// // MetalView.swift // chapter03 // // Created by Marius on 1/12/16. // Copyright © 2016 Marius Horga. All rights reserved. // import MetalKit class MetalView: MTKView { override func drawRect(dirtyRect: NSRect) { super.drawRect(dirtyRect) render() } func render() { device = MTLCreateSystemDefaultDevice() let vertex_data:[Float] = [-1.0, -1.0, 0.0, 1.0, 1.0, -1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0] let data_size = vertex_data.count * sizeof(Float) let vertex_buffer = device!.newBufferWithBytes(vertex_data, length: data_size, options: []) let library = device!.newDefaultLibrary()! let vertex_func = library.newFunctionWithName("vertex_func") let frag_func = library.newFunctionWithName("fragment_func") let rpld = MTLRenderPipelineDescriptor() rpld.vertexFunction = vertex_func rpld.fragmentFunction = frag_func rpld.colorAttachments[0].pixelFormat = .BGRA8Unorm var rps: MTLRenderPipelineState! = nil do { try rps = device!.newRenderPipelineStateWithDescriptor(rpld) } catch let error { self.print("\(error)") } if let rpd = currentRenderPassDescriptor, drawable = currentDrawable { rpd.colorAttachments[0].clearColor = MTLClearColorMake(0, 0.5, 0.5, 1.0) let command_buffer = device!.newCommandQueue().commandBuffer() let command_encoder = command_buffer.renderCommandEncoderWithDescriptor(rpd) command_encoder.setRenderPipelineState(rps) command_encoder.setVertexBuffer(vertex_buffer, offset: 0, atIndex: 0) command_encoder.drawPrimitives(.Triangle, vertexStart: 0, vertexCount: 3, instanceCount: 1) command_encoder.endEncoding() command_buffer.presentDrawable(drawable) command_buffer.commit() } } }