mirror of https://github.com/golang/go.git
187 lines
5.4 KiB
Go
187 lines
5.4 KiB
Go
// Copyright 2020 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// IR visitors for walking the IR tree.
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//
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// The lowest level helpers are DoChildren and EditChildren, which
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// nodes help implement and provide control over whether and when
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// recursion happens during the walk of the IR.
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//
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// Although these are both useful directly, two simpler patterns
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// are fairly common and also provided: Visit and Any.
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package ir
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// DoChildren calls do(x) on each of n's non-nil child nodes x.
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// If any call returns true, DoChildren stops and returns true.
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// Otherwise, DoChildren returns false.
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//
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// Note that DoChildren(n, do) only calls do(x) for n's immediate children.
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// If x's children should be processed, then do(x) must call DoChildren(x, do).
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//
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// DoChildren allows constructing general traversals of the IR graph
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// that can stop early if needed. The most general usage is:
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//
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// var do func(ir.Node) bool
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// do = func(x ir.Node) bool {
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// ... processing BEFORE visting children ...
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// if ... should visit children ... {
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// ir.DoChildren(x, do)
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// ... processing AFTER visting children ...
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// }
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// if ... should stop parent DoChildren call from visiting siblings ... {
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// return true
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// }
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// return false
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// }
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// do(root)
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//
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// Since DoChildren does not return true itself, if the do function
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// never wants to stop the traversal, it can assume that DoChildren
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// itself will always return false, simplifying to:
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//
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// var do func(ir.Node) bool
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// do = func(x ir.Node) bool {
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// ... processing BEFORE visting children ...
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// if ... should visit children ... {
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// ir.DoChildren(x, do)
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// }
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// ... processing AFTER visting children ...
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// return false
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// }
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// do(root)
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//
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// The Visit function illustrates a further simplification of the pattern,
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// only processing before visiting children and never stopping:
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//
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// func Visit(n ir.Node, visit func(ir.Node)) {
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// if n == nil {
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// return
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// }
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// var do func(ir.Node) bool
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// do = func(x ir.Node) bool {
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// visit(x)
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// return ir.DoChildren(x, do)
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// }
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// do(n)
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// }
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//
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// The Any function illustrates a different simplification of the pattern,
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// visiting each node and then its children, recursively, until finding
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// a node x for which cond(x) returns true, at which point the entire
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// traversal stops and returns true.
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//
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// func Any(n ir.Node, cond(ir.Node) bool) bool {
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// if n == nil {
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// return false
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// }
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// var do func(ir.Node) bool
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// do = func(x ir.Node) bool {
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// return cond(x) || ir.DoChildren(x, do)
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// }
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// return do(n)
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// }
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//
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// Visit and Any are presented above as examples of how to use
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// DoChildren effectively, but of course, usage that fits within the
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// simplifications captured by Visit or Any will be best served
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// by directly calling the ones provided by this package.
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func DoChildren(n Node, do func(Node) bool) bool {
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if n == nil {
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return false
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}
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return n.doChildren(do)
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}
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// Visit visits each non-nil node x in the IR tree rooted at n
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// in a depth-first preorder traversal, calling visit on each node visited.
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func Visit(n Node, visit func(Node)) {
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if n == nil {
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return
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}
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var do func(Node) bool
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do = func(x Node) bool {
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visit(x)
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return DoChildren(x, do)
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}
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do(n)
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}
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// VisitList calls Visit(x, visit) for each node x in the list.
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func VisitList(list Nodes, visit func(Node)) {
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for _, x := range list {
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Visit(x, visit)
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}
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}
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// Any looks for a non-nil node x in the IR tree rooted at n
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// for which cond(x) returns true.
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// Any considers nodes in a depth-first, preorder traversal.
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// When Any finds a node x such that cond(x) is true,
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// Any ends the traversal and returns true immediately.
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// Otherwise Any returns false after completing the entire traversal.
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func Any(n Node, cond func(Node) bool) bool {
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if n == nil {
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return false
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}
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var do func(Node) bool
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do = func(x Node) bool {
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return cond(x) || DoChildren(x, do)
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}
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return do(n)
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}
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// AnyList calls Any(x, cond) for each node x in the list, in order.
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// If any call returns true, AnyList stops and returns true.
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// Otherwise, AnyList returns false after calling Any(x, cond)
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// for every x in the list.
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func AnyList(list Nodes, cond func(Node) bool) bool {
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for _, x := range list {
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if Any(x, cond) {
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return true
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}
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}
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return false
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}
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// EditChildren edits the child nodes of n, replacing each child x with edit(x).
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//
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// Note that EditChildren(n, edit) only calls edit(x) for n's immediate children.
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// If x's children should be processed, then edit(x) must call EditChildren(x, edit).
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//
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// EditChildren allows constructing general editing passes of the IR graph.
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// The most general usage is:
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//
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// var edit func(ir.Node) ir.Node
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// edit = func(x ir.Node) ir.Node {
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// ... processing BEFORE editing children ...
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// if ... should edit children ... {
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// EditChildren(x, edit)
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// ... processing AFTER editing children ...
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// }
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// ... return x ...
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// }
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// n = edit(n)
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//
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// EditChildren edits the node in place. To edit a copy, call Copy first.
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// As an example, a simple deep copy implementation would be:
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//
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// func deepCopy(n ir.Node) ir.Node {
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// var edit func(ir.Node) ir.Node
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// edit = func(x ir.Node) ir.Node {
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// x = ir.Copy(x)
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// ir.EditChildren(x, edit)
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// return x
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// }
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// return edit(n)
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// }
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//
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// Of course, in this case it is better to call ir.DeepCopy than to build one anew.
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func EditChildren(n Node, edit func(Node) Node) {
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if n == nil {
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return
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}
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n.editChildren(edit)
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}
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