In theory by allocating new objects every time, the benchmark is including the performance of allocating new pinner bits for a span. In practice however, most of the time each span already does have pinner bits allocated (it's still a rare operation). We can get a better sense of the raw cost of pinning an object (minus pinner bits allocation) by moving the object allocation out of the inner loop. Change-Id: I2869fa6c3f353b726fe8440d2e6b7f89902f9364 Reviewed-on: https://go-review.googlesource.com/c/go/+/497620 Auto-Submit: Michael Knyszek <mknyszek@google.com> Reviewed-by: Austin Clements <austin@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Run-TryBot: Michael Knyszek <mknyszek@google.com> |
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README.md
The Go Programming Language
Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.
Gopher image by Renee French, licensed under Creative Commons 4.0 Attributions license.
Our canonical Git repository is located at https://go.googlesource.com/go. There is a mirror of the repository at https://github.com/golang/go.
Unless otherwise noted, the Go source files are distributed under the BSD-style license found in the LICENSE file.
Download and Install
Binary Distributions
Official binary distributions are available at https://go.dev/dl/.
After downloading a binary release, visit https://go.dev/doc/install for installation instructions.
Install From Source
If a binary distribution is not available for your combination of operating system and architecture, visit https://go.dev/doc/install/source for source installation instructions.
Contributing
Go is the work of thousands of contributors. We appreciate your help!
To contribute, please read the contribution guidelines at https://go.dev/doc/contribute.
Note that the Go project uses the issue tracker for bug reports and proposals only. See https://go.dev/wiki/Questions for a list of places to ask questions about the Go language.