In the past badsignal would crash the program. In
https://golang.org/cl/10757044 badsignal was changed to call sigsend,
to fix issue #3250. The effect of this was that when a non-Go thread
received a signal, and os/signal.Notify was not being used to check
for occurrences of the signal, the signal was ignored.
This changes the code so that if os/signal.Notify is not being used,
then the signal handler is reset to what it was, and the signal is
raised again. This lets non-Go threads handle the signal as they
wish. In particular, it means that a segmentation violation in a
non-Go thread will ordinarily crash the process, as it should.
Fixes#10139.
Update #11794.
Change-Id: I2109444aaada9d963ad03b1d071ec667760515e5
Reviewed-on: https://go-review.googlesource.com/12503
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
The conversion was done with an automated tool and then
modified only as necessary to make it compile and run.
[This CL is part of the removal of C code from package runtime.
See golang.org/s/dev.cc for an overview.]
LGTM=r
R=r
CC=austin, dvyukov, golang-codereviews, iant, khr
https://golang.org/cl/174830044