mirror of https://github.com/golang/go.git
cmd/internal/obj/ppc64: modify PCALIGN to ensure alignment
The initial purpose of PCALIGN was to identify code where it would be beneficial to align code for performance, but avoid cases where too many NOPs were added. On p10, it is now necessary to enforce a certain alignment in some cases, so the behavior of PCALIGN needs to be slightly different. Code will now be aligned to the value specified on the PCALIGN instruction regardless of number of NOPs added, which is more intuitive and consistent with power assembler alignment directives. This also adds 64 as a possible alignment value. The existing values used in PCALIGN were modified according to the new behavior. A testcase was updated and performance testing was done to verify that this does not adversely affect performance. Change-Id: Iad1cf5ff112e5bfc0514f0805be90e24095e932b Reviewed-on: https://go-review.googlesource.com/c/go/+/485056 TryBot-Result: Gopher Robot <gobot@golang.org> Run-TryBot: Lynn Boger <laboger@linux.vnet.ibm.com> Reviewed-by: Archana Ravindar <aravind5@in.ibm.com> Reviewed-by: Michael Pratt <mpratt@google.com> Reviewed-by: Paul Murphy <murp@ibm.com> Reviewed-by: Bryan Mills <bcmills@google.com>
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@ -585,40 +585,17 @@ var buildOpCfg = "" // Save the os/cpu/arch tuple used to configure the assem
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// padding bytes to add to align code as requested.
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func addpad(pc, a int64, ctxt *obj.Link, cursym *obj.LSym) int {
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// For 16 and 32 byte alignment, there is a tradeoff
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// between aligning the code and adding too many NOPs.
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switch a {
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case 8:
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if pc&7 != 0 {
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return 4
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case 8, 16, 32, 64:
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// By default function alignment is 16. If an alignment > 16 is
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// requested then the function alignment must also be promoted.
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// The function alignment is not promoted on AIX at this time.
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// TODO: Investigate AIX function alignment.
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if ctxt.Headtype != objabi.Haix && cursym.Func().Align < int32(a) {
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cursym.Func().Align = int32(a)
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}
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case 16:
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// Align to 16 bytes if possible but add at
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// most 2 NOPs.
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switch pc & 15 {
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case 4, 12:
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return 4
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case 8:
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return 8
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}
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case 32:
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// Align to 32 bytes if possible but add at
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// most 3 NOPs.
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switch pc & 31 {
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case 4, 20:
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return 12
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case 8, 24:
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return 8
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case 12, 28:
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return 4
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}
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// When 32 byte alignment is requested on Linux,
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// promote the function's alignment to 32. On AIX
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// the function alignment is not changed which might
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// result in 16 byte alignment but that is still fine.
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// TODO: alignment on AIX
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if ctxt.Headtype != objabi.Haix && cursym.Func().Align < 32 {
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cursym.Func().Align = 32
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if pc&(a-1) != 0 {
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return int(a - (pc & (a - 1)))
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}
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default:
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ctxt.Diag("Unexpected alignment: %d for PCALIGN directive\n", a)
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@ -28,7 +28,7 @@ var platformEnvs = [][]string{
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const invalidPCAlignSrc = `
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TEXT test(SB),0,$0-0
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ADD $2, R3
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PCALIGN $64
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PCALIGN $128
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RET
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`
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@ -187,8 +187,15 @@ exists in PPC64 assembler and is frequently used by PPC64 assembler writers.
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PCALIGN $16
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PCALIGN $8
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Functions in Go are aligned to 16 bytes, as is the case in all other compilers
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for PPC64.
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By default, functions in Go are aligned to 16 bytes, as is the case in all
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other compilers for PPC64. If there is a PCALIGN directive requesting alignment
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greater than 16, then the alignment of the containing function must be
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promoted to that same alignment or greater.
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The behavior of PCALIGN is changed in Go 1.21 to be more straightforward to
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ensure the alignment required for some instructions in power10. The acceptable
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values are 8, 16, 32 and 64, and the use of those values will always provide the
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specified alignment.
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6. Shift instructions
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@ -644,7 +644,7 @@ TEXT ·cryptBlocksChain(SB), NOSPLIT|NOFRAME, $0
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BEQ Lcbc_dec
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PCALIGN $32
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PCALIGN $16
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Lcbc_enc:
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P8_LXVB16X(INP, R0, INOUT)
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ADD $16, INP
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@ -659,7 +659,7 @@ Lcbc_enc:
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CLEAR_KEYS()
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RET
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PCALIGN $32
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PCALIGN $16
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Lcbc_dec:
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P8_LXVB16X(INP, R0, TMP)
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ADD $16, INP
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@ -118,7 +118,7 @@ cmp64: // >= 64B
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MOVD $32,R11 // set offsets to load into vector
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MOVD $48,R12 // set offsets to load into vector
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PCALIGN $32
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PCALIGN $16
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cmp64_loop:
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LXVD2X (R5)(R0),V3 // load bytes of A at offset 0 into vector
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LXVD2X (R6)(R0),V4 // load bytes of B at offset 0 into vector
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@ -61,7 +61,7 @@ setup64:
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MOVD $48, R16
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ANDCC $0x3F, R5, R5 // len%64==0?
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PCALIGN $32
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PCALIGN $16
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loop64:
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LXVD2X (R8+R0), V0
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LXVD2X (R4+R0), V1
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@ -674,7 +674,7 @@ index2to16:
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#else
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MOVD $3, R17 // Number of bytes beyond 16
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#endif
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PCALIGN $32
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PCALIGN $16
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index2to16loop:
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@ -776,7 +776,7 @@ short:
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MTVSRD R10, V8 // Set up shift
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VSLDOI $8, V8, V8, V8
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VSLO V1, V8, V1 // Shift by start byte
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PCALIGN $32
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PCALIGN $16
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index2to16next:
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VAND V1, SEPMASK, V2 // Just compare size of sep
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VCMPEQUBCC V0, V2, V3 // Compare sep and partial string
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@ -45,7 +45,7 @@ TEXT ·addVV(SB), NOSPLIT, $0
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// gain significant performance as z_len increases (up to
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// 1.45x).
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PCALIGN $32
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PCALIGN $16
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loop:
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MOVD 8(R8), R11 // R11 = x[i]
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MOVD 16(R8), R12 // R12 = x[i+1]
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@ -134,7 +134,7 @@ TEXT ·subVV(SB), NOSPLIT, $0
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// gain significant performance as z_len increases (up to
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// 1.45x).
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PCALIGN $32
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PCALIGN $16
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loop:
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MOVD 8(R8), R11 // R11 = x[i]
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MOVD 16(R8), R12 // R12 = x[i+1]
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@ -216,7 +216,7 @@ TEXT ·addVW(SB), NOSPLIT, $0
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CMP R0, R9
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MOVD R9, CTR // Set up the loop counter
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BEQ tail // If R9 = 0, we can't use the loop
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PCALIGN $32
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PCALIGN $16
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loop:
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MOVD 8(R8), R20 // R20 = x[i]
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@ -294,7 +294,7 @@ TEXT ·subVW(SB), NOSPLIT, $0
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// we don't need to capture CA every iteration because we've already
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// done that above.
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PCALIGN $32
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PCALIGN $16
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loop:
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MOVD 8(R8), R20
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MOVD 16(R8), R21
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@ -365,7 +365,7 @@ TEXT ·shlVU(SB), NOSPLIT, $0
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CMP R5, R0 // iterate from i=len(z)-1 to 0
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BEQ loopexit // Already at end?
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MOVD 0(R15),R10 // x[i]
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PCALIGN $32
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PCALIGN $16
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shloop:
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SLD R9, R10, R10 // x[i]<<s
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MOVDU -8(R15), R14
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@ -528,7 +528,7 @@ TEXT ·mulAddVWW(SB), NOSPLIT, $0
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CMP R0, R14
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MOVD R14, CTR // Set up the loop counter
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BEQ tail // If R9 = 0, we can't use the loop
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PCALIGN $32
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PCALIGN $16
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loop:
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MOVD 8(R8), R20 // R20 = x[i]
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@ -611,7 +611,7 @@ TEXT ·addMulVVW(SB), NOSPLIT, $0
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MOVD R0, R4 // R4 = c = 0
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MOVD R22, CTR // Initialize loop counter
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BEQ done
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PCALIGN $32
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PCALIGN $16
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loop:
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MOVD (R8)(R3), R20 // Load x[i]
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@ -149,7 +149,7 @@ zero512setup: // setup for dcbz loop
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MOVD $128, R9 // index regs for 128 bytes
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MOVD $256, R10
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MOVD $384, R11
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PCALIGN $32
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PCALIGN $16
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zero512:
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DCBZ (R3+R0) // clear first chunk
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DCBZ (R3+R9) // clear second chunk
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@ -77,7 +77,7 @@ forward64setup:
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MOVD OCTWORDS, CTR // Number of 64 byte chunks
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MOVD $32, IDX32
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MOVD $48, IDX48
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PCALIGN $32
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PCALIGN $16
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forward64:
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LXVD2X (R0)(SRC), VS32 // load 64 bytes
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@ -206,7 +206,7 @@ backward32setup:
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ANDCC $3,DWORDS // Compute remaining DWORDS and compare to 0
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MOVD QWORDS, CTR // set up loop ctr
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MOVD $16, IDX16 // 32 bytes at a time
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PCALIGN $32
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PCALIGN $16
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backward32loop:
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SUB $32, TGT
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