The last patch for preemptive scheduler,
with this change stoptheworld issues preemption
requests every 100us.
Update #543.
R=golang-dev, daniel.morsing, rsc
CC=golang-dev
https://golang.org/cl/10264044
Failure on bot:
http://build.golang.org/log/f4c648906e1289ec2237c1d0880fb1a8b1852a08
««« original CL description
runtime: fix CPU underutilization
runtime.newproc/ready are deliberately sloppy about waking new M's,
they only ensure that there is at least 1 spinning M.
Currently to compensate for that, schedule() checks if the current P
has local work and there are no spinning M's, it wakes up another one.
It does not work if goroutines do not call schedule.
With this change a spinning M wakes up another M when it finds work to do.
It's also not ideal, but it fixes the underutilization.
A proper check would require to know the exact number of runnable G's,
but it's too expensive to maintain.
Fixes#5586.
R=rsc
TBR=rsc
CC=gobot, golang-dev
https://golang.org/cl/9776044
»»»
R=golang-dev
CC=golang-dev
https://golang.org/cl/10692043
runtime.newproc/ready are deliberately sloppy about waking new M's,
they only ensure that there is at least 1 spinning M.
Currently to compensate for that, schedule() checks if the current P
has local work and there are no spinning M's, it wakes up another one.
It does not work if goroutines do not call schedule.
With this change a spinning M wakes up another M when it finds work to do.
It's also not ideal, but it fixes the underutilization.
A proper check would require to know the exact number of runnable G's,
but it's too expensive to maintain.
Fixes#5586.
R=rsc
CC=gobot, golang-dev
https://golang.org/cl/9776044
Currently global runqueue is starved if a group of goroutines
constantly respawn each other (local runqueue never becomes empty).
Fixes#5639.
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/10042044
The removed code leads to the situation when M executes the same locked G again
and again.
This is https://golang.org/cl/7310096 but with return instead of break
in the nested switch.
Fixes#4820.
R=golang-dev, alex.brainman, rsc
CC=golang-dev
https://golang.org/cl/7304102
broke windows build
««« original CL description
runtime: ensure forward progress of runtime.Gosched() for locked goroutines
The removed code leads to the situation when M executes the same locked G again and again.
Fixes#4820.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/7310096
»»»
TBR=dvyukov
CC=golang-dev
https://golang.org/cl/7343050
The removed code leads to the situation when M executes the same locked G again and again.
Fixes#4820.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/7310096