IsZero does the same thing, using this rather than writing it again.
Follow-up to https://github.com/golang/go/pull/63519
Change-Id: I93768874052935dd7cb58804f22748091bcc3ef7
GitHub-Last-Rev: dfbc6ed635
GitHub-Pull-Request: golang/go#63540
Reviewed-on: https://go-review.googlesource.com/c/go/+/535415
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
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CL 469555 changed Compact to use append instead of bytes.Buffer.
appendCompact iterates over input src slice and performs escaping
of certain characters.
To optimize copying it does not copy characters one by one
but keeps track of the start offset of the data to copy when
it reaches next character to escape or the end of the input.
This start offset may become greater than input character offset
so copying of preceding data should check this condition.
CL 469555 removed boundary checks for copying data preceding
escaped characters and this change restores them.
Fixes https://github.com/golang/go/issues/63379
Change-Id: I5b7856239f256c67faf58834705675c0aea08cc2
GitHub-Last-Rev: 661576fb54
GitHub-Pull-Request: golang/go#63400
Reviewed-on: https://go-review.googlesource.com/c/go/+/533275
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Across all encoding packages, linkify declarations if possible.
In some cases, we convert a code block into a bulleted list,
which then further allows for more linkification.
Change-Id: I68fedf362615b34228bab5d4859b7d87d831c570
Reviewed-on: https://go-review.googlesource.com/c/go/+/524977
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Reviewed-by: qiulaidongfeng <2645477756@qq.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
The encoding for the control characters \b and \f was
changed in http://go.dev/cl/521675. This CL adjusts the
corresponding comment about encoding bytes < 0x20.
Change-Id: I83b7311e4fa0731f6601ca64a66042425b4cecac
Reviewed-on: https://go-review.googlesource.com/c/go/+/523435
Reviewed-by: Ian Lance Taylor <iant@google.com>
Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
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There are no changes to what is being tested.
No test cases were removed or added.
Changes made:
* Use a local implementation of test case position marking. See #52751.
* Use consistent names for all test tables and variables.
* Generally speaking, follow modern Go style guide for tests.
* Move global tables local to the test function if possible.
* Make every table entry run in a distinct testing.T.Run.
The purpose of this change is to make it easier to perform
v1-to-v2 development where we want v2 to support close to
bug-for-bug compatibility when running in v1 mode.
Annotating each test case with the location of the test data
makes it easier to jump directly to the test data itself
and understand why this particular case is failing.
Having every test case run in its own t.Run makes it easier
to isolate a particular failing test and work on fixing the code
until that test case starts to pass again.
Unfortunately, many tests are annotated with an empty name.
An empty name is better than nothing, since the testing framework
auto assigns a numeric ID for duplicate names.
It is not worth the trouble to give descriptive names to each
of the thousands of test cases.
Change-Id: I43905f35249b3d77dfca234b9c7808d40e225de8
Reviewed-on: https://go-review.googlesource.com/c/go/+/522880
Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
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Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Bryan Mills <bcmills@google.com>
Reviewed-by: Damien Neil <dneil@google.com>
Optimize marshaling of maps by using slices.SortFunc.
This drops an unnecessary field from reflectWithString,
which also reduces the cost of each swap operation.
benchmark old ns/op new ns/op delta
BenchmarkMarshalMap-10 228 139 -39.24%
benchmark old allocs new allocs delta
BenchmarkMarshalMap-10 11 8 -27.27%
benchmark old bytes new bytes delta
BenchmarkMarshalMap-10 432 232 -46.30%
Change-Id: Ic2ba7a1590863c7536305c6f6536372b26ec9b0c
Reviewed-on: https://go-review.googlesource.com/c/go/+/515176
Run-TryBot: Ian Lance Taylor <iant@golang.org>
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According to RFC 8259, there are exactly 5 control characters
that have a shorter escape sequence than the generic \uXXXX format.
Over the years, we added ad-hoc support for the short sequences:
* https://go.dev/cl/4678046 supports \r and \n
* https://go.dev/cl/162340043 supports \t
This CL completes the set by supporting \b and \f.
This may change the encoding of strings in relatively rare cases,
but is a permissible change since the Go 1 compatibility document does
not guarantee that "json" produces byte-for-byte identical outputs.
In fact, we have made even more observable output changes in the past
such as with https://go.dev/cl/30371 which changes the representation
of many JSON numbers.
This change is to prepare the path forward for a potential
v2 "json" package, which has more consistent encoding of JSON strings.
Change-Id: I11102a0602dfb1a0c14eaad82ed23e8df7553c6b
Reviewed-on: https://go-review.googlesource.com/c/go/+/521675
Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
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Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
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For #53693
Change-Id: I6a428a4a10a2e2efa03296f539e190f0743c1f46
Reviewed-on: https://go-review.googlesource.com/c/go/+/520755
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Joseph Tsai <joetsai@digital-static.net>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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Auto-Submit: Ian Lance Taylor <iant@google.com>
Run-TryBot: Andy Pan <panjf2000@gmail.com>
hex is in fact immutable, declare it as a const to avoid accidental
modification, also for consistency with other packages.
Change-Id: I99f292e98c82d4c4526e46c9897d154d0c073da5
GitHub-Last-Rev: d2f06965e7
GitHub-Pull-Request: golang/go#62011
Reviewed-on: https://go-review.googlesource.com/c/go/+/519155
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Over the past few months as I read the standard library's documentation
I kept finding spots where godoc links would have helped me.
I kept adding to a stash of changes to fix them up bit by bit.
The stash has grown big enough by now, and we're nearing a release,
so I think it's time to merge to avoid git conflicts or bit rot.
Note that a few sentences are slightly reworded,
since "implements the Fooer interface" can just be "implements [Fooer]"
now that the link provides all the context needed to the user.
Change-Id: I01c31d3d3ff066d06aeb44f545f8dd0fb9a8d998
Reviewed-on: https://go-review.googlesource.com/c/go/+/508395
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For #60088
Change-Id: I2e471c76de62944b14472966b63f5778124b9b8b
Reviewed-on: https://go-review.googlesource.com/c/go/+/514655
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Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
benchmark old ns/op new ns/op delta
BenchmarkUnmarshalMap-10 218 172 -21.28%
benchmark old allocs new allocs delta
BenchmarkUnmarshalMap-10 15 12 -20.00%
benchmark old bytes new bytes delta
BenchmarkUnmarshalMap-10 328 256 -21.95%
Change-Id: Ie20ab62731c752eb0040c6d1591fedd7d12b1e0c
Reviewed-on: https://go-review.googlesource.com/c/go/+/514100
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Reviewed-by: Ian Lance Taylor <iant@google.com>
Run-TryBot: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Change-Id: I534698008b46b23352d9f1fed891fd96dc0947b7
Reviewed-on: https://go-review.googlesource.com/c/go/+/507115
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
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Run-TryBot: Ian Lance Taylor <iant@google.com>
Use the explicit API for acquiring an empty available buffer,
rather than the hack that's implemented in terms of Bytes and Len.
Change-Id: If286ed42693acd61ffe28dc849ed4b76c3ae4434
Reviewed-on: https://go-review.googlesource.com/c/go/+/476337
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
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The folded name logic (despite all attempts to optimize it)
was fundamentally an O(n) operation where every field in a struct
needed to be linearly scanned in order to find a match.
This made unmashaling of unknown fields always O(n).
Instead of optimizing the comparison for each field,
make it such that we can look up a name in O(1).
We accomplish this by maintaining a map keyed by pre-folded names,
which we can pre-calculate when processing the struct type.
Using a stack-allocated buffer, we can fold the input name and
look up its presence in the map.
Also, instead of mapping from names to indexes,
map directly to a pointer to the field information.
The memory cost of this is the same and avoids an extra slice index.
The new logic is both simpler and faster.
Performance:
name old time/op new time/op delta
CodeDecoder 2.47ms ± 4% 2.42ms ± 2% -1.83% (p=0.022 n=10+9)
UnicodeDecoder 259ns ± 2% 248ns ± 1% -4.32% (p=0.000 n=10+10)
DecoderStream 150ns ± 1% 149ns ± 1% ~ (p=0.516 n=10+10)
CodeUnmarshal 3.13ms ± 2% 3.09ms ± 2% -1.37% (p=0.022 n=10+9)
CodeUnmarshalReuse 2.50ms ± 1% 2.45ms ± 1% -1.96% (p=0.001 n=8+9)
UnmarshalString 67.1ns ± 5% 64.5ns ± 5% -3.90% (p=0.005 n=10+10)
UnmarshalFloat64 60.1ns ± 4% 58.4ns ± 2% -2.89% (p=0.002 n=10+8)
UnmarshalInt64 51.0ns ± 4% 49.2ns ± 1% -3.53% (p=0.001 n=10+8)
Issue10335 80.7ns ± 2% 79.2ns ± 1% -1.82% (p=0.016 n=10+8)
Issue34127 28.6ns ± 3% 28.8ns ± 3% ~ (p=0.388 n=9+10)
Unmapped 177ns ± 2% 177ns ± 2% ~ (p=0.956 n=10+10)
Change-Id: I478b2b958f5a63a69c9a991a39cd5ffb43244a2a
Reviewed-on: https://go-review.googlesource.com/c/go/+/471196
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
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Reviewed-by: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Use append for HTMLEscape similar to Indent and Compact.
Move it to indent.go alongside Compact, as it shares similar logic.
In a future CL, we will modify appendCompact to be written in terms
of appendHTMLEscape, but we need to first move the JSON decoder logic
out of the main loop of appendCompact.
Change-Id: I131c64cd53d5d2b4ca798b37349aeefe17b418c7
Reviewed-on: https://go-review.googlesource.com/c/go/+/471198
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Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
v.SetZero() is faster than v.Set(reflect.Zero(v.Type()))
and was recently added in Go 1.20.
Benchmark numbers are largely unchanged since this mainly
affects the unmarshaling of large numbers of JSON nulls,
which our benchmarks do not heavily exercise.
Change-Id: I464f60f63c9027e63a99fd5da92e7ab782018329
Reviewed-on: https://go-review.googlesource.com/c/go/+/471195
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With native support for fuzzing in the Go toolchain,
rely instead on the fuzz tests declared in fuzz_test.go.
Change-Id: I601842cd0bc7e64ea3bfdafbbbc3534df11acf59
Reviewed-on: https://go-review.googlesource.com/c/go/+/471197
Reviewed-by: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
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Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
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The Grow method is generally a more efficient way to grow a slice.
The older approach of using reflect.MakeSlice has to
waste effort zeroing the elements overwritten by the older slice
and has to allocate the slice header on the heap.
Performance:
name old time/op new time/op delta
CodeDecoder 2.41ms ± 2% 2.42ms ± 2% ~
CodeUnmarshal 3.12ms ± 3% 3.13ms ± 3% ~
CodeUnmarshalReuse 2.49ms ± 3% 2.52ms ± 3% ~
name old alloc/op new alloc/op delta
CodeDecoder 2.00MB ± 1% 1.99MB ± 1% ~
CodeUnmarshal 3.05MB ± 0% 2.92MB ± 0% -4.23%
CodeUnmarshalReuse 1.68MB ± 0% 1.68MB ± 0% -0.32%
name old allocs/op new allocs/op delta
CodeDecoder 77.1k ± 0% 77.0k ± 0% -0.09%
CodeUnmarshal 92.7k ± 0% 91.3k ± 0% -1.47%
CodeUnmarshalReuse 77.1k ± 0% 77.0k ± 0% -0.07%
The Code benchmarks (which are the only ones that uses slices)
are largely unaffected. There is a slight reduction in allocations.
A histogram of slice lengths from the Code testdata is as follows:
≤1: 392
≤2: 256
≤4: 252
≤8: 152
≤16: 126
≤32: 78
≤64: 62
≤128: 46
≤256: 18
≤512: 10
≤1024: 8
A bulk majority of slice lengths are 8 elements or under.
Use of reflect.Value.Grow performs better for larger slices since
it can avoid the zeroing of memory and has a faster growth rate.
However, Grow grows starting from 1 element,
with a 2x growth rate until some threshold (currently 512),
Starting from 1 ensures better utilization of the heap,
but at the cost of more frequent regrowth early on.
In comparison, the previous logic always started
with a minimum of 4 elements, which leads to a wasted capacity
of 75% for the highly frequent case of a single element slice.
The older code always had a growth rate of 1.5x,
and so wastes less memory for number of elements below 512.
All in all, there are too many factors that hurt or help performance.
Rergardless, the simplicity of favoring reflect.Value.Grow
over manually managing growth rates is a welcome simplification.
Change-Id: I62868a7f112ece3c2da3b4f6bdf74d397110243c
Reviewed-on: https://go-review.googlesource.com/c/go/+/471175
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Reviewed-by: Ian Lance Taylor <iant@google.com>
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As part of the effort to rely less on bytes.Buffer,
switch most operations to use more natural append-like operations.
This makes it easier to swap bytes.Buffer out with a buffer type
that only needs to support a minimal subset of operations.
As a simplification, we can remove the use of the scratch buffer
and use the available capacity of the buffer itself as the scratch.
Also, declare an inlineable mayAppendQuote function to conditionally
append a double-quote if necessary.
Performance:
name old time/op new time/op delta
CodeEncoder 405µs ± 2% 397µs ± 2% -1.94% (p=0.000 n=20+20)
CodeEncoderError 453µs ± 1% 444µs ± 4% -1.83% (p=0.000 n=19+19)
CodeMarshal 559µs ± 4% 548µs ± 2% -2.02% (p=0.001 n=19+17)
CodeMarshalError 724µs ± 3% 716µs ± 2% -1.13% (p=0.030 n=19+20)
EncodeMarshaler 24.9ns ±15% 22.9ns ± 5% ~ (p=0.086 n=20+17)
EncoderEncode 14.0ns ±27% 15.0ns ±20% ~ (p=0.365 n=20+20)
There is a slight performance gain across the board due to
the elimination of the scratch buffer. Appends are done directly
into the unused capacity of the underlying buffer,
avoiding an additional copy. See #53685
Updates #27735
Change-Id: Icf6d612a7f7a51ecd10097af092762dd1225d49e
Reviewed-on: https://go-review.googlesource.com/c/go/+/469558
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
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This is part of the effort to reduce direct reliance on bytes.Buffer
so that we can use a buffer with better pooling characteristics.
Unify these two methods as a single version that uses generics
to reduce duplicated logic. Unfortunately, we lack a generic
version of utf8.DecodeRune (see #56948), so we cast []byte to string.
The []byte variant is slightly slower for multi-byte unicode since
casting results in a stack-allocated copy operation.
Fortunately, this code path is used only for TextMarshalers.
We can also delete TestStringBytes, which exists to ensure
that the two duplicate implementations remain in sync.
Performance:
name old time/op new time/op delta
CodeEncoder 399µs ± 2% 409µs ± 2% +2.59% (p=0.000 n=9+9)
CodeEncoderError 450µs ± 1% 451µs ± 2% ~ (p=0.684 n=10+10)
CodeMarshal 553µs ± 2% 562µs ± 3% ~ (p=0.075 n=10+10)
CodeMarshalError 733µs ± 3% 737µs ± 2% ~ (p=0.400 n=9+10)
EncodeMarshaler 24.9ns ±12% 24.1ns ±13% ~ (p=0.190 n=10+10)
EncoderEncode 12.3ns ± 3% 14.7ns ±20% ~ (p=0.315 n=8+10)
name old speed new speed delta
CodeEncoder 4.87GB/s ± 2% 4.74GB/s ± 2% -2.53% (p=0.000 n=9+9)
CodeEncoderError 4.31GB/s ± 1% 4.30GB/s ± 2% ~ (p=0.684 n=10+10)
CodeMarshal 3.51GB/s ± 2% 3.46GB/s ± 3% ~ (p=0.075 n=10+10)
CodeMarshalError 2.65GB/s ± 3% 2.63GB/s ± 2% ~ (p=0.400 n=9+10)
name old alloc/op new alloc/op delta
CodeEncoder 327B ±347% 447B ±232% +36.93% (p=0.034 n=9+10)
CodeEncoderError 142B ± 1% 143B ± 0% ~ (p=1.000 n=8+7)
CodeMarshal 1.96MB ± 2% 1.96MB ± 2% ~ (p=0.468 n=10+10)
CodeMarshalError 2.04MB ± 3% 2.03MB ± 1% ~ (p=0.971 n=10+10)
EncodeMarshaler 4.00B ± 0% 4.00B ± 0% ~ (all equal)
EncoderEncode 0.00B 0.00B ~ (all equal)
name old allocs/op new allocs/op delta
CodeEncoder 0.00 0.00 ~ (all equal)
CodeEncoderError 4.00 ± 0% 4.00 ± 0% ~ (all equal)
CodeMarshal 1.00 ± 0% 1.00 ± 0% ~ (all equal)
CodeMarshalError 6.00 ± 0% 6.00 ± 0% ~ (all equal)
EncodeMarshaler 1.00 ± 0% 1.00 ± 0% ~ (all equal)
EncoderEncode 0.00 0.00 ~ (all equal)
There is a very slight performance degradation for CodeEncoder
due to an increase in allocation sizes. However, the number of allocations
did not change. This is likely due to remote effects of the growth rate
differences between bytes.Buffer and the builtin append function.
We shouldn't overly rely on the growth rate of bytes.Buffer anyways
since that is subject to possibly change in #51462.
As the benchtime increases, the alloc/op goes down indicating
that the amortized memory cost is fixed.
Updates #27735
Change-Id: Ie35e480e292fe082d7986e0a4d81212c1d4202b3
Reviewed-on: https://go-review.googlesource.com/c/go/+/469556
Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
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This is part of the effort to reduce direct reliance on bytes.Buffer
so that we can use a buffer with better pooling characteristics.
Avoid direct use of bytes.Buffer in Compact and Indent and
instead modify the logic to rely only on append.
This avoids reliance on the bytes.Buffer.Truncate method,
which makes switching to a custom buffer implementation easier.
Performance:
name old time/op new time/op delta
EncodeMarshaler 25.5ns ± 8% 25.7ns ± 9% ~ (p=0.724 n=10+10)
name old alloc/op new alloc/op delta
EncodeMarshaler 4.00B ± 0% 4.00B ± 0% ~ (all equal)
name old allocs/op new allocs/op delta
EncodeMarshaler 1.00 ± 0% 1.00 ± 0% ~ (all equal)
Updates #27735
Change-Id: I8cded03fab7651d43b5a238ee721f3472530868e
Reviewed-on: https://go-review.googlesource.com/c/go/+/469555
Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
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Change-Id: I69065f8adf101fdb28682c55997f503013a50e29
Reviewed-on: https://go-review.googlesource.com/c/go/+/449757
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Change-Id: Ib07699df8ea41fd8d1bca8ad050859fac24623de
Reviewed-on: https://go-review.googlesource.com/c/go/+/428258
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Change-Id: I5987eed00ee825421abe62699a06e9b66499f35f
Reviewed-on: https://go-review.googlesource.com/c/go/+/425016
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Change-Id: I50e5609ff9c5f2b216b93cec7fb5214d196cae90
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[This CL is part of a sequence implementing the proposal #51082.
The design doc is at https://go.dev/s/godocfmt-design.]
Run the updated gofmt, which reformats doc comments,
on the main repository. Vendored files are excluded.
For #51082.
Change-Id: I7332f099b60f716295fb34719c98c04eb1a85407
Reviewed-on: https://go-review.googlesource.com/c/go/+/384268
Reviewed-by: Jonathan Amsterdam <jba@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
go/doc in all its forms applies this replacement when rendering
the comments. We are considering formatting doc comments,
including doing this replacement as part of the formatting.
Apply it to our source files ahead of time.
For #51082.
Change-Id: Ifcc1f5861abb57c5d14e7d8c2102dfb31b7a3a19
Reviewed-on: https://go-review.googlesource.com/c/go/+/384262
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A future change to gofmt will rewrite
// Doc comment.
//
func f()
to
// Doc comment.
func f()
Apply that change preemptively to all doc comments.
For #51082.
Change-Id: I4023e16cfb0729b64a8590f071cd92f17343081d
Reviewed-on: https://go-review.googlesource.com/c/go/+/384259
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The latter returns a uintptr, while the former returns a unsafe.Pointer.
A uintptr is unsafe if Go ever switches to a moving GC,
while a unsafe.Pointer will be properly tracked by the GC.
We do not use unsafe.Pointer for any unsafe type conversions,
and only use it for comparability purposes, which is relatively safe.
Updates #40592
Change-Id: I813e218668704b63a3043acda4331205a3835a66
Reviewed-on: https://go-review.googlesource.com/c/go/+/360855
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Adds simple fuzz targets to archive/tar, archive/zip, compress/gzip,
encoding/json, image/jpeg, image/gif, and image/png.
Second attempt, this time we don't use the archives in testdata when
fuzzing archive/tar, since those are rather memory intensive, and
were crashing a number of builders.
Change-Id: I4828d64fa4763c0d8c980392a6578e4dfd956e13
Reviewed-on: https://go-review.googlesource.com/c/go/+/378174
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This reverts CL 352109.
Reason for revert: causing OOM failures on several builders, and may cause OOMs for end users with small machines as well.
Change-Id: I58308d09919969d5a6512ee5cee6aa5c4af6769b
Reviewed-on: https://go-review.googlesource.com/c/go/+/377934
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And then revert the bootstrap cmd directories and certain testdata.
And adjust tests as needed.
Not reverting the changes in std that are bootstrapped,
because some of those changes would appear in API docs,
and we want to use any consistently.
Instead, rewrite 'any' to 'interface{}' in cmd/dist for those directories
when preparing the bootstrap copy.
A few files changed as a result of running gofmt -w
not because of interface{} -> any but because they
hadn't been updated for the new //go:build lines.
Fixes#49884.
Change-Id: Ie8045cba995f65bd79c694ec77a1b3d1fe01bb09
Reviewed-on: https://go-review.googlesource.com/c/go/+/368254
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When these packages are released as part of Go 1.18,
Go 1.16 will no longer be supported, so we can remove
the +build tags in these files.
Ran go fix -fix=buildtag std cmd and then reverted the bootstrapDirs
as defined in src/cmd/dist/buildtool.go, which need to continue
to build with Go 1.4 for now.
Also reverted src/vendor and src/cmd/vendor, which will need
to be updated in their own repos first.
Manual changes in runtime/pprof/mprof_test.go to adjust line numbers.
For #41184.
Change-Id: Ic0f93f7091295b6abc76ed5cd6e6746e1280861e
Reviewed-on: https://go-review.googlesource.com/c/go/+/344955
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Many uses of Index/IndexByte/IndexRune/Split/SplitN
can be written more clearly using the new Cut functions.
Do that. Also rewrite to other functions if that's clearer.
For #46336.
Change-Id: I68d024716ace41a57a8bf74455c62279bde0f448
Reviewed-on: https://go-review.googlesource.com/c/go/+/351711
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Prior to this CL, pasting the example from the website causes a
compilation error for some programs because it was shadowing the
"json" package.
Change-Id: I39b68a66ca99468547f2027a7655cf1387b61e95
Reviewed-on: https://go-review.googlesource.com/c/go/+/301492
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Map serialization using reflect.Value.MapIndex cannot retrieve
map keys that contain a NaN, resulting in a panic.
Switch the implementation to use the reflect.Value.MapRange method
instead, which iterates over all map entries regardless of whether
they are directly retrievable.
Note that according to RFC 8259, section 4, a JSON object should
have unique names, but does not forbid the occurrence of duplicate names.
Fixes#43207
Change-Id: If4bc55229b1f64b8ca4b0fed37549725efdace39
Reviewed-on: https://go-review.googlesource.com/c/go/+/278632
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The IsExported method is a more intuitive helper for checking whether
the method or field is exported than checking whether PkgPath is empty.
In the same CL, modify the standard library to make use of this helper.
Fixes#41563
Change-Id: Iaacfb3b74449501f98e2707aa32095a32bd3c3c1
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The decodeState type is a large part of the allocated space during Unmarshal.
The errorContext field is infrequently used, and only on error.
Extract it into a pointer and allocate it separate when necessary.
name old time/op new time/op delta
UnmarshalString-8 115ns ± 5% 114ns ± 3% ~ (p=0.170 n=15+15)
UnmarshalFloat64-8 113ns ± 2% 106ns ± 1% -6.42% (p=0.000 n=15+14)
UnmarshalInt64-8 93.3ns ± 1% 86.9ns ± 4% -6.89% (p=0.000 n=14+15)
name old alloc/op new alloc/op delta
UnmarshalString-8 192B ± 0% 160B ± 0% -16.67% (p=0.000 n=15+15)
UnmarshalFloat64-8 180B ± 0% 148B ± 0% -17.78% (p=0.000 n=15+15)
UnmarshalInt64-8 176B ± 0% 144B ± 0% -18.18% (p=0.000 n=15+15)
name old allocs/op new allocs/op delta
UnmarshalString-8 2.00 ± 0% 2.00 ± 0% ~ (all equal)
UnmarshalFloat64-8 2.00 ± 0% 2.00 ± 0% ~ (all equal)
UnmarshalInt64-8 1.00 ± 0% 1.00 ± 0% ~ (all equal)
Change-Id: I53f3f468e6c65f77a12e5138a2626455b197012d
Reviewed-on: https://go-review.googlesource.com/c/go/+/271338
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Make all our package sources use Go 1.17 gofmt format
(adding //go:build lines).
Part of //go:build change (#41184).
See https://golang.org/design/draft-gobuild
Change-Id: Ia0534360e4957e58cd9a18429c39d0e32a6addb4
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This reverts commit 6af088bfc6.
Reason for revert: Broke many tests inside Google which implies many
tests were broken outside of Google as well. The tests may be brittle
but still would require work to change and it's not clear it's worth
the benefit.
Updates #36221Fixes#42675
Change-Id: Id3a14eb37e7119f5abe50e80dfbf120fdc44db72
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