mirror of https://github.com/golang/go.git
237 lines
9.9 KiB
Go
237 lines
9.9 KiB
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package debug
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import (
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"runtime"
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"sort"
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"time"
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)
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// GCStats collect information about recent garbage collections.
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type GCStats struct {
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LastGC time.Time // time of last collection
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NumGC int64 // number of garbage collections
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PauseTotal time.Duration // total pause for all collections
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Pause []time.Duration // pause history, most recent first
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PauseEnd []time.Time // pause end times history, most recent first
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PauseQuantiles []time.Duration
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}
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// ReadGCStats reads statistics about garbage collection into stats.
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// The number of entries in the pause history is system-dependent;
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// stats.Pause slice will be reused if large enough, reallocated otherwise.
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// ReadGCStats may use the full capacity of the stats.Pause slice.
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// If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles
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// summarizing the distribution of pause time. For example, if
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// len(stats.PauseQuantiles) is 5, it will be filled with the minimum,
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// 25%, 50%, 75%, and maximum pause times.
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func ReadGCStats(stats *GCStats) {
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// Create a buffer with space for at least two copies of the
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// pause history tracked by the runtime. One will be returned
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// to the caller and the other will be used as transfer buffer
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// for end times history and as a temporary buffer for
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// computing quantiles.
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const maxPause = len(((*runtime.MemStats)(nil)).PauseNs)
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if cap(stats.Pause) < 2*maxPause+3 {
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stats.Pause = make([]time.Duration, 2*maxPause+3)
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}
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// readGCStats fills in the pause and end times histories (up to
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// maxPause entries) and then three more: Unix ns time of last GC,
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// number of GC, and total pause time in nanoseconds. Here we
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// depend on the fact that time.Duration's native unit is
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// nanoseconds, so the pauses and the total pause time do not need
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// any conversion.
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readGCStats(&stats.Pause)
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n := len(stats.Pause) - 3
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stats.LastGC = time.Unix(0, int64(stats.Pause[n]))
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stats.NumGC = int64(stats.Pause[n+1])
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stats.PauseTotal = stats.Pause[n+2]
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n /= 2 // buffer holds pauses and end times
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stats.Pause = stats.Pause[:n]
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if cap(stats.PauseEnd) < maxPause {
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stats.PauseEnd = make([]time.Time, 0, maxPause)
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}
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stats.PauseEnd = stats.PauseEnd[:0]
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for _, ns := range stats.Pause[n : n+n] {
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stats.PauseEnd = append(stats.PauseEnd, time.Unix(0, int64(ns)))
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}
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if len(stats.PauseQuantiles) > 0 {
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if n == 0 {
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clear(stats.PauseQuantiles)
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} else {
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// There's room for a second copy of the data in stats.Pause.
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// See the allocation at the top of the function.
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sorted := stats.Pause[n : n+n]
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copy(sorted, stats.Pause)
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sort.Slice(sorted, func(i, j int) bool { return sorted[i] < sorted[j] })
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nq := len(stats.PauseQuantiles) - 1
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for i := 0; i < nq; i++ {
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stats.PauseQuantiles[i] = sorted[len(sorted)*i/nq]
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}
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stats.PauseQuantiles[nq] = sorted[len(sorted)-1]
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}
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}
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}
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// SetGCPercent sets the garbage collection target percentage:
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// a collection is triggered when the ratio of freshly allocated data
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// to live data remaining after the previous collection reaches this percentage.
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// SetGCPercent returns the previous setting.
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// The initial setting is the value of the GOGC environment variable
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// at startup, or 100 if the variable is not set.
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// This setting may be effectively reduced in order to maintain a memory
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// limit.
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// A negative percentage effectively disables garbage collection, unless
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// the memory limit is reached.
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// See SetMemoryLimit for more details.
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func SetGCPercent(percent int) int {
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return int(setGCPercent(int32(percent)))
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}
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// FreeOSMemory forces a garbage collection followed by an
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// attempt to return as much memory to the operating system
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// as possible. (Even if this is not called, the runtime gradually
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// returns memory to the operating system in a background task.)
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func FreeOSMemory() {
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freeOSMemory()
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}
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// SetMaxStack sets the maximum amount of memory that
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// can be used by a single goroutine stack.
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// If any goroutine exceeds this limit while growing its stack,
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// the program crashes.
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// SetMaxStack returns the previous setting.
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// The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems.
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// There may be a system-imposed maximum stack limit regardless
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// of the value provided to SetMaxStack.
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//
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// SetMaxStack is useful mainly for limiting the damage done by
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// goroutines that enter an infinite recursion. It only limits future
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// stack growth.
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func SetMaxStack(bytes int) int {
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return setMaxStack(bytes)
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}
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// SetMaxThreads sets the maximum number of operating system
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// threads that the Go program can use. If it attempts to use more than
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// this many, the program crashes.
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// SetMaxThreads returns the previous setting.
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// The initial setting is 10,000 threads.
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//
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// The limit controls the number of operating system threads, not the number
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// of goroutines. A Go program creates a new thread only when a goroutine
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// is ready to run but all the existing threads are blocked in system calls, cgo calls,
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// or are locked to other goroutines due to use of runtime.LockOSThread.
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//
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// SetMaxThreads is useful mainly for limiting the damage done by
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// programs that create an unbounded number of threads. The idea is
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// to take down the program before it takes down the operating system.
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func SetMaxThreads(threads int) int {
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return setMaxThreads(threads)
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}
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// SetPanicOnFault controls the runtime's behavior when a program faults
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// at an unexpected (non-nil) address. Such faults are typically caused by
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// bugs such as runtime memory corruption, so the default response is to crash
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// the program. Programs working with memory-mapped files or unsafe
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// manipulation of memory may cause faults at non-nil addresses in less
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// dramatic situations; SetPanicOnFault allows such programs to request
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// that the runtime trigger only a panic, not a crash.
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// The runtime.Error that the runtime panics with may have an additional method:
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//
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// Addr() uintptr
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//
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// If that method exists, it returns the memory address which triggered the fault.
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// The results of Addr are best-effort and the veracity of the result
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// may depend on the platform.
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// SetPanicOnFault applies only to the current goroutine.
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// It returns the previous setting.
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func SetPanicOnFault(enabled bool) bool {
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return setPanicOnFault(enabled)
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}
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// WriteHeapDump writes a description of the heap and the objects in
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// it to the given file descriptor.
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//
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// WriteHeapDump suspends the execution of all goroutines until the heap
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// dump is completely written. Thus, the file descriptor must not be
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// connected to a pipe or socket whose other end is in the same Go
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// process; instead, use a temporary file or network socket.
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//
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// The heap dump format is defined at https://golang.org/s/go15heapdump.
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func WriteHeapDump(fd uintptr)
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// SetTraceback sets the amount of detail printed by the runtime in
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// the traceback it prints before exiting due to an unrecovered panic
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// or an internal runtime error.
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// The level argument takes the same values as the GOTRACEBACK
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// environment variable. For example, SetTraceback("all") ensure
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// that the program prints all goroutines when it crashes.
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// See the package runtime documentation for details.
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// If SetTraceback is called with a level lower than that of the
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// environment variable, the call is ignored.
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func SetTraceback(level string)
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// SetMemoryLimit provides the runtime with a soft memory limit.
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//
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// The runtime undertakes several processes to try to respect this
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// memory limit, including adjustments to the frequency of garbage
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// collections and returning memory to the underlying system more
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// aggressively. This limit will be respected even if GOGC=off (or,
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// if SetGCPercent(-1) is executed).
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//
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// The input limit is provided as bytes, and includes all memory
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// mapped, managed, and not released by the Go runtime. Notably, it
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// does not account for space used by the Go binary and memory
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// external to Go, such as memory managed by the underlying system
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// on behalf of the process, or memory managed by non-Go code inside
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// the same process. Examples of excluded memory sources include: OS
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// kernel memory held on behalf of the process, memory allocated by
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// C code, and memory mapped by syscall.Mmap (because it is not
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// managed by the Go runtime).
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//
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// More specifically, the following expression accurately reflects
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// the value the runtime attempts to maintain as the limit:
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//
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// runtime.MemStats.Sys - runtime.MemStats.HeapReleased
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//
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// or in terms of the runtime/metrics package:
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//
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// /memory/classes/total:bytes - /memory/classes/heap/released:bytes
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//
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// A zero limit or a limit that's lower than the amount of memory
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// used by the Go runtime may cause the garbage collector to run
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// nearly continuously. However, the application may still make
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// progress.
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//
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// The memory limit is always respected by the Go runtime, so to
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// effectively disable this behavior, set the limit very high.
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// [math.MaxInt64] is the canonical value for disabling the limit,
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// but values much greater than the available memory on the underlying
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// system work just as well.
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//
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// See https://go.dev/doc/gc-guide for a detailed guide explaining
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// the soft memory limit in more detail, as well as a variety of common
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// use-cases and scenarios.
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//
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// The initial setting is math.MaxInt64 unless the GOMEMLIMIT
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// environment variable is set, in which case it provides the initial
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// setting. GOMEMLIMIT is a numeric value in bytes with an optional
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// unit suffix. The supported suffixes include B, KiB, MiB, GiB, and
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// TiB. These suffixes represent quantities of bytes as defined by
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// the IEC 80000-13 standard. That is, they are based on powers of
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// two: KiB means 2^10 bytes, MiB means 2^20 bytes, and so on.
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//
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// SetMemoryLimit returns the previously set memory limit.
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// A negative input does not adjust the limit, and allows for
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// retrieval of the currently set memory limit.
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func SetMemoryLimit(limit int64) int64 {
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return setMemoryLimit(limit)
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}
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