trait
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core::ops::Add`) or `future_trait` (`trait core::future::Future`). Others can be overriden to
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achieve some specific goals; for example, you can control your binary's entrypoint.
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Features provided by lang items include:
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- overloadable operators via traits: the traits corresponding to the
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`==`, `<`, dereference (`*`), `+`, etc. operators are all
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marked with lang items; those specific four are `eq`, `ord`,
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`deref`, and `add` respectively.
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- panicking and stack unwinding; the `eh_personality`, `panic` and
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`panic_bounds_checks` lang items.
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- the traits in `std::marker` used to indicate properties of types used by the compiler;
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lang items `send`, `sync` and `copy`.
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- the special marker types used for variance indicators found in
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`core::marker`; lang item `phantom_data`.
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Lang items are loaded lazily by the compiler; e.g. if one never uses `Box`
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then there is no need to define functions for `exchange_malloc` and
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`box_free`. `rustc` will emit an error when an item is needed but not found
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in the current crate or any that it depends on.
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Most lang items are defined by the `core` library, but if you're trying to build an
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executable with `#![no_std]`, you'll still need to define a few lang items that are
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usually provided by `std`.
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## Retrieving a language item
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You can retrieve lang items by calling [`tcx.lang_items()`].
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Here's a small example of retrieving the `trait Sized {}` language item:
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```rust
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// Note that in case of `#![no_core]`, the trait is not available.
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if let Some(sized_trait_def_id) = tcx.lang_items().sized_trait() {
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// do something with `sized_trait_def_id`
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}
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```
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Note that `sized_trait()` returns an `Option`, not the `DefId` itself.
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That's because language items are defined in the standard libray, so if someone compiles with
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`#![no_core]` (or for some lang items, `#![no_std]`), the lang item may not be present.
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You can either:
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- Give a hard error if the lang item is necessary to continue (don't panic, since this can happen in
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user code).
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- Proceed with limited functionality, by just omitting whatever you were going to do with the
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`DefId`.
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[`tcx.lang_items()`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_middle/ty/struct.TyCtxt.html#method.lang_items
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## List of all language items
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You can find language items in the following places:
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- An exhaustive reference in the compiler documentation: [`rustc_hir::LangItem`]
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- An auto-generated list with source locations by using ripgrep: `rg '#\[.*lang =' library/`
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Note that language items are explicitly unstable and may change in any new release.
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[`rustc_hir::LangItem`]: https://doc.rust-lang.org/nightly/nightly-rustc/rustc_hir/lang_items/enum.LangItem.html
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