Commit Graph

5 Commits

Author SHA1 Message Date
Martin Möhrmann 6ca51f7897 runtime: replace division by span element size by multiply and shifts
Divisions are generally slow. The compiler can optimize a division
to use a sequence of faster multiplies and shifts (magic constants)
if the divisor is not know at compile time.

The value of the span element size in mcentral.grow is not known at
compile time but magic constants to compute n / span.elementsize
are already stored in class_to_divmagic and mspan.
They however need to be adjusted to work for
(0 <= n <= span.npages * pagesize) instead of
(0 <= n <  span.npages * pagesize).

Change-Id: Ieea59f1c94525a88d012f2557d43691967900deb
Reviewed-on: https://go-review.googlesource.com/c/go/+/148057
Run-TryBot: Martin Möhrmann <moehrmann@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
2019-03-18 14:05:54 +00:00
Austin Clements a6ae01a64a runtime: add "max waste" column to size class table comment
This computes the maximum possible waste in a size class due to both
internal and external fragmentation as a percent of the span size.
This parallels the reasoning about overhead in the comment at the top
of mksizeclasses.go and confirms that comment's assertion that (except
for the few smallest size classes), none of the size classes have
worst-case internal and external fragmentation simultaneously.

Change-Id: Idb66fe6c241d56f33d391831d4cd5a626955562b
Reviewed-on: https://go-review.googlesource.com/49370
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2017-08-10 21:45:01 +00:00
Brad Fitzpatrick 6914b0e3e3 runtime, unicode: use consistent banner for generated code
Per golang.org/s/generatedcode

Updates #nnn

Change-Id: Ia7513ef6bd26c20b62b57b29f7770684a315d389
Reviewed-on: https://go-review.googlesource.com/45470
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Matt Layher <mdlayher@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-06-13 05:33:40 +00:00
Austin Clements ffedff7e50 runtime: add table of size classes in a comment
Change-Id: I52fae67c9aeceaa23e70f2ef0468745b354f8c75
Reviewed-on: https://go-review.googlesource.com/34932
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2017-01-08 00:01:30 +00:00
Keith Randall 7ba36f4adb runtime: compute size classes statically
No point in computing this info on startup.
Compute it at build time.
This lets us spend more time computing & checking the size classes.

Improve the div magic for rounding to the start of an object.
We can now use 32-bit multiplies & shifts, which should help
32-bit platforms.

The static data is <1KB.

The actual size classes are not changed by this CL.

Change-Id: I6450cec7d1b2b4ad31fd3f945f504ed2ec6570e7
Reviewed-on: https://go-review.googlesource.com/32219
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2016-10-30 03:48:49 +00:00