When two packages declare a variable with the same name (with linkname at least on one side), the linker will choose one as the actual definition of the symbol if one has content (i.e. a DATA symbol) and the other does not (i.e. a BSS symbol). When both have content, it is redefinition error. When neither has content, currently the choice is sort of arbitrary (depending on symbol loading order, etc. which are subject to change). One use case for that is that one wants to reference a symbol defined in another package, and the reference side just wants to see some of the fields, so it may be declared with a smaller type. In this case, we want to choose the one with the larger size as the true definition. Otherwise the code accessing the larger sized one may read/write out of bounds, corrupting the next variable. This CL makes the linker do so. Fixes #72032. Change-Id: I160aa9e0234702066cb8f141c186eaa89d0fcfed Reviewed-on: https://go-review.googlesource.com/c/go/+/660696 LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: David Chase <drchase@google.com> Reviewed-by: Than McIntosh <thanm@golang.org> |
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README.md
The Go Programming Language
Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.
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