msdfgen/core/bitmap-interpolation.hpp

27 lines
704 B
C++

#pragma once
#include "types.h"
#include "arithmetics.hpp"
#include "Vector2.hpp"
#include "BitmapRef.hpp"
namespace msdfgen {
template <typename T, int N>
static void interpolate(T *output, const BitmapConstRef<T, N> &bitmap, Point2 pos) {
pos -= real(.5);
int l = (int) floor(pos.x);
int b = (int) floor(pos.y);
int r = l+1;
int t = b+1;
real lr = pos.x-real(l);
real bt = pos.y-real(b);
l = clamp(l, bitmap.width-1), r = clamp(r, bitmap.width-1);
b = clamp(b, bitmap.height-1), t = clamp(t, bitmap.height-1);
for (int i = 0; i < N; ++i)
output[i] = mix(mix(bitmap(l, b)[i], bitmap(r, b)[i], lr), mix(bitmap(l, t)[i], bitmap(r, t)[i], lr), bt);
}
}