#pragma once #include "Vector2.h" #include "Shape.h" #include "Projection.h" #include "BitmapRef.hpp" #include "generator-config.h" namespace msdfgen { void msdfPatchArtifacts(const BitmapRef &sdf, const Shape &shape, const Projection &projection, double range, const GeneratorConfig &generatorConfig = GeneratorConfig(), const ArtifactPatcherConfig &config = ArtifactPatcherConfig()); void msdfPatchArtifacts(const BitmapRef &sdf, const Shape &shape, const Projection &projection, double range, const GeneratorConfig &generatorConfig = GeneratorConfig(), const ArtifactPatcherConfig &config = ArtifactPatcherConfig()); }