Reorder how register & stack allocation is done. We used to allocate
registers, then fix up merge edges, then allocate stack slots. This
lead to lots of unnecessary copies on merge edges:
v2 = LoadReg v1
v3 = StoreReg v2
If v1 and v3 are allocated to the same stack slot, then this code is
unnecessary. But at regalloc time we didn't know the homes of v1 and
v3.
To fix this problem, allocate all the stack slots before fixing up the
merge edges. That way, we know what stack slots values use so we know
what copies are required.
Use a good technique for shuffling values around on merge edges.
Improves performance of the go1 TimeParse benchmark by ~12%
Change-Id: I731f43e4ff1a7e0dc4cd4aa428fcdb97812b86fa
Reviewed-on: https://go-review.googlesource.com/17915
Reviewed-by: David Chase <drchase@google.com>
Declare a function's arguments as having already been
spilled so their use just requires a restore.
Allow spill locations to be portions of larger objects the stack.
Required to load portions of compound input arguments.
Rename the memory input to InputMem. Use Arg for the
pre-spilled argument values.
Change-Id: I8fe2a03ffbba1022d98bfae2052b376b96d32dda
Reviewed-on: https://go-review.googlesource.com/16536
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
For debugging, spill values to named variables instead of autotmp_
variables if possible. We do this by keeping a name -> value map
for each function, keep it up-to-date during deadcode elim, and use
it to override spill decisions in stackalloc.
It might even make stack frames a bit smaller, as it makes it easy
to identify a set of spills which are likely not to interfere.
This just works for one-word variables for now. Strings/slices
will be a separate CL.
Change-Id: Ie89eba8cab16bcd41b311c479ec46dd7e64cdb67
Reviewed-on: https://go-review.googlesource.com/16336
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: David Chase <drchase@google.com>
For each type, maintain a list of stack slots used to spill
SSA values to the stack. Reuse those stack slots for noninterfering
spills.
Lowers frame sizes. As an example, runtime.mSpan_Sweep goes from
584 bytes to 392 bytes. heapBitsSetType goes from 576 bytes to 152 bytes.
Change-Id: I0e9afe80c2fd84aff9eb368318685de293c363d0
Reviewed-on: https://go-review.googlesource.com/16022
Reviewed-by: David Chase <drchase@google.com>
This change is all about leveraging the gc bitmap generation
that is already done by the current compiler. We rearrange how
stack allocation is done so that we generate a variable declaration
for each spill. We also reorganize how args/locals are recorded
during SSA. Then we can use the existing allocauto/defframe to
allocate the stack frame and liveness to make the gc bitmaps.
With this change, stack copying works correctly and we no longer
need hacks in runtime/stack*.go to make tests work. GC is close
to working, it just needs write barriers.
Change-Id: I990fb4e3fbe98850c6be35c3185a1c85d9e1a6ba
Reviewed-on: https://go-review.googlesource.com/13894
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Implement a global (whole function) register allocator.
This replaces the local (per basic block) register allocator.
Clobbering of registers by instructions is handled properly.
A separate change will add the correct clobbers to all the instructions.
Change-Id: I38ce4dc7dccb8303c1c0e0295fe70247b0a3f2ea
Reviewed-on: https://go-review.googlesource.com/13622
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Todd Neal <todd@tneal.org>
Bad rebase in CL 12439.
Change-Id: I7ad359519c6274be37456b655f19bf0ca6ac6692
Reviewed-on: https://go-review.googlesource.com/12449
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Prior to this fix, a zero-aligned variable such as a flags
variable would reset n to 0.
While we're here, log the stack layout so that debugging
and reading the generated assembly is easier.
Change-Id: I18ef83ea95b6ea877c83f2e595e14c48c9ad7d84
Reviewed-on: https://go-review.googlesource.com/12439
Reviewed-by: Keith Randall <khr@golang.org>
Bake the bit width and signedness into opcodes.
Pro: Rewrite rules become easier. Less chance for confusion.
Con: Lots more opcodes.
Let me know what you think. I'm leaning towards this, but I could be
convinced otherwise if people think this is too ugly.
Update #11467
Change-Id: Icf1b894268cdf73515877bb123839800d97b9df9
Reviewed-on: https://go-review.googlesource.com/12362
Reviewed-by: Alan Donovan <adonovan@google.com>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Keep track of the outargs size needed at each call.
Compute the size of the outargs section of the stack frame. It's just
the max of the outargs size at all the callsites in the function.
Change-Id: I3d0640f654f01307633b1a5f75bab16e211ea6c0
Reviewed-on: https://go-review.googlesource.com/12178
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Use *Node of type ONAME instead of string as the key for variable maps.
This will prevent aliasing between two identically named but
differently scoped variables.
Introduce an Aux value that encodes the offset of a variable
from a base pointer (either global base pointer or stack pointer).
Allow LEAQ and derivatives (MOVQ, etc.) to also have such an Aux field.
Allocate space for AUTO variables in stackalloc.
Change-Id: Ibdccdaea4bbc63a1f4882959ac374f2b467e3acd
Reviewed-on: https://go-review.googlesource.com/11238
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
The SSA implementation logs for three purposes:
* debug logging
* fatal errors
* unimplemented features
Separating these three uses lets us attempt an SSA
implementation for all functions, not just
_ssa functions. This turns the entire standard
library into a compilation test, and makes it
easy to figure out things like
"how much coverage does SSA have now" and
"what should we do next to get more coverage?".
Functions called _ssa are still special.
They log profusely by default and
the output of the SSA implementation
is used. For all other functions,
logging is off, and the implementation
is built and discarded, due to lack of
support for the runtime.
While we're here, fix a few minor bugs and
add some extra Unimplementeds to allow
all.bash to pass.
As of now, SSA handles 20.79% of the functions
in the standard library (689 of 3314).
The top missing features are:
10.03% 2597 SSA unimplemented: zero for type error not implemented
7.79% 2016 SSA unimplemented: addr: bad op DOTPTR
7.33% 1898 SSA unimplemented: unhandled expr EQ
6.10% 1579 SSA unimplemented: unhandled expr OROR
4.91% 1271 SSA unimplemented: unhandled expr NE
4.49% 1163 SSA unimplemented: unhandled expr LROT
4.00% 1036 SSA unimplemented: unhandled expr LEN
3.56% 923 SSA unimplemented: unhandled stmt CALLFUNC
2.37% 615 SSA unimplemented: zero for type []byte not implemented
1.90% 492 SSA unimplemented: unhandled stmt CALLMETH
1.74% 450 SSA unimplemented: unhandled expr CALLINTER
1.74% 450 SSA unimplemented: unhandled expr DOT
1.71% 444 SSA unimplemented: unhandled expr ANDAND
1.65% 426 SSA unimplemented: unhandled expr CLOSUREVAR
1.54% 400 SSA unimplemented: unhandled expr CALLMETH
1.51% 390 SSA unimplemented: unhandled stmt SWITCH
1.47% 380 SSA unimplemented: unhandled expr CONV
1.33% 345 SSA unimplemented: addr: bad op *
1.30% 336 SSA unimplemented: unhandled OLITERAL 6
Change-Id: I4ca07951e276714dc13c31de28640aead17a1be7
Reviewed-on: https://go-review.googlesource.com/11160
Reviewed-by: Keith Randall <khr@golang.org>
Add an additional int64 auxiliary field to Value.
There are two main reasons for doing this:
1) Ints in interfaces require allocation, and we store ints in Aux a lot.
2) I'd like to have both *gc.Sym and int offsets included in lots
of operations (e.g. MOVQloadidx8). It will be more efficient to
store them as separate fields instead of a pointer to a sym/int pair.
It also simplifies a bunch of code.
This is just the refactoring. I'll start using this some more in a
subsequent changelist.
Change-Id: I1ca797ff572553986cf90cab3ac0a0c1d01ad241
Reviewed-on: https://go-review.googlesource.com/10929
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Revamp autogeneration. Get rid of gogenerate commands, they are more
trouble than they are worth. (If the code won't compile, gogenerate
doesn't work.)
Generate opcode enums & tables. This means we only have to specify
opcodes in one place instead of two.
Add arch prefixes to opcodes so they will be globally unique.
Change-Id: I175d0a89b701b2377bbe699f3756731b7c9f5a9f
Reviewed-on: https://go-review.googlesource.com/10812
Reviewed-by: Alan Donovan <adonovan@google.com>
Semi-regular merge of tip to dev.ssa.
Complicated a bit by the move of cmd/internal/* to cmd/compile/internal/*.
Change-Id: I1c66d3c29bb95cce4a53c5a3476373aa5245303d