msdfgen/core/msdfgen.cpp

265 lines
12 KiB
C++

#include "../msdfgen.h"
#include <vector>
#include "edge-selectors.h"
#include "contour-combiners.h"
namespace msdfgen {
template <typename DistanceType>
class DistancePixelConversion;
template <>
class DistancePixelConversion<double> {
public:
typedef BitmapRef<float, 1> BitmapRefType;
inline static void convert(float *pixels, double distance, double range) {
*pixels = float(distance/range+.5);
}
};
template <>
class DistancePixelConversion<MultiDistance> {
public:
typedef BitmapRef<float, 3> BitmapRefType;
inline static void convert(float *pixels, const MultiDistance &distance, double range) {
pixels[0] = float(distance.r/range+.5);
pixels[1] = float(distance.g/range+.5);
pixels[2] = float(distance.b/range+.5);
}
};
template <class ContourCombiner>
void generateDistanceField(const typename DistancePixelConversion<typename ContourCombiner::DistanceType>::BitmapRefType &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) {
#ifdef MSDFGEN_USE_OPENMP
#pragma omp parallel
#endif
{
ContourCombiner contourCombiner(shape);
Point2 p;
#ifdef MSDFGEN_USE_OPENMP
#pragma omp for
#endif
for (int y = 0; y < output.height; ++y) {
int row = shape.inverseYAxis ? output.height-y-1 : y;
p.y = (y+.5)/scale.y-translate.y;
for (int x = 0; x < output.width; ++x) {
p.x = (x+.5)/scale.x-translate.x;
contourCombiner.reset(p);
for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour) {
if (!contour->edges.empty()) {
typename ContourCombiner::EdgeSelectorType edgeSelector(p);
const EdgeSegment *prevEdge = contour->edges.size() >= 2 ? *(contour->edges.end()-2) : *contour->edges.begin();
const EdgeSegment *curEdge = contour->edges.back();
for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
const EdgeSegment *nextEdge = *edge;
edgeSelector.addEdge(prevEdge, curEdge, nextEdge);
prevEdge = curEdge;
curEdge = nextEdge;
}
contourCombiner.setContourEdgeSelection(int(contour-shape.contours.begin()), edgeSelector);
}
}
typename ContourCombiner::DistanceType distance = contourCombiner.distance();
DistancePixelConversion<typename ContourCombiner::DistanceType>::convert(output(x, row), distance, range);
}
}
}
}
void generateSDF(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
if (overlapSupport)
generateDistanceField<OverlappingContourCombiner<TrueDistanceSelector> >(output, shape, range, scale, translate);
else
generateDistanceField<SimpleContourCombiner<TrueDistanceSelector> >(output, shape, range, scale, translate);
}
void generatePseudoSDF(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, bool overlapSupport) {
if (overlapSupport)
generateDistanceField<OverlappingContourCombiner<PseudoDistanceSelector> >(output, shape, range, scale, translate);
else
generateDistanceField<SimpleContourCombiner<PseudoDistanceSelector> >(output, shape, range, scale, translate);
}
void generateMSDF(const BitmapRef<float, 3> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, double edgeThreshold, bool overlapSupport) {
if (overlapSupport)
generateDistanceField<OverlappingContourCombiner<MultiDistanceSelector> >(output, shape, range, scale, translate);
else
generateDistanceField<SimpleContourCombiner<MultiDistanceSelector> >(output, shape, range, scale, translate);
if (edgeThreshold > 0)
msdfErrorCorrection(output, edgeThreshold/(scale*range));
}
inline static bool detectClash(const float *a, const float *b, double threshold) {
// Sort channels so that pairs (a0, b0), (a1, b1), (a2, b2) go from biggest to smallest absolute difference
float a0 = a[0], a1 = a[1], a2 = a[2];
float b0 = b[0], b1 = b[1], b2 = b[2];
float tmp;
if (fabsf(b0-a0) < fabsf(b1-a1)) {
tmp = a0, a0 = a1, a1 = tmp;
tmp = b0, b0 = b1, b1 = tmp;
}
if (fabsf(b1-a1) < fabsf(b2-a2)) {
tmp = a1, a1 = a2, a2 = tmp;
tmp = b1, b1 = b2, b2 = tmp;
if (fabsf(b0-a0) < fabsf(b1-a1)) {
tmp = a0, a0 = a1, a1 = tmp;
tmp = b0, b0 = b1, b1 = tmp;
}
}
return (fabsf(b1-a1) >= threshold) &&
!(b0 == b1 && b0 == b2) && // Ignore if other pixel has been equalized
fabsf(a2-.5f) >= fabsf(b2-.5f); // Out of the pair, only flag the pixel farther from a shape edge
}
void msdfErrorCorrection(const BitmapRef<float, 3> &output, const Vector2 &threshold) {
std::vector<std::pair<int, int> > clashes;
int w = output.width, h = output.height;
for (int y = 0; y < h; ++y)
for (int x = 0; x < w; ++x) {
if (
(x > 0 && detectClash(output(x, y), output(x-1, y), threshold.x)) ||
(x < w-1 && detectClash(output(x, y), output(x+1, y), threshold.x)) ||
(y > 0 && detectClash(output(x, y), output(x, y-1), threshold.y)) ||
(y < h-1 && detectClash(output(x, y), output(x, y+1), threshold.y))
)
clashes.push_back(std::make_pair(x, y));
}
for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) {
float *pixel = output(clash->first, clash->second);
float med = median(pixel[0], pixel[1], pixel[2]);
pixel[0] = med, pixel[1] = med, pixel[2] = med;
}
#ifndef MSDFGEN_NO_DIAGONAL_CLASH_DETECTION
clashes.clear();
for (int y = 0; y < h; ++y)
for (int x = 0; x < w; ++x) {
if (
(x > 0 && y > 0 && detectClash(output(x, y), output(x-1, y-1), threshold.x+threshold.y)) ||
(x < w-1 && y > 0 && detectClash(output(x, y), output(x+1, y-1), threshold.x+threshold.y)) ||
(x > 0 && y < h-1 && detectClash(output(x, y), output(x-1, y+1), threshold.x+threshold.y)) ||
(x < w-1 && y < h-1 && detectClash(output(x, y), output(x+1, y+1), threshold.x+threshold.y))
)
clashes.push_back(std::make_pair(x, y));
}
for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) {
float *pixel = output(clash->first, clash->second);
float med = median(pixel[0], pixel[1], pixel[2]);
pixel[0] = med, pixel[1] = med, pixel[2] = med;
}
#endif
}
// Legacy version
void generateSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) {
#ifdef MSDFGEN_USE_OPENMP
#pragma omp parallel for
#endif
for (int y = 0; y < output.height; ++y) {
int row = shape.inverseYAxis ? output.height-y-1 : y;
for (int x = 0; x < output.width; ++x) {
double dummy;
Point2 p = Vector2(x+.5, y+.5)/scale-translate;
SignedDistance minDistance;
for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
SignedDistance distance = (*edge)->signedDistance(p, dummy);
if (distance < minDistance)
minDistance = distance;
}
*output(x, row) = float(minDistance.distance/range+.5);
}
}
}
void generatePseudoSDF_legacy(const BitmapRef<float, 1> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate) {
#ifdef MSDFGEN_USE_OPENMP
#pragma omp parallel for
#endif
for (int y = 0; y < output.height; ++y) {
int row = shape.inverseYAxis ? output.height-y-1 : y;
for (int x = 0; x < output.width; ++x) {
Point2 p = Vector2(x+.5, y+.5)/scale-translate;
SignedDistance minDistance;
const EdgeHolder *nearEdge = NULL;
double nearParam = 0;
for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
double param;
SignedDistance distance = (*edge)->signedDistance(p, param);
if (distance < minDistance) {
minDistance = distance;
nearEdge = &*edge;
nearParam = param;
}
}
if (nearEdge)
(*nearEdge)->distanceToPseudoDistance(minDistance, p, nearParam);
*output(x, row) = float(minDistance.distance/range+.5);
}
}
}
void generateMSDF_legacy(const BitmapRef<float, 3> &output, const Shape &shape, double range, const Vector2 &scale, const Vector2 &translate, double edgeThreshold) {
#ifdef MSDFGEN_USE_OPENMP
#pragma omp parallel for
#endif
for (int y = 0; y < output.height; ++y) {
int row = shape.inverseYAxis ? output.height-y-1 : y;
for (int x = 0; x < output.width; ++x) {
Point2 p = Vector2(x+.5, y+.5)/scale-translate;
struct {
SignedDistance minDistance;
const EdgeHolder *nearEdge;
double nearParam;
} r, g, b;
r.nearEdge = g.nearEdge = b.nearEdge = NULL;
r.nearParam = g.nearParam = b.nearParam = 0;
for (std::vector<Contour>::const_iterator contour = shape.contours.begin(); contour != shape.contours.end(); ++contour)
for (std::vector<EdgeHolder>::const_iterator edge = contour->edges.begin(); edge != contour->edges.end(); ++edge) {
double param;
SignedDistance distance = (*edge)->signedDistance(p, param);
if ((*edge)->color&RED && distance < r.minDistance) {
r.minDistance = distance;
r.nearEdge = &*edge;
r.nearParam = param;
}
if ((*edge)->color&GREEN && distance < g.minDistance) {
g.minDistance = distance;
g.nearEdge = &*edge;
g.nearParam = param;
}
if ((*edge)->color&BLUE && distance < b.minDistance) {
b.minDistance = distance;
b.nearEdge = &*edge;
b.nearParam = param;
}
}
if (r.nearEdge)
(*r.nearEdge)->distanceToPseudoDistance(r.minDistance, p, r.nearParam);
if (g.nearEdge)
(*g.nearEdge)->distanceToPseudoDistance(g.minDistance, p, g.nearParam);
if (b.nearEdge)
(*b.nearEdge)->distanceToPseudoDistance(b.minDistance, p, b.nearParam);
output(x, row)[0] = float(r.minDistance.distance/range+.5);
output(x, row)[1] = float(g.minDistance.distance/range+.5);
output(x, row)[2] = float(b.minDistance.distance/range+.5);
}
}
if (edgeThreshold > 0)
msdfErrorCorrection(output, edgeThreshold/(scale*range));
}
}