mirror of https://github.com/golang/go.git
[release-branch.go1.10] cmd/compile: reset branch prediction when deleting a branch
When we go from a branch block to a plain block, reset the
branch prediction bit. Downstream passes asssume that if the
branch prediction is set, then the block has 2 successors.
Fixes #23504
Fixes #26851
Change-Id: I2898ec002228b2e34fe80ce420c6939201c0a5aa
Reviewed-on: https://go-review.googlesource.com/88955
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
(cherry picked from commit 4313d7767d)
Reviewed-on: https://go-review.googlesource.com/128855
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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@ -102,7 +102,7 @@ func checkFunc(f *Func) {
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f.Fatalf("plain/dead block %s has a control value", b)
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}
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}
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if len(b.Succs) > 2 && b.Likely != BranchUnknown {
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if len(b.Succs) != 2 && b.Likely != BranchUnknown {
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f.Fatalf("likeliness prediction %d for block %s with %d successors", b.Likely, b, len(b.Succs))
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}
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@ -92,6 +92,7 @@ func fuseBlockIf(b *Block) bool {
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b.removeEdge(1)
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}
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b.Kind = BlockPlain
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b.Likely = BranchUnknown
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b.SetControl(nil)
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// Trash the empty blocks s0 & s1.
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@ -0,0 +1,15 @@
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// compile
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// Copyright 2018 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package p
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func f() {
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var B bool
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B2 := (B || B && !B) && !B
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B3 := B2 || B
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for (B3 || B2) && !B2 && B {
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}
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}
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