Given the following types:
type S2 struct{ Field string }
type S struct{ *S2 }
Marshalling a value of type T1 should result in "{}", as there's no way
to access any value of T2.Field. This is how Go 1.10 and earlier
versions behave.
However, in the recent refactor golang.org/cl/125417 I broke this logic.
When the encoder found an anonymous struct pointer field that was nil,
it no longer skipped the embedded fields underneath it. This can be seen
in the added test:
--- FAIL: TestAnonymousFields/EmbeddedFieldBehindNilPointer (0.00s)
encode_test.go:430: Marshal() = "{\"Field\":\"\\u003c*json.S2 Value\\u003e\"}", want "{}"
The human error was a misplaced label, meaning we weren't actually
skipping the right loop iteration. Fix that.
Change-Id: Iba8a4a77d358dac73dcba4018498fe4f81afa263
Reviewed-on: https://go-review.googlesource.com/131376
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TestRawMessage now passes without the need for the RawMessage field to
be a pointer. The TODO dates all the way back to 2010, so I presume the
issue has since been fixed.
TestNullRawMessage tested the decoding of a JSON null into a
*RawMessage. The existing behavior was correct, but for the sake of
completeness a non-pointer RawMessage field has been added too. The
non-pointer field behaves differently, as one can read in the docs:
To unmarshal JSON into a value implementing the Unmarshaler
interface, Unmarshal calls that value's UnmarshalJSON method,
including when the input is a JSON null.
Change-Id: Iabaed75d4ed10ea427d135ee1b80c6e6b83b2e6e
Reviewed-on: https://go-review.googlesource.com/131377
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Encoders like map and array can use the much cheaper "i > 0" check to
see if we're not writing the first element. However, since struct fields
support omitempty, we need to keep track of that separately.
This is much more expensive - after calling the field encoder itself,
and retrieving the field via reflection, this branch was the third most
expensive piece of this field loop.
Instead, hoist the branch logic outside of the loop. The code doesn't
get much more complex, since we just delay the writing of each byte
until the next iteration. Yet the performance improvement is noticeable,
even when the struct types in CodeEncoder only have 2 and 7 fields,
respectively.
name old time/op new time/op delta
CodeEncoder-4 5.39ms ± 0% 5.31ms ± 0% -1.37% (p=0.010 n=4+6)
name old speed new speed delta
CodeEncoder-4 360MB/s ± 0% 365MB/s ± 0% +1.39% (p=0.010 n=4+6)
Updates #5683.
Change-Id: I2662cf459e0dfd68e56fa52bc898a417e84266c2
Reviewed-on: https://go-review.googlesource.com/131401
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
A few encoder struct types, such as map and slice, only encapsulate
other prepared encoder funcs. Using pointer receivers has no advantage,
and makes calling these methods slightly more expensive.
Not a huge performance win, but certainly an easy one. The struct types
used in the benchmark below contain one slice field and one pointer
field.
name old time/op new time/op delta
CodeEncoder-4 5.48ms ± 0% 5.39ms ± 0% -1.66% (p=0.010 n=6+4)
name old speed new speed delta
CodeEncoder-4 354MB/s ± 0% 360MB/s ± 0% +1.69% (p=0.010 n=6+4)
Updates #5683.
Change-Id: I9f78dbe07fcc6fbf19a6d96c22f5d6970db9eca4
Reviewed-on: https://go-review.googlesource.com/131400
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
First, use a dummy slice access on decode64 and decode32 to ensure that
there is a single bounds check for src.
Second, move the PutUint64/PutUint32 calls out of these functions,
meaning that they are simpler and smaller. This may also open the door
to inlineability in the future, but for now, they both go past the
budget.
While at it, get rid of the ilen and olen variables, which have no
impact whatsoever on performance. At least, not measurable by any of the
benchmarks.
name old time/op new time/op delta
DecodeString/2-4 54.3ns ± 1% 55.2ns ± 2% +1.60% (p=0.017 n=5+6)
DecodeString/4-4 66.6ns ± 1% 66.8ns ± 2% ~ (p=0.903 n=6+6)
DecodeString/8-4 79.3ns ± 2% 79.6ns ± 1% ~ (p=0.448 n=6+6)
DecodeString/64-4 300ns ± 1% 281ns ± 3% -6.54% (p=0.002 n=6+6)
DecodeString/8192-4 27.4µs ± 1% 23.7µs ± 2% -13.47% (p=0.002 n=6+6)
name old speed new speed delta
DecodeString/2-4 73.7MB/s ± 1% 72.5MB/s ± 2% -1.55% (p=0.026 n=5+6)
DecodeString/4-4 120MB/s ± 1% 120MB/s ± 2% ~ (p=0.851 n=6+6)
DecodeString/8-4 151MB/s ± 2% 151MB/s ± 1% ~ (p=0.485 n=6+6)
DecodeString/64-4 292MB/s ± 1% 313MB/s ± 3% +7.03% (p=0.002 n=6+6)
DecodeString/8192-4 399MB/s ± 1% 461MB/s ± 2% +15.58% (p=0.002 n=6+6)
For #19636.
Change-Id: I0dfbdafa2a41dc4c582f63aef94b90b8e473731c
Reviewed-on: https://go-review.googlesource.com/113776
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Some WriteByte('\\') calls can be deduplicated.
fillField is used in two occasions, but it is unnecessary when adding
fields to the "next" stack, as those aren't used for the final encoding.
Inline the func with its only remaining call.
Finally, unindent a default-if block.
The performance of the encoder is unaffected:
name old time/op new time/op delta
CodeEncoder-4 6.65ms ± 1% 6.65ms ± 0% ~ (p=0.662 n=6+5)
Change-Id: Ie55baeab89abad9b9f13e9f6ca886a670c30dba9
Reviewed-on: https://go-review.googlesource.com/122461
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This function was only used in a single place - in the field encoding
loop within the struct encoder.
Inlining the function call manually lets us get rid of the call
overhead. But most importantly, it lets us simplify the logic afterward.
We no longer need to use reflect.Value{} and !fv.IsValid(), as we can
skip the field immediately.
The two factors combined (mostly just the latter) give a moderate speed
improvement to this hot loop.
name old time/op new time/op delta
CodeEncoder-4 6.01ms ± 1% 5.91ms ± 1% -1.66% (p=0.002 n=6+6)
name old speed new speed delta
CodeEncoder-4 323MB/s ± 1% 328MB/s ± 1% +1.69% (p=0.002 n=6+6)
Updates #5683.
Change-Id: I12757c325a68abb2856026cf719c122612a1f38e
Reviewed-on: https://go-review.googlesource.com/125417
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
structEncoder had two slices - the list of fields, and a list containing
the encoder for each field. structEncoder.encode then looped over the
fields, and indexed into the second slice to grab the field encoder.
However, this makes it very hard for the compiler to be able to prove
that the two slices always have the same length, and that the index
expression doesn't need a bounds check.
Merge the two slices into one to completely remove the need for bounds
checks in the hot loop.
While at it, don't copy the field elements when ranging, which greatly
speeds up the hot loop in structEncoder.
name old time/op new time/op delta
CodeEncoder-4 6.18ms ± 0% 5.56ms ± 0% -10.08% (p=0.002 n=6+6)
name old speed new speed delta
CodeEncoder-4 314MB/s ± 0% 349MB/s ± 0% +11.21% (p=0.002 n=6+6)
name old alloc/op new alloc/op delta
CodeEncoder-4 93.2kB ± 0% 62.1kB ± 0% -33.33% (p=0.002 n=6+6)
Updates #5683.
Change-Id: I0dd47783530f439b125e084aede09dda172eb1e8
Reviewed-on: https://go-review.googlesource.com/125416
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reuse v.Type() and cachedTypeFields(t) when decoding maps and structs.
Always use the same data slices when in hot loops, to ensure that the
compiler generates good code. "for i < len(data) { use(d.data[i]) }"
makes it harder for the compiler.
Finally, do other minor clean-ups, such as deduplicating switch cases,
and using a switch instead of three chained ifs.
The decoder sees a noticeable speed-up, in particular when decoding
structs.
name old time/op new time/op delta
CodeDecoder-4 29.8ms ± 1% 27.5ms ± 0% -7.83% (p=0.002 n=6+6)
name old speed new speed delta
CodeDecoder-4 65.0MB/s ± 1% 70.6MB/s ± 0% +8.49% (p=0.002 n=6+6)
Updates #5683.
Change-Id: I9d751e22502221962da696e48996ffdeb777277d
Reviewed-on: https://go-review.googlesource.com/122468
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Calling Name on a reflect.Type is somewhat expensive, as it involves a
number of nested calls and string handling.
This cost was showing up when decoding structs, as we were calling it to
set up an error context.
We can avoid the extra work unless we do encounter an error, which makes
decoding via struct types faster.
name old time/op new time/op delta
CodeDecoder-4 31.0ms ± 1% 29.9ms ± 1% -3.69% (p=0.002 n=6+6)
name old speed new speed delta
CodeDecoder-4 62.6MB/s ± 1% 65.0MB/s ± 1% +3.83% (p=0.002 n=6+6)
Updates #5683.
Change-Id: I48a3a85ef0ba96f524b7c3e9096cb2c4589e077a
Reviewed-on: https://go-review.googlesource.com/122467
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
If the encoded bytes fit in the bootstrap array encodeState.scratch, use
that instead of allocating a new byte slice.
Also tweaked the Encoding vs Encoder heuristic to use the length of the
encoded bytes, not the length of the input bytes. Encoding is used for
allocations of up to 1024 bytes, as we measured 2048 to be the point
where it no longer provides a noticeable advantage.
Also added some benchmarks. Only the first case changes in behavior.
name old time/op new time/op delta
MarshalBytes/32-4 420ns ± 1% 383ns ± 1% -8.69% (p=0.002 n=6+6)
MarshalBytes/256-4 913ns ± 1% 915ns ± 0% ~ (p=0.580 n=5+6)
MarshalBytes/4096-4 7.72µs ± 0% 7.74µs ± 0% ~ (p=0.340 n=5+6)
name old alloc/op new alloc/op delta
MarshalBytes/32-4 112B ± 0% 64B ± 0% -42.86% (p=0.002 n=6+6)
MarshalBytes/256-4 736B ± 0% 736B ± 0% ~ (all equal)
MarshalBytes/4096-4 7.30kB ± 0% 7.30kB ± 0% ~ (all equal)
name old allocs/op new allocs/op delta
MarshalBytes/32-4 2.00 ± 0% 1.00 ± 0% -50.00% (p=0.002 n=6+6)
MarshalBytes/256-4 2.00 ± 0% 2.00 ± 0% ~ (all equal)
MarshalBytes/4096-4 2.00 ± 0% 2.00 ± 0% ~ (all equal)
Updates #5683.
Change-Id: I5fa55c27bd7728338d770ae7c0756885ba9a5724
Reviewed-on: https://go-review.googlesource.com/122462
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Struct field names are static, so we can run HTMLEscape on them when
building each struct type encoder. Then, when running the struct
encoder, we can select either the original or the escaped field name to
write directly.
When the encoder is not escaping HTML, using the original string works
because neither Go struct field names nor JSON tags allow any characters
that would need to be escaped, like '"', '\\', or '\n'.
When the encoder is escaping HTML, the only difference is that '<', '>',
and '&' are allowed via JSON struct field tags, hence why we use
HTMLEscape to properly escape them.
All of the above lets us encode field names with a simple if/else and
WriteString calls, which are considerably simpler and faster than
encoding an arbitrary string.
While at it, also include the quotes and colon in these strings, to
avoid three WriteByte calls in the loop hot path.
Also added a few tests, to ensure that the behavior in these edge cases
is not broken. The output of the tests is the same if this optimization
is reverted.
name old time/op new time/op delta
CodeEncoder-4 7.12ms ± 0% 6.14ms ± 0% -13.85% (p=0.004 n=6+5)
name old speed new speed delta
CodeEncoder-4 272MB/s ± 0% 316MB/s ± 0% +16.08% (p=0.004 n=6+5)
name old alloc/op new alloc/op delta
CodeEncoder-4 91.9kB ± 0% 93.2kB ± 0% +1.43% (p=0.002 n=6+6)
name old allocs/op new allocs/op delta
CodeEncoder-4 0.00 0.00 ~ (all equal)
Updates #5683.
Change-Id: I6f6a340d0de4670799ce38cf95b2092822d2e3ef
Reviewed-on: https://go-review.googlesource.com/122460
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The existing Decoder.tokenError implementation creates its error messages by
concatenating "invalid character " + quoteChar(c) + " " + context. All context
values however already start with a space leading to error messages containing
two spaces.
This change removes " " from the concatenation expression.
Fixes#26587
Change-Id: I93d14319396636b2a40d55053bda88c98e94a81a
GitHub-Last-Rev: 6db7e1991b
GitHub-Pull-Request: golang/go#26588
Reviewed-on: https://go-review.googlesource.com/125775
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
They didn't even have public types, which made them pretty mysterious.
Give them types and reference the Decoder, which uses them.
Also, refer them qualified by their package name in the examples, as
we usually do in example*.go files, which usually use package foo_test
specifically so we can show the package names along with the symbols.
Change-Id: I50ebbbf43778c1627bfa526f8824f52c7953454f
Reviewed-on: https://go-review.googlesource.com/127663
Reviewed-by: Bryan C. Mills <bcmills@google.com>
Each URL was manually verified to ensure it did not serve up incorrect
content.
Change-Id: I4dc846227af95a73ee9a3074d0c379ff0fa955df
Reviewed-on: https://go-review.googlesource.com/115798
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Simplify the wording of both.
Make the DecodeString docs more accurate:
DecodeString returns a slice, not a string.
Change-Id: Iba7003f55fb0a37aafcbeee59a30492c0f68aa4e
Reviewed-on: https://go-review.googlesource.com/115615
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Unmarshal/Marshal/Unmarshal was not idempotent as the Object Identifier
type was not returned through the interface. The limit case OID = 0
returns an error. The zero OID is 0.0
A test is fixed to use the Object Identifier type.
Other related test are added.
Fixes#11130
Change-Id: I15483a3126066c9b99cf5bd9c4b0cc15ec1d61ca
Reviewed-on: https://go-review.googlesource.com/113837
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Filippo Valsorda <filippo@golang.org>
Immediately following the conditional block removed here is a loop
which checks exactly what the conditional already checked, so the
entire conditional is redundant.
Change-Id: I892fd9f2364d87e2c1cacb0407531daec6643183
Reviewed-on: https://go-review.googlesource.com/114000
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
ASN.1 has an private class, but current implementation does not support it.
Change-Id: I3ebf07a048831869572f75223cb17d4c115caef7
GitHub-Last-Rev: b3c69ad091
GitHub-Pull-Request: golang/go#25195
Reviewed-on: https://go-review.googlesource.com/110561
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Filippo Valsorda <filippo@golang.org>
This change adds functionality to properly handle NoPadding in NewDecoder.
Removes the following expectations when using NoPadding:
* the input message length is a multiple of 8
* the input message length is 0, or longer than 7 characters
Fixes#25332
Change-Id: I7c38160df23f7e8da4f85a5629530016e7bf71f3
GitHub-Last-Rev: 68ab8d2291
GitHub-Pull-Request: golang/go#25394
Reviewed-on: https://go-review.googlesource.com/113215
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This changes makes encoder.Close aware of how many bytes to write if there
is any data left in the buffer.
Fixes#25295
Change-Id: I4138891359935509cb561c453b8059ba2b9e576b
GitHub-Last-Rev: f374096d2f
GitHub-Pull-Request: golang/go#25316
Reviewed-on: https://go-review.googlesource.com/112515
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This changes decoder.Read to always return io.ErrUnexpectedEOF if the input
contains surplus padding or unexpected content. Previously the error could
be io.EOF or io.ErrUnexpectedEOF depending on how the input was chunked.
Fixes#25296
Change-Id: I07c36c35e6c83e795c3991bfe45647a35aa58aa4
GitHub-Last-Rev: 818dfda90b
GitHub-Pull-Request: golang/go#25319
Reviewed-on: https://go-review.googlesource.com/112516
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Section 2.2 of the referenced spec http://www.xml.com/axml/testaxml.htm
defines 0xD7FF as a (sub)range boundary, not 0xDF77.
Fixes#25172
Change-Id: Ic5a3328cd46ef6474b8e93c4a343dcfba0e6511f
Reviewed-on: https://go-review.googlesource.com/109495
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
intDataSize should return length of bool slice, so functions
Read and Write can use the fast path to process bool slice.
Change-Id: I8cd275e3ffea82024850662d86caca64bd91bf70
Reviewed-on: https://go-review.googlesource.com/112135
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
The general policy for the current state of js/wasm is that it only
has to support tests that are also supported by nacl.
The test nilptr3.go makes assumptions about which nil checks can be
removed. Since WebAssembly does not signal on reading a null pointer,
all nil checks have to be explicit.
Updates #18892
Change-Id: I06a687860b8d22ae26b1c391499c0f5183e4c485
Reviewed-on: https://go-review.googlesource.com/110096
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Fixes#18037
Change-Id: I20e27bcc013b00b726eb348daf5ca86b138ddcc2
Reviewed-on: https://go-review.googlesource.com/107598
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Fixes golint warning about "if block ends with a return statement, so drop this else and outdent its block".
Change-Id: Id17ad0bf37ba939386b177b709e9e3c067d8ba21
Reviewed-on: https://go-review.googlesource.com/105736
Run-TryBot: Iskander Sharipov <iskander.sharipov@intel.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The go/printer (and thus gofmt) uses a heuristic to determine
whether to break alignment between elements of an expression
list which is spread across multiple lines. The heuristic only
kicked in if the entry sizes (character length) was above a
certain threshold (20) and the ratio between the previous and
current entry size was above a certain value (4).
This heuristic worked reasonably most of the time, but also
led to unfortunate breaks in many cases where a single entry
was suddenly much smaller (or larger) then the previous one.
The behavior of gofmt was sufficiently mysterious in some of
these situations that many issues were filed against it.
The simplest solution to address this problem is to remove
the heuristic altogether and have a programmer introduce
empty lines to force different alignments if it improves
readability. The problem with that approach is that the
places where it really matters, very long tables with many
(hundreds, or more) entries, may be machine-generated and
not "post-processed" by a human (e.g., unicode/utf8/tables.go).
If a single one of those entries is overlong, the result
would be that the alignment would force all comments or
values in key:value pairs to be adjusted to that overlong
value, making the table hard to read (e.g., that entry may
not even be visible on screen and all other entries seem
spaced out too wide).
Instead, we opted for a slightly improved heuristic that
behaves much better for "normal", human-written code.
1) The threshold is increased from 20 to 40. This disables
the heuristic for many common cases yet even if the alignment
is not "ideal", 40 is not that many characters per line with
todays screens, making it very likely that the entire line
remains "visible" in an editor.
2) Changed the heuristic to not simply look at the size ratio
between current and previous line, but instead considering the
geometric mean of the sizes of the previous (aligned) lines.
This emphasizes the "overall picture" of the previous lines,
rather than a single one (which might be an outlier).
3) Changed the ratio from 4 to 2.5. Now that we ignore sizes
below 40, a ratio of 4 would mean that a new entry would have
to be 4 times bigger (160) or smaller (10) before alignment
would be broken. A ratio of 2.5 seems more sensible.
Applied updated gofmt to all of src and misc. Also tested
against several former issues that complained about this
and verified that the output for the given examples is
satisfactory (added respective test cases).
Some of the files changed because they were not gofmt-ed
in the first place.
For #644.
For #7335.
For #10392.
(and probably more related issues)
Fixes#22852.
Change-Id: I5e48b3d3b157a5cf2d649833b7297b33f43a6f6e
As found by unparam. Picked the low-hanging fruit, consisting only of
errors that were always nil and results that were never used. Left out
those that were useful for consistency with other func signatures.
Change-Id: I06b52bbd3541f8a5d66659c909bd93cb3e172018
Reviewed-on: https://go-review.googlesource.com/102418
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
I found files to change with this command:
git grep 'DO NOT EDIT' | grep -v 'Code generated .* DO NOT'
There are more files that match that grep, but I do not intend on fixing
them.
Change-Id: I4b474f1c29ca3135560d414785b0dbe0d1a4e52c
GitHub-Last-Rev: 65804b0263
GitHub-Pull-Request: golang/go#24334
Reviewed-on: https://go-review.googlesource.com/99955
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
The index 248 results in the decoder calling reflect.MakeMapWithSize
with a size of 14754407682 - just under 15GB - which ends up in a
runtime out of memory panic after some recent runtime changes on
machines with 8GB of memory.
Until that is fixed in either runtime or gob, skip the troublesome
index.
Updates #24308.
Change-Id: Ia450217271c983e7386ba2f3f88c9ba50aa346f4
Reviewed-on: https://go-review.googlesource.com/99655
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
'"' has special semantic meaning that conflicts with using it as Comma.
Change-Id: Ife25ba43ca25dba2ea184c1bb7579a230d376059
Reviewed-on: https://go-review.googlesource.com/99696
Run-TryBot: Joe Tsai <thebrokentoaster@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
In the situation where a quoted field is necessary, avoid processing
each UTF-8 rune one-by-one, which causes mangling of invalid sequences
into utf8.RuneError, causing a loss of information.
Instead, search only for the escaped characters, handle those specially
and copy everything else in between verbatim.
This symmetrically matches the behavior of Reader.
Fixes#24298
Change-Id: I9276f64891084ce8487678f663fad711b4095dbb
Reviewed-on: https://go-review.googlesource.com/99297
Run-TryBot: Joe Tsai <thebrokentoaster@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
While running make.bash, over 5% of all pointer writes
come from encoding/binary doing struct reads.
This change replaces slicing during such reads with an offset.
This avoids updating the slice pointer with every
struct field read or write.
This has no impact when the write barrier is off.
Running the benchmarks with GOGC=1, however,
shows significant improvement:
name old time/op new time/op delta
ReadStruct-8 13.2µs ± 6% 10.1µs ± 5% -23.24% (p=0.000 n=10+10)
name old speed new speed delta
ReadStruct-8 5.69MB/s ± 6% 7.40MB/s ± 5% +30.18% (p=0.000 n=10+10)
Change-Id: I22904263196bfeddc38abe8989428e263aee5253
Reviewed-on: https://go-review.googlesource.com/98757
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>