mirror of https://github.com/golang/go.git
cmd/compile: store constant floats using integer constants
x86 is better at storing constant ints than constant floats. (It uses a constant directly in the instruction stream, instead of loading it from a constant global memory.) Noticed as part of #67957 Change-Id: I9b7b586ad8e0fe9ce245324f020e9526f82b209d Reviewed-on: https://go-review.googlesource.com/c/go/+/592596 LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: David Chase <drchase@google.com> Reviewed-by: Cherry Mui <cherryyz@google.com>
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@ -1583,6 +1583,9 @@
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(MOVSDstore [off] {sym} ptr (MOVQi2f val) mem) => (MOVQstore [off] {sym} ptr val mem)
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(MOVSSstore [off] {sym} ptr (MOVLi2f val) mem) => (MOVLstore [off] {sym} ptr val mem)
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(MOVSDstore [off] {sym} ptr (MOVSDconst [f]) mem) && f == f => (MOVQstore [off] {sym} ptr (MOVQconst [int64(math.Float64bits(f))]) mem)
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(MOVSSstore [off] {sym} ptr (MOVSSconst [f]) mem) && f == f => (MOVLstore [off] {sym} ptr (MOVLconst [int32(math.Float32bits(f))]) mem)
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// Load args directly into the register class where it will be used.
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// We do this by just modifying the type of the Arg.
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(MOVQf2i <t> (Arg <u> [off] {sym})) && t.Size() == u.Size() => @b.Func.Entry (Arg <t> [off] {sym})
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@ -12304,6 +12304,8 @@ func rewriteValueAMD64_OpAMD64MOVSDstore(v *Value) bool {
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v_2 := v.Args[2]
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v_1 := v.Args[1]
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v_0 := v.Args[0]
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b := v.Block
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typ := &b.Func.Config.Types
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// match: (MOVSDstore [off1] {sym} (ADDQconst [off2] ptr) val mem)
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// cond: is32Bit(int64(off1)+int64(off2))
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// result: (MOVSDstore [off1+off2] {sym} ptr val mem)
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@ -12366,6 +12368,29 @@ func rewriteValueAMD64_OpAMD64MOVSDstore(v *Value) bool {
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v.AddArg3(ptr, val, mem)
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return true
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}
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// match: (MOVSDstore [off] {sym} ptr (MOVSDconst [f]) mem)
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// cond: f == f
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// result: (MOVQstore [off] {sym} ptr (MOVQconst [int64(math.Float64bits(f))]) mem)
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for {
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off := auxIntToInt32(v.AuxInt)
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sym := auxToSym(v.Aux)
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ptr := v_0
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if v_1.Op != OpAMD64MOVSDconst {
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break
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}
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f := auxIntToFloat64(v_1.AuxInt)
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mem := v_2
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if !(f == f) {
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break
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}
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v.reset(OpAMD64MOVQstore)
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v.AuxInt = int32ToAuxInt(off)
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v.Aux = symToAux(sym)
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v0 := b.NewValue0(v.Pos, OpAMD64MOVQconst, typ.UInt64)
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v0.AuxInt = int64ToAuxInt(int64(math.Float64bits(f)))
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v.AddArg3(ptr, v0, mem)
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return true
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}
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return false
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}
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func rewriteValueAMD64_OpAMD64MOVSSload(v *Value) bool {
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@ -12437,6 +12462,8 @@ func rewriteValueAMD64_OpAMD64MOVSSstore(v *Value) bool {
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v_2 := v.Args[2]
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v_1 := v.Args[1]
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v_0 := v.Args[0]
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b := v.Block
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typ := &b.Func.Config.Types
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// match: (MOVSSstore [off1] {sym} (ADDQconst [off2] ptr) val mem)
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// cond: is32Bit(int64(off1)+int64(off2))
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// result: (MOVSSstore [off1+off2] {sym} ptr val mem)
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@ -12499,6 +12526,29 @@ func rewriteValueAMD64_OpAMD64MOVSSstore(v *Value) bool {
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v.AddArg3(ptr, val, mem)
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return true
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}
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// match: (MOVSSstore [off] {sym} ptr (MOVSSconst [f]) mem)
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// cond: f == f
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// result: (MOVLstore [off] {sym} ptr (MOVLconst [int32(math.Float32bits(f))]) mem)
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for {
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off := auxIntToInt32(v.AuxInt)
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sym := auxToSym(v.Aux)
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ptr := v_0
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if v_1.Op != OpAMD64MOVSSconst {
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break
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}
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f := auxIntToFloat32(v_1.AuxInt)
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mem := v_2
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if !(f == f) {
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break
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}
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v.reset(OpAMD64MOVLstore)
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v.AuxInt = int32ToAuxInt(off)
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v.Aux = symToAux(sym)
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v0 := b.NewValue0(v.Pos, OpAMD64MOVLconst, typ.UInt32)
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v0.AuxInt = int32ToAuxInt(int32(math.Float32bits(f)))
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v.AddArg3(ptr, v0, mem)
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return true
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}
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return false
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}
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func rewriteValueAMD64_OpAMD64MOVWQSX(v *Value) bool {
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@ -227,3 +227,12 @@ func Float64DenormalFloat32Constant() float64 {
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// ppc64x:"FMOVD\t[$]f64\\.3800000000000000\\(SB\\)"
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return 0x1p-127
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}
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func Float64ConstantStore(p *float64) {
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// amd64: "MOVQ\t[$]4617801906721357038"
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*p = 5.432
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}
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func Float32ConstantStore(p *float32) {
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// amd64: "MOVL\t[$]1085133554"
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*p = 5.432
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}
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